phreak
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d9ef57bbdd
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added a control config option for the wireframe hud targetbox i enabled ages ago
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2004-04-06 03:09:53 +00:00 |
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Goober5000
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401967dd9d
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ubercommit - basically spelling and language fixes with some additional
warnings disabled
--Goober5000
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2003-11-11 02:15:47 +00:00 |
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bobboau
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c4c099ac0b
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inital commit, trying to get most of my stuff into FSO, there should be most of my fighter beam, beam rendering, beam sheild hit, ABtrails, and ssm stuff. one thing you should be happy to know is the beam texture tileing is now set in the beam section section of the weapon table entry
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2002-10-19 19:29:29 +00:00 |
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randomtiger
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2ca7e10af9
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Added ability to remove HUD ingame on keypress shift O
So I've added a new key to the bind list and made use of already existing hud removal code.
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2002-10-17 20:40:51 +00:00 |
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penguin
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0c503be8d1
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The big include file move
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2002-08-01 01:41:11 +00:00 |
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penguin
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8f92eebd34
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Warpcore CVS sync
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2002-06-03 04:10:40 +00:00 |
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penguin
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663b3471b9
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Volition sources -- warpcore CVS import
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2002-06-03 03:26:03 +00:00 |
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