Commit Graph
252 Commits
Author SHA1 Message Date
Goober5000 9dfdd02a3f added texture replacement parse - will be implemented later
--Goober5000
2003-01-15 05:24:23 +00:00
Goober5000 9cb006a325 bumped main halls down to 10
--Goober5000
2003-01-15 05:19:07 +00:00
Goober5000 ff0c118dab moved texture loading around a bit; added Texture_replace in preparation
for some cool stuff
--Goober5000
2003-01-15 05:18:13 +00:00
Goober5000 5f72df9715 argh - fixed the stupid message persona bug with <any wingman>
Bobboau, please check your code!
--Goober5000
2003-01-14 06:13:23 +00:00
Goober5000 43023ce714 commented out some mprintfs that were clogging up the debug spew
--Goober5000
2003-01-14 05:53:58 +00:00
Goober5000 ec4cd287bf fixed minor potential bug
--Goober5000
2003-01-14 04:01:33 +00:00
Goober5000 89d54e88db allowed for up to 256 main halls
--Goober5000
2003-01-14 04:00:16 +00:00
Goober5000 78976694ff bug hunting; fixed the beam whack effect bug
--Goober5000
2003-01-13 23:20:01 +00:00
wmcoolmon be8031165b Added MISSION_FLAG_NO_NEB_TRAILS and removed MISSION_FLAG_ST_OVERRIDE_NEB. Also changed code to set flags as necessary 2003-01-13 02:09:12 +00:00
wmcoolmon 68d003d185 Very slightly optimized code 2003-01-12 03:26:41 +00:00
wmcoolmon 0743bceed4 It turns out the version in the CVS did not toggle the ship trails with the flag...fixed this. 2003-01-12 00:19:55 +00:00
wmcoolmon e7d2f6bfee Added code for "Ship Trails override Nebula" 2003-01-11 01:00:25 +00:00
Goober5000 07ba05b7a6 I found these two beautiful functions in ship.cpp - ship_change_model
and change_ship_type - so I made them into sexps :)
--Goober5000
2003-01-10 04:14:19 +00:00
inquisitor 8ed007424b Rollback to 2.7 to fix glow code issue that phreak noticed.
-Quiz
2003-01-09 22:23:38 +00:00
phreak 1ec16a0dce fixed a small error in bob's glowmap code 2003-01-09 21:22:36 +00:00
phreak 531c34e48c fixed a small error in bob's code 2003-01-09 21:20:21 +00:00
phreak e4906d5051 glowmaps in OpenGL, yay! 2003-01-09 21:19:54 +00:00
phreak 290471b544 glowmaps unloaded if their parent is 2003-01-09 21:19:25 +00:00
Goober5000 81227d877a fixed the giant thruster glow bug
--Goober5000
2003-01-09 05:55:55 +00:00
Goober5000 4320767bc6 snagged a potential bug
--Goober5000
2003-01-09 05:52:25 +00:00
Goober5000 0ce01a077f fixed debriefing music in non-campaign missions
--Goober5000
2003-01-08 19:49:15 +00:00
Goober5000 4587aa1d8d added ai-chase-any-except sexp
--Goober5000
2003-01-07 20:06:44 +00:00
phreak 5541f13c99 fixed problem in win32_create_window() that disabled OpenGL from running in windowed mode 2003-01-07 00:02:08 +00:00
Goober5000 f56a7e8b8d implemented keep-safe-distance
--Goober5000
2003-01-06 22:57:23 +00:00
Goober5000 a9b917211c allowed fighters and bombers to accept the stay-near-ship and
keep-safe-distance orders
--Goober5000
2003-01-06 21:52:58 +00:00
Goober5000 bdb95b3655 nasssty bugs, we hates them, yesss we do, preciousssss
:)
--Goober5000
2003-01-06 20:29:28 +00:00
Goober5000 a67d462b4c cleaned up some stuff with model_set_thrust and a commented Assert that
shouldn't have been
--Goober5000
2003-01-06 19:33:22 +00:00
Goober5000 40e711e493 a wee failsafe added
--Goober5000
2003-01-06 18:50:37 +00:00
