The_E
09df160371
Change std::map SDL2FS2 to SCP_map
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git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10229 387891d4-d844-0410-90c0-e4c51a9137d3
2014-03-06 19:24:13 +10:00
chief1983
bd68173a4f
Closer to working compile with Xcode 5.
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git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10173 387891d4-d844-0410-90c0-e4c51a9137d3
2014-03-06 19:24:13 +10:00
m_m
66c37c8fda
Fix a problem with the mouse where the controls were stuck.
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git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10172 387891d4-d844-0410-90c0-e4c51a9137d3
2014-03-06 19:24:13 +10:00
m_m
44d9279fa8
Merge both osapi files into one file.
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git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10163 387891d4-d844-0410-90c0-e4c51a9137d3
2014-03-06 19:24:13 +10:00
m_m
08dad5b3af
Add -no_unfocused_pause option.
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10463 387891d4-d844-0410-90c0-e4c51a9137d3
2014-02-23 13:41:01 +10:00
m_m
a8b201beb7
Changed most MessageBox calls to use SCP_Messagebox, also fixed some of the event processing.
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git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10155 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-25 18:40:18 +10:00
The_E
983214e3e5
From m!m: Enables FRED building. IMPORTANT NOTE: This requires a patched libsdl, the patch is included in the libsdl directory. Binaries were provided by m!m.
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git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10151 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-25 18:40:18 +10:00
The_E
9294acc319
Adds an SCP_Warning function that acts as frontend to SDL_ShowSimpleMessagebox
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git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10098 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-25 18:40:17 +10:00
The_E
97f1c547a0
Actually initializing the keyboard input map is probably a good idea
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git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10069 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-25 18:40:17 +10:00
The_E
25915f6de0
IIt begins!
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SDL2 Everywhere, from me and Flaming_Sword. Outstanding issues: FRED integration, project file updates, cleanup.
git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10062 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-25 18:40:16 +10:00
The_E
2f46cbe8a3
sync to trunk 10046
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git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10047 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-25 18:40:16 +10:00
Echelon9
8009d34928
Webui: support writing to fs2_standalone.log on Unix or Mac OS X when running a standalone server
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10043 387891d4-d844-0410-90c0-e4c51a9137d3
2013-11-10 18:28:59 +10:00
Goober5000
4bd10888ff
make localization more robust with additional checks on string length, more consting, and stronger typing and make XSTR const, since we don't want to modify the strings it translates and then CONST ALL THE THINGS
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git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@9809 387891d4-d844-0410-90c0-e4c51a9137d3
2013-09-26 18:51:34 +10:00
Zacam
55996169ff
Trunk Sync: r8456-8459
2012-02-10 19:05:36 +00:00
The_E
a95b79c879
Fix for Mantis 2603: Fullscreen_window window not centered.
2012-02-10 18:45:06 +00:00
portej05
31e620931e
Trunk Sync
2009-12-14 13:34:13 +00:00
portej05
54f63a1357
Running as standalone no longer disables windows key (Mantis #2047 )
2009-12-03 07:01:48 +00:00
portej05
963d965699
Trunk Sync pending Zacams changes
2009-10-26 09:16:42 +00:00
portej05
983d9cb94a
Fixup debug_int3 (until a better solution can be found)
2009-10-06 10:53:08 +00:00
portej05
b981f4147f
Trunk Sync
2009-09-12 15:18:09 +00:00
portej05
be79cb4991
_asm int 3; replaced with DebugBreak for MSVC users
2009-09-10 15:49:56 +00:00
portej05
bc99d2520f
Trunk sync
2009-09-09 04:07:40 +00:00
portej05
49ce1e23a5
Fullscreen window request from QuantumDelta
2009-09-07 11:39:32 +00:00
portej05
98f337f701
safe_strings - from Antipodes build #1
2009-07-27 16:06:24 +00:00
portej05
aaf3a9bf09
safe_strings changes
2009-07-26 05:15:24 +00:00
portej05
719825f80d
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
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I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
karajorma
a4e623db23
Portej05's preFAST warning fixes.
