It's not necessary here to assert on the correct variable type, as having the wrong type here won't cause the code to break. More importantly, the error will have been flagged before this point anyway, and this code is used for formatting the SEXP to be displayed in an error message. It's not helpful to pre-empt an error message with an assert.
Allow the variables controlling ship shudder to be independently set using scripting. Also add new flags to apply the shudder without decay and apply the shudder regardless of camera.
Also change the shudder timestamp to the new style.
* Add Animation Instance Flags
* Add SEXP barebones
* Unify and simplify animation parsing
* Clean up animation calling and use new animationlist api
* Add missing break
`Ai_flag_names[]`, `Object_flag_names[]`, and `Ship_flag_names[]` all had an associated `#define` containing their length that had to manually be incremented whenever new flag names were added to the list. This commit instead makes the number of flags in the list be computed by simple `sizeof` division, so now adding a new entry just requires adding the entry, rather than remembering to bump a `#define`. Tested in FRED to make sure populating `OPF_SHIP_FLAG` entries still works.
In #4443, `fl_near_zero` was set to use default epsilon values in the `IS_VEC_NULL` check. In this comparison, epsilon is the wrong threshold because it used to have a much smaller threshold. The fix restores the previous definitions of `IS_VEC_NULL` and `IS_VEC_NULL_SQ_SAFE` by exposing the epsilon value as an optional parameter (similar to how `IS_NEAR_ZERO` used to work. This PR also restores `IS_VEC_NULL_SQ_SAFE` where it was replaced by `IS_VEC_NULL.`
* more cleanup in preparation for model translation
1) Clean up stepped rotation, fixing some logic, adding safeguards for invalid values, and allowing rotations to go in the opposite direction
2) Add more specific SEXP error checking for AWACS and rotating subsystems
3) Assorted refactoring and polishing
* address feedback, plus a bit of extra cleanup
SEXP categories will not support more than 256 SEXPs; this is why the CHANGE2 category had to be created when CHANGE got full. Unfortunately, dynamic SEXPs will count toward this limit, so mysterious errors will occur for the ones whose category indexes roll over. The problem is not easily fixable, but at least the engine can detect the situation, warn about it, and refrain from adding any problematic SEXPs.
Since too many *total* SEXPs would cause a similar problem, this adds a warning for that case too.
Sync the "mission save" and "error reporting" versions of the SEXP variable string. Also use `stuff_sexp_text_string` to print the "bad node" token rather than `Sexp_nodes[bad_node].text`, so that a human-readable token is displayed instead of a magic number like 26.
Related to #4226, as the generated error message is formatted differently enough to be confusing.
Another bug discovered by Durandal. The message sender was a variable containing an invalid value, and the game crashed. This handles it more gracefully.
Tested and verified.
The previous way to clear a skybox was to set it to "default", and if the mission had no skybox then it would be cleared. The skybox code can correctly handle the lack of a skybox, but if you pass an empty string to the skybox preloader it fails with a file not found error. This fixes the preloader, and also adds "none" as an explicit no-skybox parameter.
* add node subtype for container names
* clean up and port changes to qtFRED
* fix parsing when container is the last argument
* fix serializing container name nodes
* fix parsing again
* disallow spaces in container names
* check for spaces and & chars while parsing container names
* early WIP for trying to get list containers of strings working as argument options
* indicate which SEXPs will be supported for now
* clean up
* add FRED/qtFRED support
* remove [in]validate-argument from supported SEXPs
* support map containers with string keys
* update FRED and qtFRED
* clean up
* update FRED help text
* revert some unneeded changes
* fix style
* remove added assertion
* backport useful changes from PR #4263 and then some
* clean up backport
* move condition_node evaluation outside of argument loop
* fix does_blank_of_op_support_container_args()
* fix assertion
* add OPF_DATA_OR_STR_CONTAINER and use restore old behavior of OPF_ANYTHING
* revert some unnecessary changes
* fix CI
* detect attempts to modify container while it is being used as special argument (WIP)
* evaluate conditional for each loop
* update placeholder text for new SEXP arg type
* finish/clean up
* add subsystem indexer and ensure that ship_get_indexed_subsys and ship_get_first_subsys are independent
* also add reverse lookup from subsys to index
* update indexer to accommodate subsystem pointers being changed
* use clearer function names, and fix the type of subsys_list_indexer
* add assertions
* address latest feedbcak