Commit Graph
26 Commits
Author SHA1 Message Date
Goober5000 29a0cc5684 tell who is respawning 2013-01-16 07:13:47 +00:00
Echelon9 e3c100d5fa Documentation: A few documentation fixes 2011-09-03 09:06:00 +00:00
The_E c57ede0cc1 Adding a piece of sanity checking here, to avoid crashing the release build under certain strange circumstances 2011-06-27 22:16:41 +00:00
karajorma a2afa2b67a Switch to using the Macros for Multiplayer modes whenever possible. 2010-04-27 13:42:59 +00:00
portej05 98f337f701 safe_strings - from Antipodes build #1 2009-07-27 16:06:24 +00:00
portej05 719825f80d The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking. 
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
taylor 50cc1331ae put a 1/2 sec delay on the next secondary so we don't fire immediately after respawn (Mantis #1118) 2008-10-28 18:18:12 +00:00
taylor 60fca98974 set player speed after respawn to be initial velocity specified in mission (Mantis #1198) 2008-10-23 04:49:24 +00:00
taylor ef0c0e994b fix V's "hack" so that it actually works and doesn't leave unused objects hanging around 2008-10-23 04:41:19 +00:00
karajorma 5d7b3c0385 Fix the double respawn bug (Mantis 788) and hopefully the corresponding server Int3 (Mantis 1213) 2007-09-29 13:58:45 +00:00
Goober5000 b4407562fb some improvements to the pirate ship 2007-08-13 04:54:41 +00:00
Goober5000 3c3416fa3b the great big duplicate model removal commit 2007-02-20 04:20:38 +00:00
wmcoolmon 990132536e Various fixes; very beginnings of Directives scripting support 2006-02-06 02:06:02 +00:00
Goober5000 4d5a477f71 übercommit of custom IFF stuff :) 2006-01-13 03:31:20 +00:00
taylor d3481714d0 remove NO_NETWORK 2005-10-10 17:21:11 +00:00
Goober5000 2394e9801b remove PreProcDefine #includes in FS2
--Goober5000
2005-07-13 03:35:36 +00:00
taylor 7f786136a6 s/vector/vec3d/g, better support for different compilers (Jens Granseuer) 2005-04-05 05:53:25 +00:00
taylor 3f9ffbc393 better support for Inferno builds (in PreProcDefines.h now, no networking support)
make sure NO_NETWORK builds are as friendly on Windows as it is on Linux/OSX
revert a timeout in Client.h back to the original value before Linux merge
2005-03-02 21:18:20 +00:00
taylor a2232be0c7 merge with Linux/OSX tree - p0204 2005-02-04 10:12:33 +00:00
Kazan 864e1b5922 remove MCD complete 2004-07-26 20:47:56 +00:00
Kazan 428b3dcbc9 MCD - define _MCD_CHECK to use memory tracking 2004-07-12 16:33:09 +00:00
Goober5000 7ef2ab2e39 Uber pass at reducing #includes
--Goober5000
2004-03-05 09:02:13 +00:00
penguin 0c503be8d1 The big include file move 2002-08-01 01:41:11 +00:00
penguin 3463682f1a Back-port to MSVC 2002-07-07 19:56:00 +00:00
penguin 8f92eebd34 Warpcore CVS sync 2002-06-03 04:10:40 +00:00
penguin 663b3471b9 Volition sources -- warpcore CVS import 2002-06-03 03:26:03 +00:00