Commit Graph
328 Commits
Author SHA1 Message Date
Wanderer 8f667bcfce reverting wanderer branch back to trunk (r5334)after most of the features have been included to trunk 2009-06-12 15:18:13 +00:00
Wanderer ab7663889e sync with trunk (r5106) 2009-03-20 05:25:42 +00:00
Wanderer a1d7d9a7d8 sync with trunk - r5056 2009-02-01 13:39:50 +00:00
Wanderer f31301db4c sync again with trunk (r5031).
commit of turret target priority setup. 
weapon hitpoints.
2009-01-05 03:15:55 +00:00
Wanderer aad2cc2842 sync with trunk (r5004) 2008-12-16 14:26:30 +00:00
Wanderer 9d5a177d1a sync with trunk r4933 2008-11-03 20:10:23 +00:00
Wanderer fcab17c9ea sync with trunk r4839
force radar(s) to use blips instead of images when distorted
2008-09-29 17:15:25 +00:00
Wanderer 21cd34df25 Sync with trunk (r4804)
Added converging autoaim option for testing due FotG request
2008-09-06 23:10:00 +00:00
Wanderer a68f03eedc sync with trunk r4763 2008-08-22 11:29:36 +00:00
Wanderer d2d3585a8c Merged with r4718
Fixed 3d radar images
2008-07-25 13:02:20 +00:00
Wanderer d30416cb51 updating wanderer branch up to date with trunk 4657 2008-06-11 13:47:02 +00:00
Swifty b0d5e355f5 Various 'pit bug fixes. Prevent TrackIR users from leaning back. Removed superfluous ApplyViewShake from game_render_frame_setup(). Fixed zbuffer clipping bug for separate cockpit POFs. 2008-05-29 03:31:46 +00:00
WMCoolmon 6bdf192fec Scripting:
- Add On Mission Start, On Mission End hooks; swap Warpin and Warpout to Warp In and Warp Out
- Safer handle helper structs
- Improved math, eg matrix interpolation and vector multiply/divide
- Filesystem read AND write support
- Initial scripting orders support
- Better waypoints support
- Assorted requested scripting functions
bmpman:
- Safer bm_get_filename
cfile:
- Support for RW, rather than just R or W, file modes.
model:
- Safer texture_info struct. Taylor, I know we talked about this, but I realized that it was just a lot better for what it does and it shouldn't be too much trouble to replace with the new system (operations tend to be much more concise and clear). Let me know if any unexpected difficulties arise.
2008-05-25 22:52:05 +00:00
taylor 14d88eef33 make table crc spew use the proper table list 2008-05-03 04:46:42 +00:00
Backslash 759872d98b A few more tweaks for ship name end_string_at_first_hash_symbol support.
Make FPS and status displays hide when hud is toggled with shift-O.
2008-04-16 03:21:37 +00:00
taylor 461922f046 some minor mprintf() cleanup 2008-03-28 03:32:38 +00:00
taylor 4404a3bfd6 remove storybook, since the fiction viewer makes it obsolete 2008-03-20 18:55:16 +00:00
WMCoolmon c428e9925b New warp code. See thread on the internal for details. 2008-03-15 09:24:57 +00:00
WMCoolmon 7e7d77c8d7 *Drumroll* The official scripting system commit to the stable branch! 2008-03-15 08:56:43 +00:00
karajorma a67a2182ce Ensure that the chatbox is closed when going to debriefing.
Some general clean up.
2008-03-14 20:27:41 +00:00
Backslash bfde817bb2 View slew, Target padlock and TrackIR patch by Swifty. Very nice!
Don't forget to add code/io/trackir.* to your projects!