2009-05-17 11:50:48 +00:00
Goober5000
6e4021888d
add apostrophes to contractions, lol
2009-04-10 07:49:12 +00:00
phreak
4524583f06
Disable the mouse when lost focus in windowed mode.
2008-10-02 00:57:10 +00:00
phreak
666cbd4bc5
Get rid of windows system ding sound when pressing ALT and another key while windowed mode is active.
2008-10-01 05:36:40 +00:00
phreak
97951efa9d
Fix alt-tab and FS2 trying to regain focus.
2008-08-20 04:22:39 +00:00
taylor
9231692e48
basic commit of a few Xt tree changes
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- updated OpenGL code (basic shader support, etc.)
- new ships lab code
- scripting RTT fixes
- don't let FRED hog CPU time
2008-07-16 02:49:19 +00:00
taylor
992c740722
try to deal with processor affinity automatically (defaulting to CPU #2 , and with registry setting override)
2008-03-20 18:41:23 +00:00
Goober5000
14ba56bbe3
re-add the code to disable the Windows key... this time, without slowing the system to a crawl when FSO is in the background
2007-09-03 22:19:56 +00:00
taylor
a2d4bac2d2
clean up warning code for Windows
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handle messagebox popups better (until I done with even cooler code for handling that)
cleanup window state code a bit, and deal with activation and cursor handling better
handle WM_ERASEBKGND msg ourselves, prevents some flickering issues and gets rid of the need to self-paint the window to clear it
slightly better Win9x/WinME compatibility for the main window
2006-12-07 18:04:03 +00:00
taylor
bb12f929d7
new window creation code for Windows (gets rid of some stupid :V: voodoo for the software/glide stuff)
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use detect_home() on Windows too (needed for now outwnd code)
some bits of minor cleanup
2006-11-15 00:44:44 +00:00
taylor
e53cf0b18d
grrr ... fix dos EOL chars
2006-10-27 06:44:35 +00:00
taylor
a7282eca38
handle non-MVE movies a bit better in OpenGL (don't get freaky with the window, don't lose input, etc.)
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some cleanup to OpenGL window handling, to fix min/max/full issues, and try to make shutdown a little nicer
2006-07-13 22:06:38 +00:00
Goober5000
64e86452d0
pare down the pragmas some more
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--Goober5000
2006-01-26 03:23:30 +00:00
randomtiger
fcd67856f7
Improvements to voice recognition system.
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Also function put on -voicer launcher option.
2006-01-10 18:37:46 +00:00
randomtiger
7bf193c5e4
Added voice recognition functionality for Visual C6 project only.
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Currently still a work in progress.
2006-01-03 17:07:11 +00:00
taylor
2e4fc6030f
print file and line info for Int3() calls to the logfile so that they are easier to debug with basic error reports
2005-07-31 01:30:48 +00:00
taylor
f46a6295f7
better audio pause/unpause support when game window loses focus or is minimized
2005-06-03 06:39:27 +00:00
phreak
cfe5ac5854
when creating the window take into account the top border
2005-05-01 23:17:46 +00:00
phreak
c8c5350859
centered the window on the desktop if the -window command line is used.
2005-04-24 03:06:29 +00:00
Goober5000
5548a8e954
edited for language ;)
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--Goober5000
2005-03-08 03:50:25 +00:00
taylor
385b2073ac
lockup fixes, and it's Linux friendly too :)
2005-03-03 16:18:19 +00:00
bobboau
9c9876909b
oh, hey look I've commited something :D
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animation system, weapon models detail box alt-tab bug, probly other stuff
2005-03-01 06:55:45 +00:00
taylor
09167fa382
merge with Linux/OSX tree - p0204-2
2005-02-04 20:06:10 +00:00
Kazan
864e1b5922
remove MCD complete
2004-07-26 20:47:56 +00:00