Commit Graph
50 Commits
Author SHA1 Message Date
The_E 9284264885 Patch to add MSVC2015 support. Also fixes a few warnings its compiler threw.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11292 387891d4-d844-0410-90c0-e4c51a9137d3
2015-03-29 11:05:02 +10:00
niffiwan 60bad89060 Fix gcc warning: ordered comparison of pointer with integer zero
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10935 387891d4-d844-0410-90c0-e4c51a9137d3
2014-07-27 13:03:03 +10:00
Echelon9 2859e74ac9 Address clang warning: extra ';' after member function definition [-Wextra-semi]
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10901 387891d4-d844-0410-90c0-e4c51a9137d3
2014-07-14 19:02:31 +10:00
Echelon9 d3f914a404 Address clang warning - ./ui/ui.h:291:7: warning: private field 'ignore_escape' is not used [-Wunused-private-field]
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10876 387891d4-d844-0410-90c0-e4c51a9137d3
2014-07-14 19:02:29 +10:00
Echelon9 2da2527207 Quieten a number of warnings related to UI_USERBOX without a declaration yet. Added TODO.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10862 387891d4-d844-0410-90c0-e4c51a9137d3
2014-07-05 10:38:09 +10:00
Echelon9 f8ef768bbf Address Clang warnings are overloaded virtual functions in UI_GADET. Also opportunity to simplify code by making the most of inherited polymorphism. Docs cleanup
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10861 387891d4-d844-0410-90c0-e4c51a9137d3
2014-07-05 10:38:09 +10:00
The_E 6e91857745 From Yarn: Fixes interface graphics scaling issues. If, for some reason, you want to have the interface graphics stretched, use the -stretch_menu commandline flag.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10544 387891d4-d844-0410-90c0-e4c51a9137d3
2014-03-30 12:39:54 +10:00
Echelon9 b35ba0e419 Fix Coverity CID 1093368 - Copy-paste error
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10244 387891d4-d844-0410-90c0-e4c51a9137d3
2013-12-22 19:05:16 +10:00
niffiwan d7cc54b324 Change Assert -> Assertion (plus removed some trailing whitespace)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9875 387891d4-d844-0410-90c0-e4c51a9137d3
2013-10-07 20:02:30 +10:00
Goober5000 4bd10888ff make localization more robust with additional checks on string length, more consting, and stronger typing and make XSTR const, since we don't want to modify the strings it translates and then CONST ALL THE THINGS
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9809 387891d4-d844-0410-90c0-e4c51a9137d3
2013-09-26 18:51:34 +10:00
Zacam 759b080814 pre-Antipodes Staging Merge: "Inferno" build options go away, INF_BUILD settings now "default" settings. Fixed and made consistent across all projects the Build Output names ("Debug" used for Debug builds at the very end of the file name before the extension and after other options such as SSE, where applicable) Other unused #defines or #ifdefs removed: DEMO build Related, STANDALONE_ONLY_BUILD (already covered by -standalone command line flag)
git-svn-id: svn://svn.icculus.org/fs2open/trunk@9549 387891d4-d844-0410-90c0-e4c51a9137d3
2013-03-18 20:24:46 +10:00
Echelon9 791146c9ac GCC warnings: first pass of warning: variable is set but not used 2012-06-12 15:32:47 +00:00
niffiwan e2be31bff0 Fix for mantis #0002591: add braces based on code indentation 2012-01-29 04:38:45 +00:00
Echelon9 dc4371680a Clear a whole set of LLVM warnings - some of these would have caused memory fubars, so should marginally improve stability 2012-01-15 08:08:15 +00:00
Echelon9 a248a37d58 PVS-Studio: Fix V805. Decreased performance. It is inefficient to identify an empty string by using 'strlen(str) > 0' construct 2011-08-24 13:37:01 +00:00
Echelon9 ddb6039161 PVS-Studio fix: The '&' operator is applied to bool type value. You've probably forgotten to include parentheses or intended to use the '&&' operator. In UI_SLIDER2::draw() 2011-08-11 14:59:16 +00:00
Goober5000 21c28412e3 fix ui window using the same font as fiction_viewer 2009-12-30 21:04:58 +00:00
Goober5000 1b7863f1d3 clean out some old font stuff 2009-12-24 04:52:56 +00:00
portej05 98f337f701 safe_strings - from Antipodes build #1 2009-07-27 16:06:24 +00:00
portej05 719825f80d The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking. 
