The_E
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ffc14f5d9e
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Trunk sync r8082
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2011-12-13 16:23:01 +00:00 |
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The_E
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3c38ce4737
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Trunk sync r 8066
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2011-12-04 17:42:52 +00:00 |
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Zacam
|
7eb3b95751
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Trunk Sync r8028
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2011-11-23 01:23:54 +00:00 |
|
Zacam
|
6e648f5205
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Trunk Sync r8013
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2011-11-19 16:32:50 +00:00 |
|
Zacam
|
9f8c2061c8
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Trunk Sync r7986
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2011-11-13 10:15:32 +00:00 |
|
Zacam
|
aba7c37634
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Trunk Sync r7960
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2011-11-08 04:53:02 +00:00 |
|
Zacam
|
f64c5ea811
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Trunk Sync r7946
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2011-11-05 09:36:17 +00:00 |
|
Zacam
|
6c6849405d
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Trunk Sync r7891
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2011-10-11 09:04:55 +00:00 |
|
Zacam
|
6258fb77f1
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From niffiwan: Fix for Mantis 2501. (Copy from Trunk)
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2011-09-26 21:15:51 +00:00 |
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Zacam
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176f307316
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Trunk Sync r7799
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2011-09-25 04:10:42 +00:00 |
|
Zacam
|
17b3c8be17
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Trunk Sync r7677
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2011-09-08 05:47:44 +00:00 |
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The_E
|
b725ff7e21
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trunk sync r7657
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2011-09-06 21:22:39 +00:00 |
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Echelon9
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67eb406443
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PVS-Studio: Fix V805. Decreased performance. It is inefficient to identify an empty string by using 'strlen(str) > 0' construct
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2011-08-14 13:14:35 +00:00 |
|
chief1983
|
70598a3abd
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Trunk sync - r7230
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2011-06-03 18:11:17 +00:00 |
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Zacam
|
6e0f95ee0f
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Trunk Sync - r7182
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2011-05-16 09:16:44 +00:00 |
|
Zacam
|
9cc432aeb0
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Trunk Sync -r7146
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2011-04-25 02:10:50 +00:00 |
|
Zacam
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c60578f338
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Trunk Sync - r7036
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2011-03-03 03:49:54 +00:00 |
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Zacam
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04c76be830
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Trunk Sync - r7025
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2011-02-25 04:30:55 +00:00 |
|
Zacam
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1aab2c261e
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Trunk Sync - r6898
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2010-12-27 13:01:43 +00:00 |
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Zacam
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65143c8a26
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Revert 6885. Not a good thing to do apparently.
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2010-12-26 19:46:49 +00:00 |
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Zacam
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142eda661c
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Fix: MSVC signed/unsigned mismatch.
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2010-12-25 13:16:37 +00:00 |
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The_E
|
f05fcfade1
|
Trunk synk r6876
|
2010-12-22 14:48:44 +00:00 |
|
The_E
|
cb2a15ad1a
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Trunk sync r6711
|
2010-11-05 00:47:58 +00:00 |
|
taylor
|
3f1263f39a
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fix standalone problems with new gr_*_buffer() setup
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2010-10-14 04:15:30 +00:00 |
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Zacam
|
a40d0abf52
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Trunk Sync - r6581.
|
2010-10-08 23:10:53 +00:00 |
|
Zacam
|
9dac4b2bc4
|
From taylor: go_faster
|
2010-09-23 02:19:27 +00:00 |
|
Zacam
|
585281635d
|
Trunk Sync - r4290
|
2010-09-22 22:39:29 +00:00 |
|
Zacam
|
3bebbbbcd0
|
Trunk Sync r6269. I hope this works. This is supposed to be a Trunk overlay merge into Antipodes, which should mean that Antipodes is now a copy of Trunk in all respects.
|
2010-06-29 22:09:34 +00:00 |
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Zacam
|
ba66cee720
|
Trunk Sync - r5825
|
2010-01-17 23:13:55 +00:00 |
|
portej05
|
31e620931e
|
Trunk Sync
|
2009-12-14 13:34:13 +00:00 |
|
Flaming_Sword
|
2ccdcbc0fe
|
Trunk sync
|
2009-11-19 12:14:17 +00:00 |
|
portej05
|
d1a1f39974
|
Trunk Sync
|
2009-11-03 08:21:16 +00:00 |
|
portej05
|
b981f4147f
|
Trunk Sync
|
2009-09-12 15:18:09 +00:00 |
|
portej05
|
bc99d2520f
|
Trunk sync
|
2009-09-09 04:07:40 +00:00 |
|
portej05
|
c1ef2b9f61
|
Trunk Sync
|
2009-08-28 11:58:32 +00:00 |
|
portej05
|
eb9f23d6fd
|
Trunk Sync
|
2009-07-31 09:27:55 +00:00 |
|
portej05
|
aaf3a9bf09
|
safe_strings changes
|
2009-07-26 05:15:24 +00:00 |
|
portej05
|
5d6b9be53c
|
Removal of DirectX from the codebase.
VC6 and VC2008 solutions have been updated.
|
2009-07-09 11:35:43 +00:00 |
|
Sushi
|
fe87aed445
|
Added "$nocollide_this_only" and "$collide_invisible" submodel flags. The first one is like $no_collisions, but not recursive on submodels. The second one allows weapon impacts on the special "invisible" texture (normally only ship collisions are allowed). These two flags can be combined to implement invisible collision meshes, which can save a lot of FPS for complex models.
|
2009-06-29 18:55:20 +00:00 |
|
portej05
|
0ebf630314
|
KeldorKatarns Shield Checking Code.
|
2009-06-24 16:17:46 +00:00 |
|
portej05
|
719825f80d
|
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
|
2009-06-20 08:08:20 +00:00 |
|
karajorma
|
24de2cb225
|
Bobboau's Skybox flags code (via Wanderer then me)
|
2009-05-21 14:57:33 +00:00 |
|
Wanderer
|
b4eb17bd7f
|
merge from wanderer branch - limited rotation turrets, reset idle turrets option
|
2009-05-20 18:03:14 +00:00 |
|
Wanderer
|
4cd2a011db
|
merge from wanderer branch - fixed firingpoint and 'fire on target' subsystem flags
|
2009-05-20 13:24:57 +00:00 |
|
Wanderer
|
cb3085e58c
|
merge from wanderer branch - subsys/turret sounds
|
2009-05-20 12:24:45 +00:00 |
|
Goober5000
|
6e4021888d
|
add apostrophes to contractions, lol
|
2009-04-10 07:49:12 +00:00 |
|
Wanderer
|
4ea1424e64
|
possible fix for the missing thruster glow names.
changed phrasing of unrecognized type subsystem issue to less severe.
forced game to warn only once if exceeding max ship classes.
|
2009-02-25 14:50:59 +00:00 |
|
WMCoolmon
|
e71d060984
|
Core all-RTT code.
|
2008-08-30 11:03:03 +00:00 |
|
taylor
|
9231692e48
|
basic commit of a few Xt tree changes
- updated OpenGL code (basic shader support, etc.)
- new ships lab code
- scripting RTT fixes
- don't let FRED hog CPU time
|
2008-07-16 02:49:19 +00:00 |
|
Wanderer
|
6f67df5835
|
fix for the detail box parsing (issue reported by Water)
|
2008-06-13 13:18:43 +00:00 |
|