MageKing17
8906c735c6
Merge pull request #607 from niffiwan/feature/lua_tAnim_instant
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Add instant flag to lua triggered anims
2016-05-08 10:57:36 -07:00
niffiwan
1715b20d30
Fix ETS virtvar comments
2016-05-08 15:05:19 +10:00
niffiwan
37497cb7d7
Add instant flag to lua triggered anims
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Just expose the existing instant flag from the animation handling code
2016-05-07 21:10:26 +10:00
Goober5000
e302f0e456
convert the rest of the model instance functions to have model_instance_num parameters instead of object parameters
2016-02-10 23:23:44 -05:00
Goober5000
da812f9433
modify the actual function calls
2016-02-06 18:05:33 -05:00
Goober5000
165124267a
Add model_instance handling for weapons, asteroids, and skyboxes
2016-01-24 21:28:43 -05:00
The E
7604e82f05
Renaming vm_transpose_matrix to vm_transpose
2015-12-01 20:37:33 +01:00
The E
e0defd287a
Renaming vm_vec_crossprod to vm_vec_cross
2015-12-01 20:36:34 +01:00
The E
a413255728
Renaming vm_vec_dotprod to vm_vec_dot
2015-12-01 20:35:47 +01:00
MageKing17
6dd3158570
Make l_Wing functions handle invalid handles.
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Indexing an invalid wing handle now returns invalid ship handles, getting its length returns 0, and getting its name returns an empty string.
2015-11-19 20:27:32 -08:00
MageKing17
004fdae08f
Clean up a couple minor issues in lua.cpp
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A few comparisons weren't excluding their upper bounds properly, and the documentation for the l_Wing length function was the documentation for the l_Mission_Wings length function.
2015-11-19 20:20:47 -08:00
MageKing17
8fcb1ee789
Add isValid() function to l_Wing objects.
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The l_Mission_Wings indexer will return an invalid wing if supplied an invalid name/index. However, you had no way of telling that this was the case because there was no isValid() function to test its validity.
2015-11-19 20:18:31 -08:00
MageKing17
9630d80827
Change wing_name_lookup() to wing_lookup() in l_Mission_Wings indexer.
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Avoids inconsistency whereby some wings could be looked up by index but not by name.
2015-11-19 20:16:37 -08:00
DahBlount
9050c08bec
Add jumpToMission LUA function and a jump to hub function
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The purpose of this function is to provide modders the capability to jump to a mission using LUA scripts. There is an optional argument for jumping to a hub mission, a good example is the JAD campaign map.
2015-11-16 10:45:59 -07:00
MageKing17
75ae511ae6
Stop comparing/setting homing_object to NULL.
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The rest of the codebase uses &obj_used_list to mean "no homing target", and the inconsistency could cause all kinds of issues.
2015-10-12 16:10:05 -07:00
Lari Nieminen
2e9b2de40a
Make the array bounds check actually work
2015-09-24 09:25:59 +03:00
niffiwan
bc5b7e6906
Merge pull request #355 from ln-zookeeper/l_cf_get_path_id_buf_fix
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Fix possible out of bounds array access
2015-09-22 19:13:01 +10:00
Lari Nieminen
6dc3d67905
Fix possible out of bounds array access
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If the input string is "/", then buf[-1] would get accessed and in rare cases also modified.
2015-09-22 11:43:20 +03:00
Echelon9
b7aaf2e885
Refactor bm_set_render_target() return type to bool, thereby removing a TODO
2015-09-07 17:07:24 +10:00
Lari Nieminen
58b8f2a33c
Added Lua functions to read mouse/joystick sensitivity and deadzone
2015-08-29 16:54:19 +03:00
MageKing17
cd3b543e56
Add null pointer checks throughout lua.cpp.
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Previously, the "this != NULL" checks in the isValid() methods were covering most of these cases, but they were removed as part of PR #274 because clang was generating warnings because calling a method on a null pointer is undefined behavior (so the condition *should* be tautological). This performs the checks outside of isValid(), which should avoid (at least this variety of) undefined behavior while fixing the crashes that dereferencing null pointers was causing.
2015-08-22 03:36:26 -07:00
MageKing17
64c9b272e7
Merge branch 'master' of ssh://github.com/scp-fs2open/fs2open.github.com into ship_info
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Conflicts:
code/pilotfile/pilotfile.cpp
2015-08-19 11:53:25 -07:00
asarium
3a69db26eb
Fix unneded checks for this != nullptr in lua.cpp
2015-08-19 11:26:31 +02:00
asarium
3d06468e2a
Fix format warnings in lua.cpp
2015-08-19 11:26:29 +02:00
Echelon9
8c2c451e8e
Simplify duplicative parse/ includes.
2015-06-22 20:24:31 +10:00
Echelon9
c5493bb480
Scripted sort and uniq on (internal) project includes. Improves search time and as a by product removed a number of duplicative includes.
