Commit Graph
45 Commits
Author SHA1 Message Date
taylor cf9095ed6e the resolution checks needed to be based on the unscaled res since you would have to include correct sizes for every single resolution otherwise (fixes a bug noticed in WCS)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3577 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:42:35 +10:00
taylor 471b758539 fixes for stuff_string() bounds checking
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3549 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:42:34 +10:00
Goober5000 7e41877b7b proper capitalization according to Volition 2006-04-20 06:32:30 +00:00
Goober5000 a9642a2a86 more tweaks, plus clarification of checks for the existence of files
--Goober5000
2006-02-13 00:20:46 +00:00
wmcoolmon 246cfcfa65 Codebase commit, most notably including objecttypes.tbl 2005-12-29 08:08:42 +00:00
taylor 425c7b86b4 deal with cf_find_file_location() changes
add a central parse_modular_table() function which anything can use
fix up weapon_expl so that it can properly handle modular tables and LOD count changes
add support for for a fireball TBM (handled a little different than a normal TBM is since it only changes rather than adds)
2005-12-28 22:17:02 +00:00
taylor eddf28ad6e add the name of the modular table about to be parsed to the debug log
a missing weapon_expl table should just be a note in the debug log rather than a popup warning
2005-12-21 08:27:37 +00:00
taylor 4fd616b2c5 cleanup some debug log messages:
note that a nprintf() with "Warning" or "General" is basically the same thing as mprintf()
  make sure that OpenAL init failures always get to the debug log
2005-12-06 03:17:48 +00:00
wmcoolmon 7cd75811db More warnings instead of Int3s/Asserts, better Lua scripting, weapons_expl.tbl is no longer needed nor read, added "$Disarmed ImpactSnd:", fire-beam fix 2005-11-08 01:04:02 +00:00
taylor 02480d6485 fix issue where GR_640 based non-standard resolutions (ie. 800x600) would use GR_1024 screen coordinates/sizes 2005-10-28 14:47:16 +00:00
Goober5000 2e06e37264 parse fixage
--Goober5000
2005-09-29 04:26:09 +00:00
Goober5000 81784bfa63 hopefully complete species upgrade
--Goober5000
2005-09-25 05:13:07 +00:00
taylor 34ca40fc63 cleanup hudtargetbox rendering from that total hack job that had been done on it (fixes wireframe view as well)
more non-standard res fixing
 - I think everything should default to resize now (much easier than having to figure that crap out)
 - new mouse_get_pos_unscaled() function to return 1024x768/640x480 relative values so we don't have to do it later
 - lots of little cleanups which fix several strange offset/size problems
 - fix gr_resize/unsize_screen_pos() so that it won't wrap on int (took too long to track this down)
2005-07-18 03:44:01 +00:00
Goober5000 5c6738a534 fixed a bunch of "issues" caused by me with the species stuff
--Goober5000
2005-07-13 02:01:30 +00:00
Goober5000 76d05268fd improved species support and removed need for #define
--Goober5000
2005-07-13 00:44:24 +00:00
wmcoolmon 67ea4a92b7 Added fixes for custom gauges discussed in the recent thread 2005-07-09 03:02:07 +00:00
wmcoolmon f46f237468 stuff_byte to stuff_ubyte; does the same thing, but with a better name. 2005-04-28 01:36:09 +00:00
Goober5000 35a3b03a2e fix0red the CVS log
--Goober5000
2005-04-24 08:27:17 +00:00
wmcoolmon d1bc3701d2 *crosses fingers* 2005-04-08 20:03:59 +00:00
wmcoolmon 323bce86d8 RE-fixed stuff. Ogg support. Briefings. 2005-03-06 11:23:45 +00:00
wmcoolmon 3b2a13ae6a Some HUD work 2005-02-27 23:27:50 +00:00
taylor 2a8dd7547b make hudparse GCC 3.4 friendly (WMCoolmon way want to check this with tbl)
fix OSX compile problem
debug message in weapons_page_in() should have been real debug message
2005-02-14 23:59:23 +00:00
taylor b155e6ebd3 merge with Linux/OSX tree - p0204-3 2005-02-04 23:29:32 +00:00
phreak 961bc28b85 nude hud? was this some kind of freudian slip of a sort or what? 2005-01-12 00:18:00 +00:00
wmcoolmon 302628fcf1 Erg, always make sure CVS is completely up-to-date. 2005-01-01 19:37:05 +00:00
wmcoolmon b3ceda2d70 NEW_HUD stuff, turned off this time. :) It's in a state of disrepair at the moment, doesn't show anything. 2005-01-01 07:18:48 +00:00
wmcoolmon a6a8d4ddbe Fix to modular tables workaround with Fs2NetD + Sync to current NEW_HUD code 2004-12-25 09:27:41 +00:00
wmcoolmon 3bfe49a936 NEW_HUD compiles now. :) 2004-12-24 05:07:05 +00:00
wmcoolmon a28eaa0f30 Proposed HUD system stuffs - within NEW_HUD defines. 2004-12-23 23:30:45 +00:00
wmcoolmon 84242e23bc Quick fix to hudparse.cpp; If this causes any problems, roll it back and I'll take another look at it. 2004-12-22 09:09:38 +00:00
taylor 00105ca9be correct positions for default graphics with no table
compiler warning fix
2004-11-27 10:50:32 +00:00
Goober5000 3766a10e38 fixed a few warnings
--Goober5000
2004-09-05 19:23:24 +00:00
Kazan 864e1b5922 remove MCD complete 2004-07-26 20:47:56 +00:00
taylor 46f274f38d add CF_SORT_REVERSE to real sort routine, makes CF_SORT_TIME work again 2004-07-17 09:26:00 +00:00
Kazan 428b3dcbc9 MCD - define _MCD_CHECK to use memory tracking 2004-07-12 16:33:09 +00:00
wmcoolmon 65a0ca7eec Displayed escorts now settable up to MAX_COMPLETE_ESCORT_LIST via "$Max Escort Ships:" in hud_gauges.tbl
Escort list is now hud_gauges.tbl compatible.
2004-06-26 03:19:53 +00:00
wmcoolmon ed78b00a8d Only used weapons paged in instead of all, fixed music box in FRED, sound quality settable with SoundSampleRate and SoundSampleBits registry values 2004-06-18 04:59:55 +00:00
wmcoolmon 0835b58f68 Fix0red the current target's hud info appearing in the corner of the screen. 2004-06-08 01:12:58 +00:00
wmcoolmon ee590ea3a9 Added +Color: option for custom gauges. 2004-06-08 00:35:43 +00:00
wmcoolmon d9bdcaa848 More HUD update stuff. Coordinates are now floats, addparent is now obsolete. 2004-06-05 23:31:12 +00:00
wmcoolmon c6200d568c Lotsa stuff. Custom gauges w/ ANIs support added, SEXPs to set gauge text, gauge image frames, and gauge coords. These SEXPs and toggle-hud reside in the Hud/change category. 2004-06-01 07:31:57 +00:00
wmcoolmon f96860d4fd Custom HUD support, better loading, etc etc. 2004-05-31 08:32:25 +00:00
wmcoolmon d816460ccc Final draft of the HUD parsing system structure. May change how individual coord positions are specified in the TBL. -C 2004-05-30 08:04:49 +00:00
wmcoolmon 9bab07b0c9 First bugfix in this!: Don't want Freespace exiting if it can't load a hud_gauge file. 2004-05-29 04:09:04 +00:00
wmcoolmon 3e436b6df6 Added HUD gauges placement table, "hud_gauges.tbl" or "*-hdg.tbm" table module 2004-05-29 03:02:53 +00:00