Goober5000
886018d28f
here a const, there a const, everywhere a const const
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9801 387891d4-d844-0410-90c0-e4c51a9137d3
2013-09-20 19:46:41 +10:00
karajorma
e83c18a7f9
Clear out some cruft from the multiplayer code. Make sure Macros are being used.
2012-11-03 08:25:27 +00:00
Swifty
a3fafcb248
Added Bottom Background Offset: and Max Line Width: to Directives gauge.
2012-09-10 06:23:46 +00:00
niffiwan
a66665dd73
remove memsets on game_snd vars - struct now has vectors in it...
2012-08-02 10:17:32 +00:00
niffiwan
09c4bc2b00
GCC Warnings: mission/missiontraining.cpp - variable set but not used
2012-06-11 09:56:13 +00:00
niffiwan
c8c0a213bf
GCC Warnings: mission/missiontraining.cpp - variable defined but not used
2012-06-11 09:51:16 +00:00
niffiwan
a6d501de98
Fix for last bit of mantis #2410 : show training messages when hud-disabled-except-messages
2012-06-11 03:45:12 +00:00
The_E
17a99ac973
Partial fix for 2410: Fixes Directive gauge ignoring hud-disable-except messages
2012-05-10 21:38:15 +00:00
karajorma
caf038d3fc
Commit game_settings.tbl / -mod.tbm
2012-02-29 07:13:49 +00:00
Swifty
3affb86b52
Removed configOverride from HudGauge class since we don't even use it.
2012-02-05 03:41:31 +00:00
karajorma
fb561c55c3
Remove a magic number. This number will probably become something defined in mod.tbl eventually but for now at least it's easy to find again.
2011-12-31 06:51:21 +00:00
The_E
8b65d3e3ce
Patch for Mantis 2391 (again): Removes a few leftovers from the old HUD code that generated warnings unnecessarily.
2011-11-15 23:25:50 +00:00
Swifty
0ab6ecd58c
Further fix for Mantis 2500. Directives should now be using sexp overrides.
2011-09-22 06:28:49 +00:00
Echelon9
8a4482c827
PVS-Studio fix (courtesy of niffiwan): V523 The 'then' statement is equivalent to the 'else' statement (missiontraining.cpp).
2011-08-30 13:06:28 +00:00
Echelon9
555a9033de
Documentation: General clean-up and function documentation
2011-08-18 16:47:54 +00:00
Swifty
6488b73b0a
Corrected directive gauge to use both X and Y offsets.
2011-07-14 07:08:53 +00:00
The_E
ceb68d44bd
Fix for Mantis 2240 (HUD anis and training messages do not display if hud_disable_except_messages is active)
2011-04-15 12:16:17 +00:00
The_E
9b580610ca
Fix for Mantis 2409 (Directive gauge is rendered despite hud-disable-except-messages)
2011-04-04 13:07:17 +00:00
Zacam
09fad95070
Antipodes 7 Merge: HUD Overhaul, by Swifty.
2010-12-12 20:34:15 +00:00
The_E
a1ecfe158b
Adding the adjust-audio-volume sexp.
2010-08-19 19:45:28 +00:00
The_E
4d5008fcc1
Fix for Mantis 2263 (Objectives list is still displayed despite disable-hud-except-messages being active)
2010-07-17 14:59:32 +00:00
Backslash
5263673023
Add a $Max Directives: option to hud_gauges.tbl -- works just like $Max Escort Ships
2010-06-26 19:34:59 +00:00
Goober5000
04436d634f
remove message from queue the correct way, thus fixing the training message crash
2010-05-19 04:28:43 +00:00
Goober5000
c5e3600bef
reverted fix. It has problems, which is why I'm going over it first.
2010-05-16 22:26:58 +00:00
The_E
acdc56272b
Committing IssMneur's fix for Mantis 2183.
2010-05-16 15:40:11 +00:00
karajorma
a2afa2b67a
Switch to using the Macros for Multiplayer modes whenever possible.
