Zacam
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da8f806a10
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Trunk Sync r7680
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2011-09-08 11:33:58 +00:00 |
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The_E
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b725ff7e21
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trunk sync r7657
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2011-09-06 21:22:39 +00:00 |
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The_E
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d8a728d5f1
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Trunk sync r7593
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2011-08-30 18:17:09 +00:00 |
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Zacam
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037a418a62
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Trunk Sync r7483
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2011-08-18 20:22:52 +00:00 |
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Zacam
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78e2500d9e
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Some additional PVS-Studio fixes as placed in the thread on Aug 10th:
http://www.hard-light.net/forums/index.php?topic=77590.msg1538811#msg1538811
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2011-08-14 14:08:09 +00:00 |
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The_E
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1159c2111c
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Trunk sync r7391
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2011-07-30 21:49:42 +00:00 |
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Zacam
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80e9420172
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Trunk Sync - r7235
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2011-06-07 02:33:03 +00:00 |
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Zacam
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00741a4206
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Trunk 7190 - Fix BSG warp effect shockwave
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2011-05-19 10:49:41 +00:00 |
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The_E
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2f3f8abb4b
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Trunk sync r7133
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2011-04-17 18:18:36 +00:00 |
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The_E
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58464ff04c
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Trunk sync r7080
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2011-03-20 18:15:11 +00:00 |
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The_E
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400383f901
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Removing the nonfunctional demo code, part 2
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2011-02-13 20:42:20 +00:00 |
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Zacam
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a5400e8e86
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Trunk Sync - r6975
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2011-01-25 16:49:43 +00:00 |
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The_E
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f05fcfade1
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Trunk synk r6876
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2010-12-22 14:48:44 +00:00 |
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Zacam
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a50f6a7a10
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The E cleaned house on a slew of unused #IFDEFs, such as FS2_DEMO, MULTIPLAYER_BETA, OEM_BUILD, commented out code, etc.
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2010-12-13 02:44:27 +00:00 |
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Zacam
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5357113acd
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Trunk Sync - r6774
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2010-11-24 02:59:12 +00:00 |
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Zacam
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fc0d8b53c8
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Trunk Sync - r6760
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2010-11-21 20:29:01 +00:00 |
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Zacam
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a40d0abf52
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Trunk Sync - r6581.
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2010-10-08 23:10:53 +00:00 |
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Zacam
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585281635d
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Trunk Sync - r4290
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2010-09-22 22:39:29 +00:00 |
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Zacam
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3bebbbbcd0
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Trunk Sync r6269. I hope this works. This is supposed to be a Trunk overlay merge into Antipodes, which should mean that Antipodes is now a copy of Trunk in all respects.
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2010-06-29 22:09:34 +00:00 |
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Zacam
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7a399e1db3
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Trunk Sync - r5931. Updated build output filenames to 6, MSVC 6 project also outputs _ant (instead of _trunk) so as not to over-write Trunk build compiles.
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2010-02-22 21:37:43 +00:00 |
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Zacam
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c6c23bbd00
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Trunk Sync - r5888
Special notes: MSVC_6_Release was corrected by hand, but none of the changes made to MSVC_6 were carried over.
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2010-02-06 02:27:21 +00:00 |
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Zacam
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ba66cee720
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Trunk Sync - r5825
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2010-01-17 23:13:55 +00:00 |
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Flaming_Sword
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849506485f
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Trunk sync to 5771
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2010-01-05 10:13:32 +00:00 |
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portej05
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31e620931e
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Trunk Sync
|
2009-12-14 13:34:13 +00:00 |
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Flaming_Sword
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2ccdcbc0fe
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Trunk sync
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2009-11-19 12:14:17 +00:00 |
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portej05
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d1a1f39974
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Trunk Sync
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2009-11-03 08:21:16 +00:00 |
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portej05
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763dc6f25c
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Trunk sync after Antipodes #3
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2009-09-26 05:54:19 +00:00 |
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portej05
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d8b132d846
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Antipodes3 from Flaming_Sword
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2009-09-12 16:03:52 +00:00 |
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portej05
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302f615cff
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Trunk sync
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2009-08-03 16:15:44 +00:00 |
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portej05
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6a8d45c93d
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Replace most instances of std::vector with SCP_vector. Memory is now all run through vm_malloc and vm_free.
Watch it go up AND down in mission.
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2009-07-11 07:07:57 +00:00 |
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portej05
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719825f80d
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The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
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2009-06-20 08:08:20 +00:00 |
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karajorma
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8bdc2c1a9f
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Portej05's second set of preFAST fixes.
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2009-05-24 21:38:22 +00:00 |
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Wanderer
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943969aac1
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merge from wanderer branch - fix inconsistencies with subobj_name and name
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2009-05-21 08:19:51 +00:00 |
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Wanderer
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ea1cc6ca27
|
quick jury rigging to prevent stream of null vec warnings caused by r5261
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2009-05-19 16:53:05 +00:00 |
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karajorma
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3ac6b9aa80
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WMC's shipFX changes. Some other minor fixes.
|
2009-05-16 18:01:08 +00:00 |
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chief1983
|
4f18bbd624
|
Nobody here but us chickens (really I don't think anyone uses this but FotG)
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2009-05-01 16:14:32 +00:00 |
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Goober5000
|
6e4021888d
|
add apostrophes to contractions, lol
|
2009-04-10 07:49:12 +00:00 |
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taylor
|
262c3178e9
|
more if-statement fixing
fix the fix so that it's actually fixed (re: Mantis #1676)
|
2008-10-24 09:03:46 +00:00 |
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phreak
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c3e32613d7
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Fix for Mantis #1767: Fix invisible ships upon knossos warpin
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2008-09-25 03:45:57 +00:00 |
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phreak
|
0f13bcee06
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Fix for Mantis #1562: Lens flares visible if sun behind asteroids.
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2008-09-15 01:51:20 +00:00 |
|
WMCoolmon
|
3f02f79b3d
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New camera code, warp code updates, debris attributes, fix large numbers of ships being created at the same time, delta bank.
|
2008-08-30 10:45:41 +00:00 |
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WMCoolmon
|
3a54776c6b
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ATTN: Swifty - Mantis #0001707. Update to fix what looks like basic math error on my part.
|
2008-08-07 01:35:17 +00:00 |
|
Swifty
|
14c7b2c4c8
|
Mantis 1707: fix for FTL warp effect going out of bounds.
|
2008-07-08 16:17:49 +00:00 |
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phreak
|
5b45bf9029
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Fix for mantis #1691: Ships disappear at stage 2 of knossos warpout.
|
2008-06-15 21:02:18 +00:00 |
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phreak
|
db2e91478b
|
Shoudln't forgetting a return statement be an error and not a warning?
|
2008-06-10 01:13:48 +00:00 |
|
phreak
|
90238d4e69
|
Mantis #1676 - Prevent particles from appearing during warpout and the particle emitter is beyond the clip plane.
|
2008-06-09 22:27:21 +00:00 |
|
Swifty
|
464fd54392
|
Modified fireball handling; ship class or type specific explosions.
|
2008-05-29 03:26:23 +00:00 |
|
taylor
|
88693b7388
|
fix various compiler warnings
|
2008-03-29 06:30:20 +00:00 |
|
Goober5000
|
21b1682f13
|
apply WMC's patches for MSVC 6
|
2008-03-22 01:39:18 +00:00 |
|
WMCoolmon
|
c428e9925b
|
New warp code. See thread on the internal for details.
|
2008-03-15 09:24:57 +00:00 |
|