taylor
c11ae3ff36
make loading screen shader a bit taller
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add i.o to credits for Linux and OSX code
add libjpeg and ogg stuff to credits for license compliance
replace an Int3() with a debug message in the hud code
2005-02-14 23:54:11 +00:00
taylor
a2232be0c7
merge with Linux/OSX tree - p0204
2005-02-04 10:12:33 +00:00
Goober5000
be761d4fc1
nitpicked some boolean tests, and fixed two small bugs
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--Goober5000
2005-01-30 09:27:41 +00:00
argv
f52ec71693
Fixed compile errors due to several source files not having been updated to
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reference "Min/Max_draw_distance" instead of "MIN/MAX_DRAW_DISTANCE".
-- _argv[-1]
2005-01-29 09:19:45 +00:00
wmcoolmon
8e8a748da5
Added VM_TOPDOWN view; Added 2D mission mode, add 16384 to mission +Flags to use.
2005-01-16 22:39:10 +00:00
wmcoolmon
42c5d6978d
Sound quality in Freespace 2 is now controlled by SoundSampleBits, and SoundSampleRate. Also, some sounds will use hardware rather than software buffers if available.
2005-01-08 10:00:59 +00:00
wmcoolmon
b3ceda2d70
NEW_HUD stuff, turned off this time. :) It's in a state of disrepair at the moment, doesn't show anything.
2005-01-01 07:18:48 +00:00
wmcoolmon
a756e220ad
Sync to current NEW_HUD code
2004-12-25 09:28:41 +00:00
wmcoolmon
76b9870a68
Fix to modular tables workaround with Fs2NetD
2004-12-25 09:25:41 +00:00
taylor
bfb64d9f8a
dymanic allocation of Personas
2004-12-10 17:21:00 +00:00
taylor
0d1d27627f
make OGL use same gamma reg setting as D3D since it's the same ramp
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have OGL respect the -no_set_gamma cmdline option
reset gamma to default on OGL exit to make sure the desktop doesn't stay wrong
2004-12-02 11:18:15 +00:00
taylor
efbccb39e4
couple of LAN game vs. FS2NetD fixes
2004-11-26 08:41:11 +00:00
taylor
61ad202f69
bump COUNT_ESTIMATE, reset time compression at the start of a mission, new pilot file support, add feature_disabled popup
2004-10-31 21:31:34 +00:00
Goober5000
7afc414357
fix0red some warnings
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--Goober5000
2004-08-23 07:48:09 +00:00
phreak
fa031f9047
forgot to commit orb change
2004-08-05 02:15:27 +00:00
Goober5000
751d13997a
updated launcher link
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--Goober5000
2004-07-26 21:19:05 +00:00
Kazan
864e1b5922
remove MCD complete
2004-07-26 20:47:56 +00:00
Kazan
ab6b7db850
Autopilot system completed -- i am dropping plans for GUI nav map
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All builds should have ENABLE_AUTO_PILOT defined from now on (.dsp's i am committing reflect this) the system will only be noticed if the mission designer brings it online by defining a nav point
Fixed FPS counter during time compression
2004-07-26 17:54:05 +00:00
Kazan
ca8d5ac051
nothing major
2004-07-18 04:07:26 +00:00
taylor
e574e9f732
various OGL and memory leak fixes
2004-07-17 18:46:09 +00:00
Kazan
428b3dcbc9
MCD - define _MCD_CHECK to use memory tracking
2004-07-12 16:33:09 +00:00
Kazan
c2882fef09
removed a couple pointless useless messages from the debug console
2004-07-12 03:19:17 +00:00
bobboau
a3422b4d01
added the working decal code
2004-07-11 03:22:54 +00:00
wmcoolmon
f9e86561cf
Moved set_current_hud, as well as added a conditional to hud_positions_it; it shouldn't and won't be executed on a standalone server.
2004-07-08 22:08:21 +00:00
Kazan
f90f1a4ad0
working on autonav
2004-07-01 16:38:19 +00:00
phreak
8830b8d266
function pointer radar update.
