- I think everything should default to resize now (much easier than having to figure that crap out)
- new mouse_get_pos_unscaled() function to return 1024x768/640x480 relative values so we don't have to do it later
- lots of little cleanups which fix several strange offset/size problems
- fix gr_resize/unsize_screen_pos() so that it won't wrap on int (took too long to track this down)
- remove all bitmap section support and fix problems with previous attempt
( code/bmpman/bmpman.cpp, code/bmpman/bmpman.h, code/globalincs/pstypes.h,
code/graphics/2d.cpp, code/graphics/2d.h code/graphics/grd3dbmpman.cpp,
code/graphics/grd3dinternal.h, code/graphics/grd3drender.cpp, code/graphics/grd3dtexture.cpp,
code/graphics/grinternal.h, code/graphics/gropengl.cpp, code/graphics/gropengl.h,
code/graphics/gropengllight.cpp, code/graphics/gropengltexture.cpp, code/graphics/gropengltexture.h,
code/graphics/tmapper.h, code/network/multi_pinfo.cpp, code/radar/radarorb.cpp
code/render/3ddraw.cpp )
- use CLAMP() define in gropengl.h for gropengllight instead of single clamp() function
- remove some old/outdated code from gropengl.cpp and gropengltexture.cpp
make sure NO_NETWORK builds are as friendly on Windows as it is on Linux/OSX
revert a timeout in Client.h back to the original value before Linux merge