Goober5000
7c26c19671
add numDocked and isDocked
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Two useful script functions.
2022-11-06 16:19:45 -05:00
Asteroth
2777e45a95
Add isMultipart and getModelFlag functions on subsystems ( #4846 )
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* add `getModelFlag` function
* add ismultipartturret function
* fix
* fix link
2022-11-06 23:59:54 +09:00
Asteroth
924013b521
add burst shots and delay to scripts ( #4847 )
2022-11-06 23:59:34 +09:00
Asteroth
18d3c01576
Allow overriding gvec in fireWeapon on subsystems ( #4852 )
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* allow for overriding of gvec
* update docs
* fix docs
2022-11-05 14:13:01 -04:00
BMagnu
d85c1431a4
libRocket Texture Passthrough ( #4822 )
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* Properly handle lua texture refcounting
* Add linkTexture ui method
* Incorporate feedback
2022-11-02 18:25:22 +09:00
Goober5000
5f54188e5b
add a few scripting dock functions ( #4839 )
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* add a few scripting dock functions
Add setDocked, setUndocked, and jettison.
* address feedback
2022-11-01 21:45:49 +09:00
Asteroth
a29378d245
Clearable Ship/Subsystem Targets via script ( #4842 )
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* make sure Targets can be cleared with `nil`
* move `set_targeted_subsys` calls
2022-11-01 21:43:26 +09:00
Goober5000
11b37bbeae
Merge pull request #4787 from Goober5000/createdebris
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create debris using script functions
2022-10-21 23:24:47 -04:00
MjnMixael
c63ce5de8c
Allow writing to player mission specific stats ( #4801 )
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* Allow writing to player mission specific stats
* Documentation
* return false
2022-10-21 20:25:35 +09:00
Goober5000
77179dc183
add mn.createDebris
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This is a new Lua API function that allows creation of arbitrary debris pieces, whether chunks of a ship's hull or shards of shrapnel. All of the parameters are optional, and a wide variety of situations are possible ranging from vaporized bits to static chunks to chunks propelled by an explosion.
2022-10-19 14:22:10 -04:00
MjnMixael
50cd91bd86
Damage, swarm, corkscrew info virtvars ( #4798 )
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* Add access to damage type, swarm, and corkscrew data
* Also return if the weapons have the appropriate flags
* Return nil for invalid handle and clarify documentation
2022-10-19 21:51:22 +09:00
Asteroth
4c6f043274
Add a bunch of movement stats to ship class script api ( #4797 )
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* add a bunch of script physics values
* fix
* small doc fix (its just called "damp" barely worth mentioning)
2022-10-18 20:54:30 -04:00
Fabian Woltermann
9e56ba43a5
Merge pull request #4783 from MjnMixael/render_no_lighting
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Allow option to choose to render with no lighting
2022-10-17 19:30:40 +02:00
mjn-mixael
32b059ae07
fix documentation
2022-10-17 08:09:26 -05:00
mjn-mixael
1af0a1082b
int to bool
2022-10-17 08:04:02 -05:00
MjnMixael
09a307b17d
Virtvar to access the energy a weapon consumes ( #4784 )
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* Virtvar to access the energy a weapon consumes
* quick fix
2022-10-15 09:54:44 -04:00
mjn-mixael
7a5a54d009
Allow option to choose to render with no lighting
2022-10-14 09:00:35 -05:00
Goober5000
da7228cedb
model.Submodels fix
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Guard against the indexer being invalid, e.g. if the model isn't loaded yet.
