wmcoolmon
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a2a76d68c7
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Campaign scripting functions
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2006-01-14 01:12:35 +00:00 |
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taylor
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4a3a186273
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move SDL autoconf checks up so we get the defines earlier
fix some Lua build problems on Linux (enabled by default now, but with configure option)
newline fixage
comment fixage
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2006-01-13 14:19:34 +00:00 |
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wmcoolmon
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f13027481c
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More scripting stuff
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2006-01-13 04:46:17 +00:00 |
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wmcoolmon
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746b0724b9
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Even more scripting stuff.
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2006-01-12 17:42:56 +00:00 |
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wmcoolmon
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59f4b02108
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Fix bug with float return; update scripting.html format
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2006-01-11 22:09:41 +00:00 |
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wmcoolmon
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26c50c18cb
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More scripting functions, various scripting enhancements
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2006-01-11 21:24:37 +00:00 |
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wmcoolmon
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f8afaf5a62
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Added script_lua_callback
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2005-12-14 20:31:18 +00:00 |
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wmcoolmon
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15b30e3177
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Final commit of codebase
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2005-12-04 19:07:49 +00:00 |
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wmcoolmon
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4c50d3de10
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no message
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2005-11-27 23:54:13 +00:00 |
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wmcoolmon
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7cd75811db
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More warnings instead of Int3s/Asserts, better Lua scripting, weapons_expl.tbl is no longer needed nor read, added "$Disarmed ImpactSnd:", fire-beam fix
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2005-11-08 01:04:02 +00:00 |
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wmcoolmon
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b3d4879346
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Support for using Lua files for hooks
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2005-11-05 05:13:05 +00:00 |
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wmcoolmon
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0118ff2b47
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Support for passing C pointers w/ LUA
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2005-10-31 08:57:40 +00:00 |
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wmcoolmon
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f840b9aac1
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Support for custom operators in Lua
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2005-10-31 06:37:17 +00:00 |
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wmcoolmon
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78fab0c331
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Codebase commit - nebula.tbl, scripting, new dinky explosion/shockwave stuff, moving muzzle flashes
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2005-10-30 06:45:00 +00:00 |
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