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mirror of https://github.com/scp-fs2open/fs2open.github.com.git synced 2026-11-10 17:46:53 -10:00
Code Issues Packages Projects Releases 1 Wiki Activity
947 Commits 63 Branches 1,530 Tags
b32e508cd0aebf52dcbfd97bb79b242de86ab80e
Commit Graph
7 Commits
Author SHA1 Message Date
phreak d9ef57bbdd added a control config option for the wireframe hud targetbox i enabled ages ago 2004-04-06 03:09:53 +00:00
Goober5000 401967dd9d ubercommit - basically spelling and language fixes with some additional
warnings disabled
--Goober5000
2003-11-11 02:15:47 +00:00
bobboau c4c099ac0b inital commit, trying to get most of my stuff into FSO, there should be most of my fighter beam, beam rendering, beam sheild hit, ABtrails, and ssm stuff. one thing you should be happy to know is the beam texture tileing is now set in the beam section section of the weapon table entry 2002-10-19 19:29:29 +00:00
randomtiger 2ca7e10af9 Added ability to remove HUD ingame on keypress shift O
So I've added a new key to the bind list and made use of already existing hud removal code.
2002-10-17 20:40:51 +00:00
penguin 0c503be8d1 The big include file move 2002-08-01 01:41:11 +00:00
penguin 8f92eebd34 Warpcore CVS sync 2002-06-03 04:10:40 +00:00
penguin 663b3471b9 Volition sources -- warpcore CVS import 2002-06-03 03:26:03 +00:00
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