Commit Graph
21 Commits
Author SHA1 Message Date
Echelon9 0ed6dee427 Fix Mantis 3090: Valgrind: Conditional jump or move depends on uninitialised value(s) in webserverApiRequest()
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10980 387891d4-d844-0410-90c0-e4c51a9137d3
2014-08-11 18:54:05 +10:00
Echelon9 08f36eb32c Fix Coverity CID 1109072: Copy into fixed size buffer
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10246 387891d4-d844-0410-90c0-e4c51a9137d3
2013-12-22 19:05:16 +10:00
Echelon9 be08468a81 Fix Mantis 2974: WebUI interface: Chat tab does not print messages sent from WebUI
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10201 387891d4-d844-0410-90c0-e4c51a9137d3
2013-12-08 19:52:58 +10:00
chief1983 5ceabf1e8b Add support for the framecap menu option.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10121 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-25 19:29:36 +10:00
chief1983 5ebd06bb29 Fix WebUI server name changes updating in clients and FS2NetD.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10120 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-25 19:29:36 +10:00
Echelon9 9cdd329f11 Webui: Resolve bug that was causing standalone game name to not appear
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10115 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-25 19:29:36 +10:00
niffiwan da92a1a709 Add stub for std_init_os() so that *nix can compile
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10114 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-25 19:29:35 +10:00
Echelon9 ea93153446 Remove this memory event, as clear() is called after loop, which will call the destructor of each item. Picked up by AddressSanitizer as this was attempting to free() memory allocated with new()
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10108 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-25 19:29:35 +10:00
Echelon9 d9ac71740a Webui: Support the setting of a non-default username and password in multi.cfg. These settings are +webapi_username and +webapi_password
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10044 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-10 18:28:59 +10:00
Echelon9 8009d34928 Webui: support writing to fs2_standalone.log on Unix or Mac OS X when running a standalone server
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10043 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-10 18:28:59 +10:00
chief1983 eb1cfc9ef7 Fix Unix building on several platforms breaking from the new WebUI standalone code. See http://www.hard-light.net/forums/index.php?topic=85859
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9972 387891d4-d844-0410-90c0-e4c51a9137d3
2013-10-27 13:51:49 +10:00
chief1983 b790092b50 This will actually fix the webui code to support jansson 2.2.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9964 387891d4-d844-0410-90c0-e4c51a9137d3
2013-10-27 13:51:49 +10:00
chief1983 8d371f9e94 From Eli2: WebUI-based standalone/dedicated server code for all supported non-Windows platforms. See WIP documentation at http://www.hard-light.net/wiki/index.php/FS2_WebUI_Standalone.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9957 387891d4-d844-0410-90c0-e4c51a9137d3
2013-10-27 13:51:48 +10:00
Echelon9 e7cbe63a08 Resovle a few const char build errors for non-Windows platforms
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9815 387891d4-d844-0410-90c0-e4c51a9137d3
2013-09-26 18:51:35 +10:00
taylor 643a1aa230 standalone changes:
- add score/kill values to Player Info tab
 - add multi.log out to the Debug tab
 - add minimize-to-tray functionality
 - fix messaging problem with property sheet handled messages
2008-11-11 01:09:01 +00:00
taylor c5235c6428 FS2NetD v.2 (still a work in progress, but is ~98% complete) 2007-10-15 06:43:23 +00:00
taylor d3481714d0 remove NO_NETWORK 2005-10-10 17:21:11 +00:00
Goober5000 2394e9801b remove PreProcDefine #includes in FS2
--Goober5000
2005-07-13 03:35:36 +00:00
taylor 3f9ffbc393 better support for Inferno builds (in PreProcDefines.h now, no networking support)
make sure NO_NETWORK builds are as friendly on Windows as it is on Linux/OSX
revert a timeout in Client.h back to the original value before Linux merge
2005-03-02 21:18:20 +00:00
Goober5000 7adaed42a8 more #ifndef fixorage
--Goober5000
2004-07-26 17:39:20 +00:00
taylor f19b20a52a The Great Linux Merge 2004-05-24 07:04:25 +00:00