2008-03-14 08:55:47 +00:00
karajorma 0e77af6ee2 Fix Mantis 1612 2008-03-08 18:45:43 +00:00
karajorma 55855a7490 Only blow up ships that have the traitor IFF at the start of a dogfight mission. 2008-03-01 20:19:33 +00:00
taylor a22f065ea1 add Murleen's prospective fix and revert r4421 (should cover Mantis #83, #1248, and everything loosely based on them) 2008-02-22 02:35:22 +00:00
taylor ea15860797 be sure to clean up if a mission load fails (Mantis #1576) 2008-02-22 02:03:16 +00:00
WMCoolmon d77079f3e9 Added -res command line; fix un/signed warning; fix bool warning. 2008-02-09 07:35:58 +00:00
Kazan 0f84bc8c55 recommiting keldor's cutscene bars fix without busting line endings 2008-02-08 04:33:07 +00:00
Kazan 1d2d2bce10 revert all my commits from today [revert codebase back to r4410] 2008-02-08 02:29:47 +00:00
Kazan 2edf72bf47 Keldor's Cutscene Bars temporary fix (until 3.7) - Approved by Kazan and Taylor 2008-02-07 16:46:33 +00:00
wmcoolmon e3a73a08b2 Move cockpit model rendering to prevent unneeded projection matrix switching 2007-12-31 01:29:40 +00:00
wmcoolmon 3df377b270 Separate cockpit model support 2007-12-30 15:29:24 +00:00
taylor fd05a37b5a cleanup/fixage for fade in/out function (Mantis #1186) 2007-11-22 04:43:47 +00:00
Goober5000 588605a888 add Wing Commander Saga's fiction viewer 2007-11-21 07:28:50 +00:00
Goober5000 c0963c6325 clean up the state machine logic for starting games 2007-11-19 20:24:40 +00:00
taylor 1654c668cc reset Perspective_locked at the start of each mission so that view controls don't get locked until exit 2007-10-23 20:07:42 +00:00
taylor c5235c6428 FS2NetD v.2 (still a work in progress, but is ~98% complete) 2007-10-15 06:43:23 +00:00
karajorma 5d7b3c0385 Fix the double respawn bug (Mantis 788) and hopefully the corresponding server Int3 (Mantis 1213) 2007-09-29 13:58:45 +00:00
Goober5000 d8d993c2ed fix the factoring on the shudder parameters (Mantis #1419) 2007-09-04 00:08:51 +00:00
Goober5000 14ba56bbe3 re-add the code to disable the Windows key... this time, without slowing the system to a crawl when FSO is in the background 2007-09-03 22:19:56 +00:00
Goober5000 bdbf228fb6 roll back the windows key hook for now 2007-09-03 21:00:24 +00:00
Goober5000 de017db9e4 tweaky move 2007-08-20 02:55:12 +00:00
Goober5000 cdd520d16d disable the Windows key while FreeSpace is running (thanks to jr2)
c.f. http://www.hard-light.net/forums/index.php/topic,48838.0.html
2007-08-13 23:07:35 +00:00
Goober5000 8113dde2c3 dork 2007-07-27 21:57:15 +00:00
Kazan 5093020316 Autopilot updates, minor misc fixes, working MSVC2005 project files 2007-07-23 16:08:36 +00:00
taylor adbc67c92a various bits of clean up
make stats printing a bit more sane
printf out game version info to debug log (not very helpful, but might prove some use)
2007-05-28 20:00:17 +00:00
Goober5000 996ac6d6ab --grouped the shake/shudder code together a bit better
--added a sexp to generate shudder
--fixed a minor bug in lock-perspective
2007-05-14 23:13:51 +00:00
karajorma fa9f2f861c Fix a number of places where the player of a dogfight game could end up in the standard debrief. 2007-04-24 12:07:35 +00:00
taylor 54e820b01c cleanup of chcksum stuff (works properly on 64-bit systems now)
add chksum support for VPs, both a startup in debug builds, and via cmdline option (-verify_vps)
little cleanup in cmdline.cpp (get rid of the remaining "fix bugs" crap)
2007-04-11 18:21:23 +00:00
Goober5000 3c3416fa3b the great big duplicate model removal commit 2007-02-20 04:20:38 +00:00
taylor 7f73be870a make gr_create_shader() use ubyte's instead of float's, saves us the more expensive conversions since we already convert to ubyte anyway 2007-02-12 01:04:50 +00:00