2010-04-27 13:42:59 +00:00
chief1983
7846af6c24
No 2-arg asserts on Linux.
2010-04-19 23:32:52 +00:00
Goober5000
e537b1e133
merge Iss_Mneur's fix for Mantis #2178 (Assertion in missiontraining.cpp)
2010-04-19 03:49:09 +00:00
Echelon9
9824b21218
Revert r5760 training_message_queue changes
2010-01-07 17:21:44 +00:00
Echelon9
c2b601bd5c
Rename function to correctly reflect what it does
2010-01-02 13:32:43 +00:00
Echelon9
67b86f7377
Make Training_Message_Queue dynamic with SCP_vector
2010-01-02 13:28:56 +00:00
portej05
98f337f701
safe_strings - from Antipodes build #1
2009-07-27 16:06:24 +00:00
portej05
719825f80d
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
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I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
karajorma
104d7895ba
Fix for Mantis 1234
2007-08-19 22:15:41 +00:00
taylor
6930e3eb6a
make sure the mission log doesn't modify stuff in Cargo_names[], since it shouldn't
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have split_str_once() be sure to not split a word in half, it should end up on the second line instead
2006-03-19 05:05:59 +00:00
taylor
c70fdc3a52
try and handle things like $$ and ## a bit better (this worked for what I threw at it but please double-check me here Goober)
2006-01-30 06:58:10 +00:00
Goober5000
738875f021
replace quick sort with insertion sort in many places
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--Goober5000
2006-01-27 06:21:10 +00:00
taylor
6e427e11e9
some minor cleanup and compiler warning fixes
2005-10-28 14:49:35 +00:00
taylor
f350e06851
some minor fixes to message_translate_tokens(), fixes a bug and adds some out-of-bounds checks
2005-10-27 16:24:24 +00:00
taylor
d3481714d0
remove NO_NETWORK
2005-10-10 17:21:11 +00:00
Goober5000
2a307d099a
CVS header tweaks
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--Goober5000
2005-07-22 10:18:41 +00:00
taylor
d901aa63f5
more non-standard res fixing
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- I think everything should default to resize now (much easier than having to figure that crap out)
- new mouse_get_pos_unscaled() function to return 1024x768/640x480 relative values so we don't have to do it later
- lots of little cleanups which fix several strange offset/size problems
- fix gr_resize/unsize_screen_pos() so that it won't wrap on int (took too long to track this down)
2005-07-18 03:45:10 +00:00
Goober5000
c17c11b651
remove PreProcDefine #includes in FS2
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--Goober5000
2005-07-13 03:26:00 +00:00
Goober5000
6497691a33
* NOX'd none.wav
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* changed comparisons on none.wav to only look at the first four letters in case
we don't have an extension or in case some weirdo decides to put none.ogg
* simulated speech pre-empts "beeps" in in-game messages
--Goober5000
2005-06-30 01:48:52 +00:00
Goober5000
4f6808444d
fixed a CVS log spelling error, plus fixed a tricky sexp allocation bug
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--Goober5000
2005-06-16 05:17:32 +00:00
Goober5000
146edc116c
some bracket happiness, plus fixed the traning message version of the crazy semicolon bug
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(thanks to taylor for fixing the regular message version)
--Goober500
2005-05-26 05:07:19 +00:00
taylor
b275424411
more from Jens...
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- make sure that a frame number doesn't get carried over to non-animated weapon glows
- move the line splitting code in missiontraining.cpp so that we don't have to worry about EOS chars
2005-05-23 05:55:13 +00:00
taylor
3d499e190b
more malloc->vm_malloc, free->vm_free, strdup->vm_strdup fixage
2005-05-13 02:56:34 +00:00
Goober5000
603530fa0e
repeating messages with variables should work properly now
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--Goober5000
2005-05-12 03:50:10 +00:00
Goober5000
0185bdccd0
removed variables in messages for now
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--Goober5000
2005-05-12 01:34:50 +00:00