Commit Graph
250 Commits
Author SHA1 Message Date
SamuelCho 90c8025588 Code cleanup before the big soft shadows and deferred lighting merge into master. 2015-05-08 21:55:28 -07:00
SamuelCho 520b89408e Fixed warnings related to graphics code additions. 2015-05-08 21:21:20 -07:00
SamuelCho 094c5fe302 Resolve faster ibx and improved profiling merges. 2015-05-08 20:53:59 -07:00
Swifty 60a5a6bd7c Removal of IBX file code and related command-line options. 2015-05-07 09:46:58 -07:00
Swifty 6da0d162b8 Fixed compilation issues. 2015-05-02 17:18:51 -07:00
Swifty c620372357 Soft shadows, deferred lighting, and various major graphics optimizations. 2015-05-02 14:35:37 -07:00
zookeeper 8a50f844b0 Improved warnings text and clarified variable use in turret modelread code.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11236 387891d4-d844-0410-90c0-e4c51a9137d3
2015-02-02 17:21:53 +10:00
Goober5000 8e4d98bd4f xt branch: minor tweaks to glow_points
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11130 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-13 18:23:31 +10:00
Echelon9 64dad52741 Fix Coverity 1093455 Dereference after null check: In read_model_file(polymodel *, char *, int, model_subsystem *, int): Pointer is checked against null but then dereferenced anyway (CWE-476). From Flaming_Sword.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10384 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-02 10:52:49 +10:00
niffiwan 4c93092045 Add warning for model insignia specifying an invalid LOD
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10183 387891d4-d844-0410-90c0-e4c51a9137d3
2013-12-03 21:12:50 +10:00
zookeeper 8cd19aa588 Merged model point shields from zookeeper branch.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10135 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-25 19:29:36 +10:00
Wanderer db183e021c Continued on Mantis #2806
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10028 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-10 18:28:58 +10:00
Wanderer 0d4cc04cd6 Fix for Mantis #2352 - Turret reset when idle woes and other limited rotation turret woes.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10024 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-10 18:28:58 +10:00
niffiwan 24e7810b24 Coverity fixes from Flaming_Sword
Uninitialized scalar field 1093859 1093917 1093810
Out-of-bounds read/access 1093669 1093670
Logically dead code 1093413 1093396 1093407 1093408 1093409 1093410 1093423 1093427 1093390
Allocation size mismatch 1093729 1093728
Unused pointer value 1093921 1093922
Wrong sizeof argument 1093732 1093731
Operands don't affect result 1093365
Dereference after null check/return value 1093475 1093455 1093627

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9979 387891d4-d844-0410-90c0-e4c51a9137d3
2013-10-27 13:51:50 +10:00
zookeeper e8a15e7b22 Port r9728 from zookeeper branch: Made eyepoints match the orientation of their parent submodel.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9865 387891d4-d844-0410-90c0-e4c51a9137d3
2013-10-07 20:02:28 +10:00
Goober5000 c7f6394d6c polymodel code now has basic class management in place and no longer uses memset
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9833 387891d4-d844-0410-90c0-e4c51a9137d3
2013-09-28 11:47:23 +10:00
zookeeper 46ad62f831 Clarified a warning about missing glowpoint textures.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9791 387891d4-d844-0410-90c0-e4c51a9137d3
2013-09-20 19:23:19 +10:00
Zacam 593be42e66 *drum roll* Pilot Code! Originated by taylor. Additional direct work by: The E, niffiwan, CommanderDJ, Pyro3D, Echelon9 (PVS-Studio), Karajorma and Eli2. (If I missed you, don't kill me.)
MASSIVE thanks to Mjn.Mixael and Blue Planet for tireless constant testing.
(It's still not perfect, but it probably wouldn't be where it is at without them)

Spans a lot from initial commit to AP Branch in r6835.

