The_E
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3b1a94b751
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After a long time being tested in TAP, Team Colors are now stable. Please refer to http://www.hard-light.net/forums/index.php?topic=79743.0 for details.
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2012-07-28 20:53:57 +00:00 |
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karajorma
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bfb54ea844
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Split the Locked flag in two so that you can lock Ships or Weapons independently.
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2012-01-11 07:57:36 +00:00 |
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karajorma
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ee761c8dfc
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GUI and mission saving stuff for Chief's Force-Shields-On Parse flag.
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2009-07-17 21:18:22 +00:00 |
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karajorma
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f95777ebe3
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Add a ship and parse flag to lock all turrets initially. Fix the Lock Primary/Secondary checkboxes to work for multi-selection. Add a checkbox for lock afterburner. Add the weapon fired since SEXPs
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2009-05-16 14:06:23 +00:00 |
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karajorma
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86522a6452
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Checkboxes for locking primary and secondary weapons and for disabling builtin messages from command and individual pilots
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2006-05-14 15:57:43 +00:00 |
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Goober5000
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82302a0aba
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import FRED2 back into fs2_open module
--Goober5000
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2006-01-19 02:27:38 +00:00 |
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