2015-06-22 20:24:30 +10:00
MageKing17
ab9d2e20fb
Merge branch 'master' of ssh://github.com/scp-fs2open/fs2open.github.com into ship_info
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Conflicts:
code/ship/ship.cpp
2015-06-18 14:40:53 -07:00
Cliff Gordon
2d662075c3
Merge remote-tracking branch 'origin/master' into fix/triplemon_hud
2015-06-17 10:11:57 -05:00
Axem
852a4eb3fa
Tweaking formatting...
2015-05-31 17:26:03 -05:00
Axem
2fa7e8f096
Adds applyWhack() scripting function for ship objects
2015-05-31 11:18:45 -05:00
MageKing17
7e696a55d2
Merge branch 'master' of ssh://github.com/scp-fs2open/fs2open.github.com into ship_info
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Also added model_icon_angles to the ship_info() constructor, and model_icon_angles, thruster_glow_noise_mult, and min_engine_vol to ship_info::clone() and and ship_info::move().
Conflicts:
code/ship/ship.cpp
code/ship/ship.h
2015-05-28 23:49:33 -07:00
Cliff Gordon
a4c1f89720
Merge remote-tracking branch 'origin/master' into fix/triplemon_hud
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Conflicts:
code/freespace2/freespace.cpp
2015-05-20 17:15:15 -05:00
asarium
6c24aaae77
Actually get the loop variable from the lua stack
2015-05-18 21:57:44 +02:00
MageKing17
274a32e1ac
Merge branch 'master' of ssh://github.com/scp-fs2open/fs2open.github.com into ship_info
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Conflicts:
code/model/modelread.cpp
code/ship/ship.h
2015-05-12 19:22:58 -07:00
Cliff Gordon
0ce31bf471
[fix/triplemon_hud] Yarn's triple-monitor fix, see http://www.hard-light.net/forums/index.php?topic=89262.0 . Patch tweaked to work around changes in 9aed627.
2015-05-06 10:40:45 -05:00
Swifty
c620372357
Soft shadows, deferred lighting, and various major graphics optimizations.
2015-05-02 14:35:37 -07:00
MageKing17
bc0c7cf4c5
Vectorization of Ship_info.
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Converts Ship_info from a ship_info[] to an SCP_vector<ship_info>. ship_info now has proper constructors, assignment operators, and a destructor. Num_ship_classes removed; various references to Num_ship_classes and/or MAX_SHIP_CLASSES (which remains for various other structures which need it) changed to Ship_info.size() instead.
This doesn't make the ship class limit dynamic, but it is a preparatory step to get there.
2015-04-27 00:01:22 -07:00
zookeeper
a2e15f4c61
Tweaks to the argument documentation of a bunch of scripting functions.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11272 387891d4-d844-0410-90c0-e4c51a9137d3
2015-03-03 16:22:51 +10:00
zookeeper
77b245eed2
Fixed shield handle not returning correct quads when indexing with the SHIELD_* enums.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11270 387891d4-d844-0410-90c0-e4c51a9137d3
2015-03-03 16:22:51 +10:00
Goober5000
709f483617
PAUSE ALL THE STREAMS
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11197 387891d4-d844-0410-90c0-e4c51a9137d3
2014-12-12 16:12:16 +10:00
Goober5000
1c826d366e
add the pauseMusic scripting function, requested by MjnMixael
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11195 387891d4-d844-0410-90c0-e4c51a9137d3
2014-12-11 18:15:36 +10:00
m_m
86510572bf
With help from MageKing17: Fix for Mantis 3123: Virtual variables and indexers that return nil break the scripting system
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11168 387891d4-d844-0410-90c0-e4c51a9137d3
2014-11-02 11:22:29 +10:00
zookeeper
83d6456c6a
Clarified how to set a new variable with mn.SEXPVariables.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11161 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-28 22:04:56 +10:00
The_E
4295cd3edb
Corrects an unwanted change in formatting
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11155 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-27 18:22:42 +10:00
The_E
6c48551fb3
From MageKing17: Make the lua doManeuver command behave the same way as the sexp.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11154 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-27 18:22:42 +10:00
chief1983
9a90a43801
Wrong variable type, may work in MSVC but not on clang or gcc.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11112 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-09 06:21:40 +10:00
Goober5000
5552fbcbd9
related to Mantis #3121 , add parentheses if the string passed to runSEXP doesn't have them
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11110 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-08 18:22:24 +10:00
m_m
478bb022c7
Fixed a bug reported by Axem: The scripting API used the wrong functions to determine if a hud gauge is a custom hud gauge.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11102 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-06 12:20:50 +10:00
Goober5000
e0aaa83513
CommanderDJ's patch for Mantis #2899 (AddressSanitizer: heap-buffer-overflow in snd_play() sound.cpp)
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11083 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-25 16:40:34 +10:00
m_m
5b79ed3ea5
Fix for Mantis 3093: mn.getMissionFilenname() doesn't return a value if in GS_STATE_BRIEFING
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11077 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-22 19:59:03 +10:00