Zacam
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759b080814
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pre-Antipodes Staging Merge: "Inferno" build options go away, INF_BUILD settings now "default" settings. Fixed and made consistent across all projects the Build Output names ("Debug" used for Debug builds at the very end of the file name before the extension and after other options such as SSE, where applicable) Other unused #defines or #ifdefs removed: DEMO build Related, STANDALONE_ONLY_BUILD (already covered by -standalone command line flag)
git-svn-id: svn://svn.icculus.org/fs2open/trunk@9549 387891d4-d844-0410-90c0-e4c51a9137d3
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2013-03-18 20:24:46 +10:00 |
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karajorma
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8271a12a53
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FUBAR's fix for Mantis 2778 (Game_skill_level goes out of range and causes crashes) with some changes by me.
git-svn-id: svn://svn.icculus.org/fs2open/trunk@9520 387891d4-d844-0410-90c0-e4c51a9137d3
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2013-03-18 20:24:45 +10:00 |
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Goober5000
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a916633b46
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onlyjob's spelling fixes, per Mantis #2777
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2013-01-13 09:50:08 +00:00 |
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Valathil
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e1f07390e2
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Fix for Mantis 2755: Update weapon_info references after weapon_create to get updates from possible substitution
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2012-12-16 14:25:21 +00:00 |
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Valathil
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f920395b0c
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Fix for Mantis 2707: Pass the firing turret to weapon_create so it knows where to look for when using $Substitute.
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2012-12-15 21:47:51 +00:00 |
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Goober5000
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1adc301bde
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prevent ships with mismatched models and tables from causing crashes later on (Mantis #2689)
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2012-07-15 22:54:47 +00:00 |
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Echelon9
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40983c4f40
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GCC warning: variable set but not used
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2012-06-17 13:32:04 +00:00 |
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The_E
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6b4fd467a4
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Given that hitting this assert can cause crashes in release builds, it's probably better if it's turned into an Error() instead.
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2012-02-10 18:09:43 +00:00 |
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Echelon9
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7d56f961e5
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PVS-Studio fix (courtesy of niffiwan): V568It's odd that the argument of sizeof() operator is the '(short) method' expression.
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2011-09-05 12:49:37 +00:00 |
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Echelon9
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e3c100d5fa
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Documentation: A few documentation fixes
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2011-09-03 09:06:00 +00:00 |
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The_E
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0525e871d0
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PVS Studio related: Mark false alarms as such.
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2011-08-30 17:46:49 +00:00 |
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Goober5000
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2ef9fa11b6
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add fire-beam-at-coordinates, which is as awesome as it sounds
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2011-08-30 07:29:57 +00:00 |
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Goober5000
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3ce69f150a
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waypoints and waypoint paths now have dynamic limits
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2011-08-30 03:35:42 +00:00 |
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Echelon9
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a248a37d58
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PVS-Studio: Fix V805. Decreased performance. It is inefficient to identify an empty string by using 'strlen(str) > 0' construct
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2011-08-24 13:37:01 +00:00 |
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Goober5000
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b1ad28efdb
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add an option to fire-beam to force the beam to fire
combine fighter_beam flag into flags field
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2011-08-21 01:11:24 +00:00 |
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Echelon9
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5b60b84cfd
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PVS-Studio: The '&' operator is applied to bool type value. You've probably forgotten to include parentheses or intended to use the '&&' operator. In process_event_update_packet()
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2011-08-11 14:56:43 +00:00 |
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Echelon9
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913c4effe7
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PVS-Studio fix: No need to set sinfo variable again immediately after first assignment to a different value in send_secondary_fired_packet()
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2011-08-10 13:51:31 +00:00 |
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Goober5000
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315bd423dc
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rename subsystem type fields so as to better distinguish them
some consistency checks
add "no aggregate" flag to exclude a subsystem from aggregate hitpoint calculations
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2011-02-14 08:33:23 +00:00 |
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Zacam
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bed42975da
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Karajorma's "Clean up" code. (Not for credit, but because I'm trying to reduce the "open" number of "Code Reviews" so that we don't get too backlogged with them)
http://www.hard-light.net/forums/index.php?topic=74066.0
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2011-02-03 07:41:16 +00:00 |
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Echelon9
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06d24df914
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Clean up up logic check on packet length overrun
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2010-12-12 01:08:10 +00:00 |
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Goober5000
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0c945c210d
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revert Echelon9's commit 6754 which needs to be discussed first
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2010-11-23 08:27:18 +00:00 |
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Echelon9
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5bf9697227
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Fix a range of potential NULL dereferences
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2010-11-20 12:22:03 +00:00 |
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karajorma
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a2afa2b67a
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Switch to using the Macros for Multiplayer modes whenever possible.
