Commit Graph
4 Commits
Author SHA1 Message Date
Valathil 9cf3151ef4 Fix for Mantis 2743: Strip down 16 Bit files to 8 Bit by adding PNG_TRANSFORM_STRIP_16 to png_read_png 2012-12-04 17:19:05 +00:00
Zacam 1e7caaccda Update:
libpng now at 1.5.2 (with update to pngutils)
zlib now at 1.2.5
(Files are in "LF" instead of "CRLF" this time around.)
MSVC6-2010 and XCode project updates included.
2011-07-17 05:46:14 +00:00
Zacam d50cb3841c Commit of PNG Data fix as suggested and supplied by Armchair Commander and marvn.
(Read: http://www.hard-light.net/forums/index.php?topic=68405.0)
2010-06-17 19:46:46 +00:00
Zacam 7096cd3d11 From Antipodes #5: PNG File Format support.
Adds PNG to Maps (should only be used for Nameplates), Interface, Effects, HUD (still needs HUD Rewrite to implement), Player/Squad Images, Multi Players, Multi Cache, CB Anims and Intel Anims.
LIBPNG: Version 1.2.42, current and highest usable version (MAX_VERSION), Linux can use any 1.2.2x-1.2.42, but should NOT use 1.4.0 under any platform for ANY reason (will require rewriting pngutils)
ZLIB: Version 1.2.3.
2010-02-06 02:35:41 +00:00