Commit Graph
39 Commits
Author SHA1 Message Date
Goober5000 13513588df turn p_object into a class ensure that p_object dock instances are cleared between missions, not just when the game exits handle Player_start_pobject in a saner way the p_object Reset method is nice, but it turns out we don't need it
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10060 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-17 20:24:42 +10:00
Goober5000 fe934190ac clarify that some structs should now be treated as classes change shockwave_create_info back to being a struct fix some missing shockwave_create_info initialization
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9817 387891d4-d844-0410-90c0-e4c51a9137d3
2013-09-26 18:51:35 +10:00
FUBAR-BDHR 07fdf1b3c1 Commit 9473 from anitpodes to prevent standalone crashing never ported over. Original commit message: "From Eli2: Lower the value of MAX_SHIPS_PER_PACKET to 64 in order to keep packet size down"
git-svn-id: svn://svn.icculus.org/fs2open/trunk@9565 387891d4-d844-0410-90c0-e4c51a9137d3
2013-03-18 20:26:06 +10:00
Zacam 759b080814 pre-Antipodes Staging Merge: "Inferno" build options go away, INF_BUILD settings now "default" settings. Fixed and made consistent across all projects the Build Output names ("Debug" used for Debug builds at the very end of the file name before the extension and after other options such as SSE, where applicable) Other unused #defines or #ifdefs removed: DEMO build Related, STANDALONE_ONLY_BUILD (already covered by -standalone command line flag)
git-svn-id: svn://svn.icculus.org/fs2open/trunk@9549 387891d4-d844-0410-90c0-e4c51a9137d3
2013-03-18 20:24:46 +10:00
karajorma 5769d206e4 Turns out you do need some of those after all. No idea why grep didn't find them. 2012-11-03 09:01:17 +00:00
karajorma e83c18a7f9 Clear out some cruft from the multiplayer code. Make sure Macros are being used. 2012-11-03 08:25:27 +00:00
karajorma a15a260245 Change the define to one that is a little less confusing. 2012-01-11 01:46:50 +00:00
Zacam bed42975da Karajorma's "Clean up" code. (Not for credit, but because I'm trying to reduce the "open" number of "Code Reviews" so that we don't get too backlogged with them)
http://www.hard-light.net/forums/index.php?topic=74066.0
2011-02-03 07:41:16 +00:00
Zacam 9254dae233 Resolves LNK4221 under MSVC. multi_oo and psnet are not actually linked/used, so references pointing to them now go to multi_obj and psnet2 respectively. (Same as Antipodes 6881)
http://www.hard-light.net/forums/index.php?topic=73147.0
2011-01-30 05:59:36 +00:00
karajorma a2afa2b67a Switch to using the Macros for Multiplayer modes whenever possible. 2010-04-27 13:42:59 +00:00
karajorma ceebf42868 Bump the server version (should have done this when I broke the packet earlier this week). 2010-02-12 11:19:56 +00:00
portej05 719825f80d The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking. 
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
Wanderer 9c7b1a1292 merge from wanderer branch - alt iff colors 2009-05-19 21:17:48 +00:00
karajorma b67289e52a Commit the SEXP packet code.
Add the set-respawns SEXP.
2009-05-15 18:32:46 +00:00
Goober5000 6e4021888d add apostrophes to contractions, lol 2009-04-10 07:49:12 +00:00
karajorma d8a1a68c16 Fix multiplayer for Inferno builds. 2009-03-17 20:25:36 +00:00
taylor 9a3a1b051e no magic numbers 2008-10-05 13:19:13 +00:00
karajorma ea02c08748 Add the Hide-ship-name ship flag 2008-06-22 16:55:29 +00:00
taylor c5235c6428 FS2NetD v.2 (still a work in progress, but is ~98% complete) 2007-10-15 06:43:23 +00:00
karajorma 42d2986655 Fix ammo and weapon SEXP changes not being passed on to the clients 2006-11-21 23:07:27 +00:00
taylor e6638dd41e lower client/server version back to retail level, there was no reason to bump it in the first place 2006-09-08 06:09:05 +00:00
karajorma c819405ec8 Fix TvT problem with scores appearing incorrectly.
Fix a CVS issue
2006-08-25 21:15:31 +00:00
karajorma 483657b858 Let's try this again. - Added new packed to deal with a bug in multiplayer where using end-mission would only end the mission for the server and then force the clients to jump out. 2006-08-03 16:22:24 +00:00
karajorma e0303d36cf *** empty log message *** 2006-08-03 16:03:54 +00:00
(no author) 62cebe8069 This commit was manufactured by cvs2svn to create branch
'fs2_open_3_6_9'.
2006-06-02 09:17:10 +00:00
Goober5000 7e41877b7b proper capitalization according to Volition 2006-04-20 06:32:30 +00:00
Goober5000 c17c11b651 remove PreProcDefine #includes in FS2
--Goober5000
2005-07-13 03:26:00 +00:00
taylor 7f786136a6 s/vector/vec3d/g, better support for different compilers (Jens Granseuer) 2005-04-05 05:53:25 +00:00
taylor a2232be0c7 merge with Linux/OSX tree - p0204 2005-02-04 10:12:33 +00:00
Kazan 7d1c8b185d added preprocdefines.h to prevent what happened with fred -- make sure to make all fred2 headers include this file as the _first_ include -- i have already modified fs2 files to do this 2004-08-11 05:06:36 +00:00
Goober5000 7ef2ab2e39 Uber pass at reducing #includes
--Goober5000
2004-03-05 09:02:13 +00:00
Kazan f7c7b28b3b A few multi tweaks - fixed a couple warning-killing collisions between goober and me (kazan) 2003-11-12 00:31:45 +00:00
Kazan 25daac0184 ##KAZAN## - FS2NetD Support! (FS2 Open PXO) -- Game Server Listing, and mission validation completed - stats storing to come - needs fs2open_pxo.cfg file [VP-able] 2003-09-23 02:42:54 +00:00
Goober5000 b07017dfaf added change-ai-class and is-ai-class, and I think I may also have nailed the
is-iff bug; did some other bug hunting as well
--Goober5000
2002-12-24 07:42:29 +00:00
Goober5000 817f9a9741 added functionality and fixed a few things with cargo being revealed and hidden in preparation for the set-scanned and set-unscanned sexp commit
--Goober5000
2002-12-17 02:18:40 +00:00
penguin 0c503be8d1 The big include file move 2002-08-01 01:41:11 +00:00
penguin 72db48921a Linux port -- added NO_STANDALONE ifdefs 2002-07-22 01:22:26 +00:00
penguin 8f92eebd34 Warpcore CVS sync 2002-06-03 04:10:40 +00:00
penguin 663b3471b9 Volition sources -- warpcore CVS import 2002-06-03 03:26:03 +00:00