Goober5000 c3bf521a0b hmm... moved +Squad Logo to immediately beneath $Name
--Goober5000
2003-01-06 17:19:14 +00:00
Goober5000 3ef1984b40 added wing configurable squad logos - put +Squad Logo: filename.pcx as
the last entry in each wing that you want (but the player's squad logo will
still be the squad logo for the player's wing)
--Goober5000
2003-01-06 17:14:52 +00:00
bobboau 12f8b745d2 disabled decals (for now), removed the warp ray thingys,
made some better error mesages while parseing weapons and ships tbls,
and... oh ya, added glow mapping
2003-01-05 23:41:51 +00:00
Goober5000 30cf9c6ac4 added capability of is-iff and change-iff to have wings as well as ships
as their arguments; also allowed a bunch of sexps to accept the player
as an argument where they would previously display a parse error
--Goober5000
2003-01-05 01:26:35 +00:00
Goober5000 b8e5217739 fixed the order sexp
--Goober5000
2003-01-04 23:15:39 +00:00
Goober5000 b53761bbd4 Fixed some minor bugs, and added a primitive-sensors flag, where if a ship
has primitive sensors it can't target anything and objects don't appear
on radar if they're outside a certain range.  This range can be modified
via the sexp primitive-sensors-set-range.
--Goober5000
2003-01-03 21:58:08 +00:00
Goober5000 99d6040adc this is the way we squash the bugs, squash the bugs, squash the bugs
this is the way we squash the bugs, so early in the morning :p
--Goober5000
2003-01-02 03:09:01 +00:00
Goober5000 ab653af1d9 added don't-collide-invisible and collide-invisible sexps
--Goober5000
2003-01-02 00:35:21 +00:00
Goober5000 a17af66a44 added ship-vaporize and ship-no-vaporize sexps
--Goober5000
2003-01-01 23:33:34 +00:00
Goober5000 64ac1f20ca bumped to 3.4
--Goober5000
2002-12-31 20:09:14 +00:00
Goober5000 54ecd11df2 tweaked stuff
--Goober5000
2002-12-31 19:35:14 +00:00
Goober5000 f7eb18db90 if it ain't broke, don't fix it
--Goober5000
2002-12-31 19:18:41 +00:00
Goober5000 1e8f49d1ef if it ain't broke, don't fix it
--Goober5000
2002-12-31 18:59:43 +00:00
Goober5000 acefe1a8a9 simplified end-user implementation of ballistic primaries
--Goober5000
2002-12-31 08:20:31 +00:00
Goober5000 f01c0616a5 added damaged-escort-priority-all sexp
--Goober5000
2002-12-31 07:26:40 +00:00
Goober5000 04b3c2dae4 fixed escort list behavior for stealthy ships
--Goober5000
2002-12-31 05:17:13 +00:00
Goober5000 16d3193e9b made force feedback stronger when firing ballistic primaries
--Goober5000
2002-12-30 06:16:09 +00:00
phreak aff3972663 added damage-escort-list as a new sexp 2002-12-27 20:16:18 +00:00
Goober5000 1c73dc4cf9 the insidious beam bug is now squashed AND committed!
--Goober5000
2002-12-27 17:58:11 +00:00
Goober5000 ba5816809b removed the existing stealth sexps and replaced them with the following...
ship-stealthy
ship-unstealthy
is-ship-stealthy
friendly-stealth-invisible
friendly-stealth-visible
is-friendly-stealth-visible
--Goober5000
2002-12-27 02:57:51 +00:00
Goober5000 7ec35e1a28 meh - changed is-cargo-x to is-cargo
--Goober5000
2002-12-25 01:22:23 +00:00
Goober5000 b07017dfaf added change-ai-class and is-ai-class, and I think I may also have nailed the
is-iff bug; did some other bug hunting as well
--Goober5000
2002-12-24 07:42:29 +00:00