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
taylor 88693b7388 fix various compiler warnings 2008-03-29 06:30:20 +00:00
Goober5000 6ab0b17acc added fixes for #1415 and #1483, made sure every read_file_text had a corresponding setjmp, and sync'd the parse error messages between HEAD and stable 2007-09-02 02:10:29 +00:00
taylor 640aa62261 get rid of non-standard itoa(), make use of the proper sprintf() instead 2007-02-12 00:23:40 +00:00
taylor f09c7e2d03 fix things that strict compiling balked at (from compiling with -ansi and -pedantic) 2006-09-08 06:14:44 +00:00
taylor 5a9f2fd0b4 add font.h since the gr_set_font() function is only available from there now 2006-08-22 05:48:46 +00:00
Goober5000 7e41877b7b proper capitalization according to Volition 2006-04-20 06:32:30 +00:00
taylor 087db1ee94 fix crash on commit in the multi ship selection screen
mask_data in the UI code is always cast to ubyte so why it was a ushort type I'll never know
fix unsized text in input boxes (fixed the real problem earlier but forgot to remove this old fix)
2005-07-22 03:53:32 +00:00
taylor f75566d82d errant unsize was still messing up h-sliders in non-standard resolutions 2005-07-18 12:42:10 +00:00
taylor d901aa63f5 more non-standard res fixing
- I think everything should default to resize now (much easier than having to figure that crap out)
 - new mouse_get_pos_unscaled() function to return 1024x768/640x480 relative values so we don't have to do it later
 - lots of little cleanups which fix several strange offset/size problems
 - fix gr_resize/unsize_screen_pos() so that it won't wrap on int (took too long to track this down)
2005-07-18 03:45:10 +00:00
Goober5000 2394e9801b remove PreProcDefine #includes in FS2
--Goober5000
2005-07-13 03:35:36 +00:00
taylor fbb630aa2d ton of non-standard resolution fixes 2005-07-02 19:45:02 +00:00
taylor 3f6e13d20b use vm_malloc(), vm_free(), vm_realloc(), vm_strdup() rather than system named macros
fixes various problems and is past time to make the switch
2005-05-12 17:49:18 +00:00
taylor 310a084b1f few more compiler warning fixes (didn't mean to commit iostream.h change)
lower warning level to 3 to stop MSVC6 from complaining about C++ headers
2005-02-23 13:17:05 +00:00
taylor c70142a0c8 even more bm_unload() -> bm_release() changes 2005-02-23 04:57:29 +00:00
taylor 1094be5d9e fix cleanup to avoid breaking the slider when it's still needed 2005-02-15 02:15:04 +00:00
taylor 0bf7ee01dc merge with Linux/OSX tree - p0131-2 2005-01-31 23:27:55 +00:00
Kazan 7d1c8b185d added preprocdefines.h to prevent what happened with fred -- make sure to make all fred2 headers include this file as the _first_ include -- i have already modified fs2 files to do this 2004-08-11 05:06:36 +00:00
Kazan 864e1b5922 remove MCD complete 2004-07-26 20:47:56 +00:00
Kazan 428b3dcbc9 MCD - define _MCD_CHECK to use memory tracking 2004-07-12 16:33:09 +00:00
Kazan c2882fef09 removed a couple pointless useless messages from the debug console 2004-07-12 03:19:17 +00:00
Kazan dc2634a911 partially complete IRC - so i can work on it on my laptop 2004-03-10 18:45:09 +00:00
Goober5000 7ef2ab2e39 Uber pass at reducing #includes
--Goober5000
2004-03-05 09:02:13 +00:00
randomtiger 19bef23d16 Please note that from now on OGL will only run with a registry set by Launcher v4. See forum for details.
OK, these changes effect a lot of file, I suggest everyone updates ASAP:
Removal of many files from project.
Removal of meanless Gr_bitmap_poly variable.
Removal of glide, directdraw, software modules all links to them, and all code specific to those paths.
Removal of redundant Fred paths that arent needed for Fred OGL.
Have seriously tidied the graphics initialisation code and added generic non standard mode functionality.
Fixed many D3D non standard mode bugs and brought OGL up to the same level.
Removed texture section support for D3D8, voodoo 2 and 3 cards will no longer run under fs2_open in D3D, same goes for any card with a maximum texture size less than 1024.
2004-02-14 00:18:37 +00:00
Goober5000 401967dd9d ubercommit - basically spelling and language fixes with some additional
warnings disabled
--Goober5000
2003-11-11 02:15:47 +00:00
randomtiger 6b1b1751ce Added -no_set_gamma flags
Fixed up some more non standard res stuff
Improved selection of device type, this includes using a pure device when allowed which means dev should not use Get* functions in D3D
Made fade in credits work
Stopped a call to gr_reser_lighting() in non htl mode when the pointer was NULL, was causing a crash loading a fogged level
Deleted directx8 directory content, has never been needed.
2003-10-27 23:04:23 +00:00
unknownplayer 3a7cc9cc63 The big DX/main line merge. This has been uploaded to the main CVS since I can't manage to get it to upload to the DX branch. Apologies to all who may be affected adversely, but I'll work to debug it as fast as I can. 2003-03-18 10:07:06 +00:00
penguin c19eda4302 inserted "class" keyword on "friend" definitions (ANSI C++ ) 2002-08-06 03:50:48 +00:00
penguin 0c503be8d1 The big include file move 2002-08-01 01:41:11 +00:00
penguin 8f92eebd34 Warpcore CVS sync 2002-06-03 04:10:40 +00:00
penguin 663b3471b9 Volition sources -- warpcore CVS import 2002-06-03 03:26:03 +00:00