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2010-04-27 13:42:59 +00:00 |
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karajorma
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b2a443a225
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Packet breaking fix for Mantis 2011 (Send-Message-List sends all messages at once for clients).
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2010-02-06 11:19:31 +00:00 |
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portej05
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98f337f701
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safe_strings - from Antipodes build #1
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2009-07-27 16:06:24 +00:00 |
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karajorma
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bc633ce96e
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Allow clients to pass variable changes to the server (when using lua).
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2009-07-06 10:04:19 +00:00 |
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portej05
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719825f80d
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The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
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2009-06-20 08:08:20 +00:00 |
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Wanderer
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9c7b1a1292
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merge from wanderer branch - alt iff colors
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2009-05-19 21:17:48 +00:00 |
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karajorma
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5d9af246c5
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Allow multi-docking in multiplayer.
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2009-05-16 16:29:41 +00:00 |
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karajorma
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b67289e52a
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Commit the SEXP packet code.
Add the set-respawns SEXP.
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2009-05-15 18:32:46 +00:00 |
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karajorma
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6a5bf64aeb
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Allow players to filter who they send messages to when using the chatbox
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2009-05-12 21:30:17 +00:00 |
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karajorma
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26db4ff799
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Bit of a hack but it should stop the function from going over MAX_PACKET_SET_SIZE
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2009-03-25 00:49:21 +00:00 |
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karajorma
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d5168e3592
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Fix Mantis 1661 (Ships leaving via the fighter bay don't disappear on multiplayer clients).
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2009-03-17 20:28:41 +00:00 |
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karajorma
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d8a1a68c16
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Fix multiplayer for Inferno builds.
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2009-03-17 20:25:36 +00:00 |
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karajorma
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70ecaa5d86
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Various fixes needed to allow multiplayer to use over 255 weapons.
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2009-03-17 20:20:48 +00:00 |
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karajorma
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bdf9f7008b
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Fix Mantis 1486 (Pressing F4 crashes multiplayer)
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2009-03-17 20:14:31 +00:00 |
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karajorma
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812e480bb3
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That should only be called once per mission.
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2009-03-02 20:41:31 +00:00 |
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Goober5000
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b8375fa785
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being meticulous
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2009-01-20 05:49:27 +00:00 |
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karajorma
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d448ff3632
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Mantis 1633 (No orders for player ships) appears to have been due to two different bugs. This should fix the one I missed earlier.
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2009-01-04 17:10:51 +00:00 |
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karajorma
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054d745ece
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Fix a bug whereby initial orders were being ignored on the standalone. Maybe fix Mantis 1815 (Starting wings play dead on standalone).
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2008-12-30 21:33:35 +00:00 |
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karajorma
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a6bae2c557
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Fix the Decline error message that crops up in multiplayer sometimes and get rid of the PAIN! entry in the log.
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2008-11-14 09:15:19 +00:00 |
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taylor
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570e4cb1e6
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make sure that a positive hull precentage doesn't hit 0 due to rounding error (Mantis #1720)
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2008-11-11 00:59:19 +00:00 |
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taylor
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3abccfa76c
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sync up to current FS2NetD code (fixes so many little problems/issues that it's not even funny)
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2008-11-09 05:08:19 +00:00 |
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taylor
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966ec358e9
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fix bogus ml_printf strings
use ml_string over ml_printf where possible
remove newlines from ml_* calls, since it gets added already
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2008-10-23 13:26:35 +00:00 |
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taylor
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19c1520dba
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final part of the fighter beam fix; freaky as it is, it actually managed to not break anything :D (Mantis #1795)
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2008-10-23 13:00:21 +00:00 |
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taylor
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15dbb9e8b4
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basic fixing for cmeasure handling over the network, not 100% without packet breaking though (Mantis #1098)
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2008-10-23 04:47:41 +00:00 |
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taylor
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e44de24957
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fix for fighter beams in multi (Mantis #1795)
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2008-10-14 16:57:23 +00:00 |
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karajorma
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455180fa4a
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Fix Mantis 1088 (Extra call to ai_do_objects_docked_stuff() )
Remove the banks_fired Assert. WMC is correct. We don't need it anyway.
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2008-09-10 11:24:00 +00:00 |
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karajorma
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3b6e62805f
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Fix Mantis 1545 & 1754 (Order SEXP doesn't work with wings or destroy subsystems properly)
Add the Query-Orders SEXP
Deprecate the Order SEXP
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2008-08-31 21:04:44 +00:00 |
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WMCoolmon
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b4b2f7d54f
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Fix for mantis 0001211
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2008-08-30 11:04:12 +00:00 |
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