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will enable us to make different radar styles that we can switch between
2004-07-01 02:07:54 +00:00
bobboau
2798d7d62b
implemented index buffered background bitmaps,
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OGL people you realy should get this implemented
2004-07-01 01:12:33 +00:00
wmcoolmon
b1ab3f347f
Nonworking OGG support for sound (not music) added, disabled load-only-used-weapons code, modification to sound system registry code.
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OGG code has been commented out, so you don't need the SDK yet.
2004-06-22 23:14:10 +00:00
randomtiger
1b84850bdd
Changed startup code to catch D3D9 request from launcher.
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No actual startup code has been implemented.
2004-06-19 12:45:47 +00:00
wmcoolmon
ed78b00a8d
Only used weapons paged in instead of all, fixed music box in FRED, sound quality settable with SoundSampleRate and SoundSampleBits registry values
2004-06-18 04:59:55 +00:00
wmcoolmon
d816460ccc
Final draft of the HUD parsing system structure. May change how individual coord positions are specified in the TBL. -C
2004-05-30 08:04:49 +00:00
wmcoolmon
27efe27525
Made HUD.tbl obsolete. Info is now taken directly from $Shield_icon in ships.tbl
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Now this table can be used for something more useful...say, hud gauge positions?
2004-05-27 00:49:26 +00:00
Kazan
f3b70b0f56
Abandon strdup() usage for mod list processing - it was acting odd and causing crashing on free()
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Fix condition where alt_tab_pause() would flipout and trigger failed assert if game minimizes during startup (like it does a lot during debug)
Nav Point / Auto Pilot code (All disabled via #ifdefs)
2004-05-03 21:22:23 +00:00
taylor
aca865f8ff
add NULL check to game_hacked_data() to prevent crash
2004-04-27 20:41:58 +00:00
Kazan
d9b1a41cff
-no_fps_capping
2004-04-26 18:23:48 +00:00
taylor
d74ea38f24
don't preload every sound (fixes some slowdowns), snd_preload option support
2004-04-26 00:25:08 +00:00
taylor
316e357f56
let language reg setting override auto detection
2004-04-14 23:17:26 +00:00
righteous1
a56ee4b6a2
Backing out mainhall audio fix attempt.
2004-04-08 05:00:13 +00:00
righteous1
59c2fab09d
Updated to add alt_tab_pause() function to draw pause screen and discontinue sounds when the game is minimized. -R1
2004-04-07 03:31:53 +00:00
taylor
87c33ceff4
handle movie file extensions better
2004-03-30 08:30:38 +00:00
taylor
780c43a94e
runtime language selection, mantis:0000133
2004-03-28 17:49:55 +00:00
randomtiger
f188726bb6
Added base for a general dynamic batching solution.
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Fixed NO_DSHOW_CODE code path bug.
2004-03-20 14:47:14 +00:00
randomtiger
0b76780762
New command line parameter: -d3d_lesstmem causes D3D to bypass V's secondry texture system.
2004-03-19 14:51:55 +00:00
randomtiger
4b4cdb941b
Added new launcher flag construction code.
2004-03-16 18:37:02 +00:00
phreak
44cc3e4712
fugly hack to get skyboxes working in HT&L. please port stars_draw() to use HT&L
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so this hack can be removed
2004-03-08 22:16:32 +00:00
Kazan
d1be81e41b
Lobby GUI screen restored
2004-03-08 22:02:39 +00:00
randomtiger
04a8944fb2
Added complete stub system to replace software.
2004-03-08 18:36:21 +00:00
Kazan
8cb52a463f
[Incomplete] Readd of Software renderer so Standalone server works
2004-03-07 23:07:20 +00:00
Kazan
df040bed16
Fixed mission validation (was returning false positives)
2004-03-05 21:19:39 +00:00
Goober5000
7ef2ab2e39
Uber pass at reducing #includes
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--Goober5000
2004-03-05 09:02:13 +00:00