2022-10-14 02:07:35 -04:00
MjnMixael
d323421817
Use a local int for model storage in renderTechModel ( #4779 )
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* Use a local int for model storage here
* null -> nullptr
2022-10-13 17:06:03 +00:00
Goober5000
e95d214143
Merge pull request #4756 from Goober5000/ship_entry_and_related
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Add Lua API for ship registry
2022-10-11 19:24:54 -04:00
Goober5000
3850acdd23
documentation updates
2022-10-10 22:45:14 -04:00
MjnMixael
bc6282b34b
These were reversed ( #4770 )
2022-10-10 17:48:47 +09:00
Goober5000
663474516f
Merge pull request #4752 from Goober5000/arrival_departure_info
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add arrival and departure info for wings, ships, and parse objects
2022-10-07 12:26:59 -04:00
Goober5000
a47b2440d3
add ship registry
2022-10-06 20:43:09 -04:00
Goober5000
7d6f261221
add getWing() to parse_object
2022-10-06 20:43:09 -04:00
Goober5000
473521f5ed
Merge pull request #4759 from Goober5000/wing_flags
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add wing flags
2022-10-06 18:58:00 -04:00
Goober5000
6ce8963e13
Merge pull request #4757 from Goober5000/animated_effects_to_timestamp
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make animated ship effects use the new timestamps
2022-10-05 16:39:08 -04:00
Goober5000
364741ef8f
additional flag error checking
2022-10-05 11:40:54 -04:00
Goober5000
8694c042f7
add wing flags
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Add setFlag and getFlag for wings, just like for ships and parse objects
2022-10-04 23:59:30 -04:00
Goober5000
3f86fbc7ad
removeSoundByIndex should be 1-based
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Looks like no mods use this script method, so this change should be safe.
2022-10-04 23:40:10 -04:00
Goober5000
afeca7cc8f
add the same for ships and parse objects
2022-10-04 21:45:56 -04:00
Goober5000
f0542553d6
make animated ship effects use the new timestamps
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In addition to type-safety, this now adjusts ship effects properly for time compression and pausing.
2022-10-04 21:42:47 -04:00
Goober5000
cfefaef385
add arrival and departure info for wings
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Virtual variables corresponding to the same fields as in `set-arrival-info` and `set-departure-info`. Plus more variables. Some refactoring as well.
2022-10-04 20:59:52 -04:00
Goober5000
90638ce534
Merge pull request #4751 from Goober5000/ship_arrival_script_functions
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Ship/Wing arrival script functions
2022-10-04 20:56:30 -04:00
MjnMixael
36b0fa046b
Move rendering of the 3d overhead to it's own method and create an api ( #4749 )
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* Move rendering of the overhead model to it's own method and create an API to call it.
* fix typos
2022-10-05 02:52:38 +09:00
Goober5000
c1d687f560
prevent redundant arrivals and return whether ships were created
2022-10-03 19:41:26 -04:00
Goober5000
61ceeff893
and also for wings
2022-10-03 19:36:27 -04:00
Goober5000
ae3bbd2959
make a parse object arrive
2022-10-03 19:36:27 -04:00
Goober5000
0702a38e1c
Merge pull request #4750 from Goober5000/lua_mission_music_scores
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add getMusicScore and setMusicScore
2022-10-03 19:09:56 -04:00
Goober5000
064d3a7549
add getMusicScore and setMusicScore
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Two new Lua API methods, plus some minor refactoring.
2022-10-03 17:14:33 -04:00
MjnMixael
d902c7612b
Api to render the 3d selection effect ( #4737 )
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* Api to render the 3d selection effect
* Missing include
* documentation
* error message for effect type
* documentation
2022-10-03 08:25:15 +09:00
Goober5000
f14acf9fc1
Merge pull request #4744 from Goober5000/lua_cap_waypoint_speed
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add WaypointSpeedCap
2022-10-02 16:54:52 -04:00
MjnMixael
419c56d012
check if weapon is required by current mission ( #4731 )
2022-10-02 20:23:36 +09:00
Goober5000
20653ece8e
add WaypointSpeedCap
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As requested by FotG
2022-10-02 00:13:50 -04:00
MjnMixael
f5c83fbb40
primary -> secondary ( #4740 )
2022-10-01 08:44:55 -04:00
MjnMixael
7819d8262d
Only check for greater than, not equal to ( #4734 )
2022-10-01 08:43:20 -04:00
MjnMixael
1edf63c617
take userdata and return int ( #4736 )
2022-10-01 08:43:13 -04:00
MjnMixael
4d620bb3c7
API for checking and setting if a slot is filled or empty ( #4729 )
2022-09-30 16:45:06 +09:00
MjnMixael
35ee34b86a
isDisabled returns if the ship is used in the mission + some documentation fixes ( #4725 )
2022-09-29 16:19:05 +09:00
MjnMixael
2149a0e1ee
API access to the remaining ship class strings ( #4721 )
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* API access to the remaining ship class strings
* copy paste errors
* Actually return the string
2022-09-29 16:18:50 +09:00