git-svn-id: svn://svn.icculus.org/fs2open/trunk@9561 387891d4-d844-0410-90c0-e4c51a9137d3
2013-03-18 20:26:06 +10:00
zookeeper 222f632943 Fix turrets not getting can_move = true set for them; fixes at least glowpoints parented to turrets not moving right.
git-svn-id: svn://svn.icculus.org/fs2open/trunk@9560 387891d4-d844-0410-90c0-e4c51a9137d3
2013-03-18 20:26:06 +10:00
Goober5000 55d4f0b96c follow-up to revision 9127: that commit breaks FSPort (causing part of the nameplated Orions to be translucent), so let's just check that "nameplate" is the entire texture name
git-svn-id: svn://svn.icculus.org/fs2open/trunk@9537 387891d4-d844-0410-90c0-e4c51a9137d3
2013-03-18 20:24:45 +10:00
Goober5000 1409e7d6cf don't throw errors for missing skybox models... we just won't display the skybox
git-svn-id: svn://svn.icculus.org/fs2open/trunk@9524 387891d4-d844-0410-90c0-e4c51a9137d3
2013-03-18 20:24:45 +10:00
Goober5000 6b62d36e02 change from 1 meter to 0.1 meter 2013-01-07 04:35:36 +00:00
Goober5000 c610a1f9a2 FUBAR's fix for Mantis #2770
see http://www.hard-light.net/forums/index.php?topic=83122.0
2013-01-07 03:31:46 +00:00
FUBAR-BDHR 8cb31c63e7 Mantis 2759 - Add Warning for null normals on docking points 2012-12-24 06:23:56 +00:00
The_E d702b276ef Rename the model subsystem flag masks to MSS_MODEL_FLAG_MASK and MSS_MODEL_FLAG2_MASK respectively, for readability 2012-12-18 21:55:26 +00:00
The_E 20f7383d4a Fix for Mantis 2513 by Admiral MS: Fixes issues with two ship classes sharing model data. 2012-12-18 21:46:35 +00:00
Valathil 01cb063bd4 Fix for Mantis 2693: Fix rotating submodels still colliding even if $no_collision or $no_collision_this_only is set. Also fix ships that have $no_collision on detail0 set colliding with bigger ships. 2012-12-06 20:44:29 +00:00
Goober5000 5ac69dc1a2 for Mantis #2346 and #1129 -- munge the data if it runs afoul of the warnings 2012-12-05 04:20:45 +00:00
Valathil 3c9130e39b From Mantis 2346: Spit out a warning if the two docking slots lie on the same axis as the docking normal. 2012-12-04 23:02:02 +00:00
Valathil b3465ad929 From Mantis 1129: Spit out a Warning if a model has a docking port with identical slot positions. 2012-12-04 20:25:55 +00:00
Swifty e4880e319e Made sure that cockpit models are getting flushed out when unloading a given model. 2012-10-15 06:21:00 +00:00
Goober5000 424c315575 remove a warning 2012-09-24 06:58:10 +00:00
Echelon9 fae7e022ad Fix LLVM warning: Declaration shadows a local variable (modelread.cpp) 2012-09-06 16:59:02 +00:00
The_E f591b04348 Adding nameplate textures to the list of texture names that trigger the transparency renderer. 2012-08-20 19:00:28 +00:00
Swifty c6c12fc251 go_even_faster: Improved collision detection performance by rewriting broadphase and narrowphase testing. 2012-08-11 21:14:53 +00:00
Echelon9 2214bb7ac6 GCC warning: missing initialiser 2012-06-13 14:07:37 +00:00
Goober5000 9fd70fd5a9 fix for Mantis #2117 (dock names with trailing spaces cause errors) 2012-05-22 08:39:13 +00:00
The_E 10a2e8d1d3 Ooops, forgot the safety check 2012-05-19 09:27:36 +00:00
The_E aa67e7dd1f Decoupling height and normal maps 2012-05-19 09:22:11 +00:00
zookeeper 3f34b57fb3 Allowed detail spheres to provide an $offset: x,y,z prop to offset the sphere from the model center. 2012-05-18 15:24:45 +00:00
The_E be86dc5254 Introduces "-misc" maps, which can be used to pass information to shaders using the sMiscmap sampler and FLAG_MISC_MAP shader define. 2012-05-12 21:08:15 +00:00
zookeeper a1ab5a725d Fixed a pointer assignment which should have been a value assignment. 2012-05-05 15:01:14 +00:00
Valathil bded282738 Fix for transparent cockpits that should'nt be transparent. Breaks lightshafts for cockpit models with glass which don't use "-trans". This may be remedied in the future. 2012-05-04 18:49:34 +00:00
Echelon9 8947768fda warning C6246: Local declaration of 'props' hides declaration of the same name in outer scope 2012-04-11 13:00:28 +00:00
The_E ae084d47e0 Do shader compilation during modelload, in order to avoid having to compile shaders during gameplay as much as possible 2012-04-09 12:43:20 +00:00
zookeeper 472837efb3 Added the "no disappear" subsystem flag. http://www.hard-light.net/forums/index.php?topic=79093.0 2012-02-15 07:54:38 +00:00
The_E 1460805856 Given that there's an exit path available right here, changing this Assert() into a Warning() seems appropriate. 2012-01-28 19:32:09 +00:00
zookeeper fe604aaf4a Added support for the $detail_sphere submodel prop. 2012-01-26 14:25:20 +00:00
The_E 438aee9862 These error messages need to be waay clearer 2012-01-20 14:55:06 +00:00
The_E 10713cebc4 Fix for Mantis 2561: Rotating guns don't rotate. Allows gun rotation property to be set by using "$gun_rotation". 2012-01-13 10:44:55 +00:00