Goober5000
9a38fff930
fixed bug in tech-reset-to-default
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--Goober5000
2003-11-24 18:18:00 +00:00
bobboau
065ac67581
got assert to work again
2003-11-17 06:52:52 +00:00
Goober5000
a8853113c1
edited for language
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--Goober5000
2003-11-09 04:09:18 +00:00
Goober5000
356b397487
fixed a bug in my sexp code
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--Goober5000
2003-11-08 04:31:02 +00:00
Goober5000
2ecbce19fa
tweakage
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--Goober5000
2003-10-28 23:59:02 +00:00
Goober5000
946868c67a
added min, max, and avg sexps
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--Goober5000
2003-10-20 11:49:18 +00:00
Kazan
9c5ac6b86f
#Kazan# FS2NetD client code gone multithreaded, some Fred2 Open -mod stuff [obvious code.lib] including a change in cmdline.cpp, changed Stick's "-nohtl" to "-htl" - HTL is _OFF_ by default here (Bobboau and I decided this was a better idea for now)
2003-10-12 03:46:23 +00:00
Goober5000
bb42e3f3e1
updated FRED to import FS1 default weapons loadouts as well as missions
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--Goober5000
2003-09-30 04:05:09 +00:00
Goober5000
4717f0d3ce
added the option to import FSM missions, added a replace function, spruced
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up my $player, $rank, etc. code, and fixed encrypt being misspelled as 'encrpyt'
--Goober5000
2003-09-28 21:22:59 +00:00
Goober5000
51b4692afd
clean rollback of all of argv's stuff
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--Goober5000
2003-09-13 06:02:08 +00:00
Goober5000
e848a1588d
Rolled back _argv[-1]'s changes to the sexp infrastructure, which would
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have broken a huge amount of stuff and created some nasty bugs.
Also commented most of _argv[-1]'s new sexps pending consolidation,
and added a placeholder help entry for the one good sexp.
--Goober5000
2003-09-11 23:21:54 +00:00
argv
93985ab901
Several new sexps, such as power drain control. Also increased maximum sexp operators to 4096, though there may be another limit at 1024.
2003-09-11 19:18:13 +00:00
Goober5000
d5822a203c
merged num-ships-in-battle and num-ships-in-battle-team, making the
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team argument optional
--Goober5000
2003-09-05 05:06:32 +00:00
Goober5000
8d2b742020
merge of Phreak's and my sexp.cpp
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--Goober5000
2003-09-05 04:48:03 +00:00
Goober5000
80003037b8
merge of Phreak's and my sexp.h
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--Goober5000
2003-09-05 04:39:55 +00:00
phreak
f0bb987ebb
fixed a small bug in num-ships-in-battle-team
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added an option to loop sounds played by play-sound-from-file
2003-09-05 02:15:34 +00:00
phreak
c804368f37
added num-ships-in-battle and num-ships-in-battle-team sexp
2003-08-30 21:59:48 +00:00
Goober5000
11bcd10805
trying to commit
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--Goober5000
2003-08-28 06:17:29 +00:00
Goober5000
5c1f7e5c19
trying to commit
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--Goober5000
2003-08-28 05:46:52 +00:00
Goober5000
a3f2d48869
added percent-ships-disarmed and percent-ships-disabled
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--Goober5000
2003-08-27 02:04:54 +00:00
Goober5000
9ba71612a1
added is-ship-type, is-ship-class, lock-rotating-subsystem, and free-rotating-subsystem;
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also fixed the argument and return values for various sexps so that they work
properly for negative numbers
--Goober5000
2003-08-27 01:38:00 +00:00
Goober5000
a04f658b1b
added replacement of $rank with the player's rank in any string that appears
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in-game (same as with $callsign); also bumped the limit on the length of text
allowed per entry in species.tbl
--Goober5000
2003-08-25 04:45:57 +00:00
Goober5000
935fd42370
implemented $callsign to add the player callsign in a briefing, message, or whatever
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--Goober5000
2003-08-22 07:01:57 +00:00
Goober5000
d3ae2fe948
fixed set-support-ship sexp
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--Goober5000
2003-08-21 09:00:19 +00:00
phreak
6559cbf8c5
added turret-tagged-specific and turret-tagged-clear-specific sexps
2003-06-19 18:12:12 +00:00
phreak
a556505a19
added Sesquipedalian's kamikaze and not-kamikaze sexps
2003-05-24 16:47:58 +00:00
Goober5000
458634292a
implemented the custom hitpoints mod
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--Goober5000
2003-04-29 01:03:24 +00:00
Goober5000
f99632553d
gotta love those compiler errors ;)
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fixed those and cleaned up conflicts with the missile-locked sexp
--Goober5000
2003-04-05 20:47:58 +00:00
sesquipedalian
50b8201d0c
Recommit of is-missile-locked.
