Goober5000
db7ad1acbc
AHA... squashed another bug
...
--Goober5000
2005-01-26 05:44:10 +00:00
Goober5000
c616c51e41
clarified a bunch of sexp stuff and fixed a bug
...
--Goober5000
2005-01-18 00:14:37 +00:00
Goober5000
bce37fb042
hmm, rolled back one of my clarifications since it caused things to get messed up
...
--Goober5000
2005-01-13 03:33:07 +00:00
Goober5000
f431bc6313
forgot to remove a comment
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--Goober5000
2005-01-13 01:10:33 +00:00
Goober5000
ca13ce4ee5
fixed another nasty bug
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--Goober5000
2005-01-12 23:38:42 +00:00
Goober5000
099d2700d0
multiple ship docking :)
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don't tell anyone yet... check the SCP internal
--Goober500
2005-01-11 21:38:51 +00:00
Goober5000
0c48b587a1
allow different wing names than ABGDEZ
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--Goober5000
2004-12-14 14:46:13 +00:00
Kazan
864e1b5922
remove MCD complete
2004-07-26 20:47:56 +00:00
Kazan
257d7bef7a
-fred_no_warn has become -no_warn and applies to both fred and fs2
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added new ai directive (last commit) and disabled afterburners while performing AIM_WAYPOINTS or AIM_FLY_TO_SHIP
fixed player ship speed bug w/ player-use-ai, now stays in formation correctly and manages speed
made -radar_reduce ignore itself if no parameter is given (ignoring launcher bug)
2004-07-25 18:46:30 +00:00
Kazan
d00cd1bda7
i have absolutely nothing to say about that subject
2004-07-25 00:31:31 +00:00
Kazan
428b3dcbc9
MCD - define _MCD_CHECK to use memory tracking
2004-07-12 16:33:09 +00:00
Goober5000
7ef2ab2e39
Uber pass at reducing #includes
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--Goober5000
2004-03-05 09:02:13 +00:00
Goober5000
e8ae3106de
more player ai stuff
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--Goober5000
2004-02-04 09:21:36 +00:00
Goober5000
ffbbe7aff8
whew - I just went through all the code I ever added (or at least, that I could
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find that I commented with a Goober5000 tag) and added a bunch of Asserts
and error-checking
--Goober5000
2004-01-30 07:39:09 +00:00
Goober5000
401967dd9d
ubercommit - basically spelling and language fixes with some additional
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warnings disabled
--Goober5000
2003-11-11 02:15:47 +00:00
Goober5000
86d041d581
well, let's see here...
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* persistent variables
* rotating gun barrels
* positive/negative numbers fixed
* sexps to trigger whether the player is controlled by AI
* sexp for force a subspace jump
I think that's it :)
--Goober5000
2003-09-05 04:25:29 +00:00
Goober5000
31d970d8ee
fixed a bunch of bugs -- the support ship sexp, the "no-subspace-drive" flag,
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and departure into hangars should now all work properly
--Goober5000
2003-01-19 22:20:23 +00:00
Goober5000
512b21ee37
made "no-subspace-drive" applicable to all ships and fixed a really *STUPID*
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bug that made FRED keep crashing (missing comma, bleagh!)
--Goober5000
2003-01-18 23:25:39 +00:00
Goober5000
c9ea61c266
fixed bug I inadvertently introduced by modifying SIF_ flags with sexps rather
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than SF_ flags
--Goober5000
2003-01-18 09:25:42 +00:00
Goober5000
4587aa1d8d
added ai-chase-any-except sexp
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--Goober5000
2003-01-07 20:06:44 +00:00
Goober5000
f56a7e8b8d
implemented keep-safe-distance
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--Goober5000
2003-01-06 22:57:23 +00:00
penguin
0c503be8d1
The big include file move
2002-08-01 01:41:11 +00:00
penguin
8f92eebd34
Warpcore CVS sync
2002-06-03 04:10:40 +00:00
penguin
663b3471b9
Volition sources -- warpcore CVS import
2002-06-03 03:26:03 +00:00