taylor
a0fc8f1932
add render option for no glowmaps
...
remove render option for fog (why was this even there??)
add tech model view for missiles with special tech models (will hopefully help spur some work towards fixing the currently broken models)
handle Z-buf issue that made the lab interface disappear when the transparent render option was ticked
2006-08-20 00:47:10 +00:00
taylor
550aea61bc
hopefully this should get missile viewing working decently again
2006-07-08 11:30:13 +00:00
taylor
f6c652e458
add a render option to make the model not spin around, easier to work with in some cases, and better screenshots
2006-07-06 21:59:34 +00:00
taylor
dc422b24a6
minor cleanup and a couple extra error checks
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get rid of some wasteful math from the gr_set_proj_matrix() calls
2006-05-13 07:09:25 +00:00
Goober5000
67e8f94a93
proper capitalization according to Volition
2006-04-20 06:32:30 +00:00
taylor
3228a365bb
use HTL wireframe view if in HTL mode
2006-01-18 16:17:33 +00:00
wmcoolmon
0b858ba513
Codebase commit, most notably including objecttypes.tbl
2005-12-29 08:08:42 +00:00
wmcoolmon
6e639560f3
Post-final commit
2005-12-04 19:12:53 +00:00
wmcoolmon
2a9c1bfd0f
no message
2005-11-27 23:54:13 +00:00
wmcoolmon
c9b872df9f
Codebase commit - nebula.tbl, scripting, new dinky explosion/shockwave stuff, moving muzzle flashes
2005-10-30 06:45:00 +00:00
wmcoolmon
95bf16615a
Make weapons clip less
2005-10-17 01:54:15 +00:00
wmcoolmon
a9e8dc0665
Weapon models now shown in lab
2005-10-17 01:51:01 +00:00
wmcoolmon
a6e283db70
Added warpin/warpout speed values to the lab
2005-10-09 09:18:10 +00:00
wmcoolmon
0beedfa677
Extendable modular tables (XMTs); added weapon dialogs to the Lab
2005-10-09 00:43:09 +00:00
Goober5000
f7b61e5666
and again
...
--Goober5000
2005-09-25 07:27:33 +00:00
Goober5000
b56688e720
try to fix the headers
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--Goober5000
2005-09-25 07:26:05 +00:00
Goober5000
b23de6a2e2
hopefully complete species upgrade
...
--Goober5000
2005-09-25 05:13:07 +00:00
Goober5000
a2a5b2e952
another species overhaul
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--Goober5000
2005-09-24 07:07:17 +00:00
wmcoolmon
478543cd73
Changed $Hull Repair Rate and $Subsystem Repair Rate to be percentages,
...
as well as making them accept all values between -1 and 1
2005-07-21 07:53:14 +00:00
taylor
0270ac2c0b
compiler warning fixes
2005-07-02 19:33:18 +00:00
taylor
b4cf700de6
arch and GCC4 compatibility
2005-06-20 04:09:46 +00:00
wmcoolmon
994f25cdf0
Change to GUI_system; this will probably break the lab, but is necessary for things to compile properly.
2005-05-08 20:27:51 +00:00
wmcoolmon
68ded37681
Windows have minimum size according to caption; made lab use another tree level so all ships can be seen
2005-04-25 00:24:34 +00:00
wmcoolmon
131bac2b53
Minor updates to the GUI, and added some code that will (hopefully) resize HUD images in nonstandard resolutions. I couldn't test it; got an out of memory error.
2005-04-22 00:34:55 +00:00
wmcoolmon
d950a6d8da
Fixed the lab; Made the storybook look less grotesque without skins.
2005-04-16 08:13:34 +00:00
taylor
586190fb8e
s/vector/vec3d/g, better support for different compilers (Jens Granseuer)
2005-04-05 05:53:25 +00:00
Goober5000
2dfa5cdd45
clarified max hull/shield strength names and added ship guardian thresholds
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--Goober5000
2005-03-27 12:28:35 +00:00
wmcoolmon
fbf776164b
Big, massive, codebase commit. I have not removed the old ai files as the ones I uploaded aren't up-to-date (But should work with the rest of the codebase)
2005-03-25 06:57:38 +00:00
taylor
119a28190f
change min/max to MIN/MAX to fix GCC problems
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add lab stuff to Makefile
build unbreakage for everything that's not MSVC++ 6
lots of warning fixes
fix OpenGL rendering problem with ship insignias
no Warnings() in non-debug mode for Linux (like Windows)
some campaign savefile fixage to stop reverting everyones data
2005-03-10 08:00:18 +00:00
wmcoolmon
e27299e03b
Switched out model_unload with model_page_out_textures, as it was causing crashes in release mode.
2005-03-06 08:30:22 +00:00
wmcoolmon
20c60b021f
Merge of WMC's codebase. "Features and bugs, making Goober say "Grr!", as release would be stalled now for two months for sure"
2005-03-03 06:05:32 +00:00