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I changed the sexp's category from non-campaign to training, so you may get a conflict with that.
2003-04-05 20:17:23 +00:00
Goober5000
71be2cdfe6
commit to fix the FRED compile error
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--Goober5000
2003-04-04 22:11:06 +00:00
Goober5000
1a70dcbd48
resolved a nasty bug that caused some missions to crash
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--Goober5000
2003-03-30 07:27:34 +00:00
Goober5000
b1e4605bed
preliminary work on ai facing sexp
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--Goober5000
2003-03-30 04:34:38 +00:00
sesquipedalian
c038548f67
Aaaand nevermind...
2003-03-29 11:23:46 +00:00
sesquipedalian
14b68cabef
Added is-missile-locked sexp
2003-03-29 08:52:59 +00:00
Goober5000
6120df56af
got rid of an annoying compile warning
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--Goober5000
2003-03-28 19:56:02 +00:00
Goober5000
328364df88
argh - lol
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--Goober5000
2003-03-22 08:17:34 +00:00
Goober5000
e41e8f97e0
bleah
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--Goober5000
2003-03-22 07:24:53 +00:00
Goober5000
8e3b1f3405
bugs are bad, mmkay?
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--Goober5000
2003-03-22 06:35:37 +00:00
Goober5000
2047aa4ae5
added play-sound-from-table, play-sound-from-file, and close-sound-from-file
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--Goober5000
2003-03-22 06:11:51 +00:00
Goober5000
8738a13c2f
yuck - fixed a nasty error when FRED provides a default value for warp-effect
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and explosion-effect
--Goober5000
2003-03-21 08:33:33 +00:00
Goober5000
8c9e40b21e
added get-relative-object-*, where * = x, y, and z; these sexps return the
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world coordinates of a set of relative coordinates to an object; also, fixed many
places in sexp.cpp so that now sexps can accept other sexps as parameters,
wherease before they weren't able to
--Goober5000
2003-03-21 04:51:33 +00:00
Goober5000
2e6ec62838
implemented EMP as part of weapon-effect sexp
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--Goober5000
2003-03-20 09:17:16 +00:00
Goober5000
90e56619cf
extended sexps
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--Goober5000
2003-03-20 04:27:10 +00:00
Goober5000
f1341cf14c
making sexps better
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--Goober5000
2003-03-20 00:08:08 +00:00
Goober5000
72d5aa53e3
added warp-effect sexp
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--Goober5000
2003-03-19 06:23:28 +00:00
unknownplayer
6de76f47f0
Fixed up a bug in the code which was causing all mission loads to crash.
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As of this update, the DX merge is officially functional and complete within the CVS main branch. Tell Inquisitor we won't need to roll back at all, but Goober5000 needs to go and look at his SEXP code since he messed up a bunch of checking functions with it
2003-03-18 13:38:07 +00:00
Goober5000
5b2b6f4b1e
added explosion-effect sexp and did some other minor housekeeping
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--Goober5000
2003-03-18 08:44:06 +00:00
Goober5000
4e8174b0e8
fixed the tech room bug! yay!
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--Goober5000
2003-03-03 04:28:37 +00:00
penguin
5b620ab6f4
Made a debug error message less confusing
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- penguin
2003-03-02 06:10:58 +00:00
Goober5000
742c4c1484
fixed the initial status bug
2003-03-01 01:15:38 +00:00