The_E
bae585b910
...Aaaaand another Assert()->Assertion() to make modellers happy
2010-09-02 21:48:53 +00:00
The_E
e282c07427
And another int3() turned to something more useful
2010-09-02 21:25:54 +00:00
The_E
2bf6c518ac
A useless int3() turned into a useful Assertion()
2010-09-02 20:27:33 +00:00
The_E
ccd0401a02
More asserts turned to assertions.
2010-09-02 19:57:18 +00:00
The_E
314c4dfdc3
Removing game_load_palette(). It was useless and commented out anyway.
2010-09-02 07:47:09 +00:00
Goober5000
30feeae3d0
fix the passengers tag so that it works more like the cargo tag
2010-09-01 06:43:08 +00:00
Zacam
273be5d221
-timerbar now has the same message as -decals and is a disabled launcher command. Launcher will (or should) no longer list it as an available command and a msgbox will pop-up if in an existing command line anywhere.
2010-09-01 03:17:10 +00:00
The_E
8458f75d76
weapon_info::subtype is not a bitfield
2010-08-31 22:40:30 +00:00
chief1983
5b775e7a88
Fix Assertion on GCC to support 2 arguments, and revert hacked calls to their 2 argument state
2010-08-31 21:09:15 +00:00
chief1983
0fbcb2a2b6
Actually fix the Assertion instead of just disabling it.
2010-08-31 17:41:50 +00:00
The_E
2bfd50b5dc
Change assert to assertion. Also allowed usage of non-anis or effs as muzzleflashes.
2010-08-31 13:12:45 +00:00
The_E
ca37eeaf8e
Changing Assert() to Assertion() again.
2010-08-31 12:52:50 +00:00
The_E
c0fc384c8a
Change Assert() to Assertion() for better feedback to modders
2010-08-31 12:43:04 +00:00
The_E
a5c10c3ce9
Several minor touchups.
2010-08-31 12:42:39 +00:00
Goober5000
12e4d3713b
add +Tech title for ships.tbl
2010-08-29 06:07:22 +00:00
Goober5000
fa1f780227
fix compile errors
2010-08-29 04:51:15 +00:00
Goober5000
cc46e18d68
handle clearing alt-name too
2010-08-29 04:45:51 +00:00
Goober5000
6bd68fdeaf
add a #define
2010-08-29 04:30:21 +00:00
Goober5000
3445ce4cb8
FUBAR's change-callsign patch
2010-08-29 03:46:48 +00:00
The_E
9fbe036484
Ooops, slight typo
2010-08-26 23:42:04 +00:00
The_E
3397d3a21e
From FUBAR: Patch to redirect a warning popup to the log when in standalone mode.
2010-08-26 22:56:36 +00:00
The_E
ee27823042
Change Assert() to Assertion(), again to better explain why it fails.
2010-08-26 12:17:51 +00:00
The_E
3d3fbb3002
Fixes a crash when "Test Load Ship" was used with a ship that has turrets with rotation sounds defined.
2010-08-25 20:24:34 +00:00
The_E
17b4aeac33
Change Int3() to assertion for better explaining and stuff.
2010-08-22 12:59:01 +00:00
The_E
e5416e3506
Remove hardcoded piece of interface code in favour of something generated dynamically. Fixes issue with too many pilot names being displayed in the pilot select screen if a custom font is in use.
2010-08-21 20:19:48 +00:00
Sushi
f045a26eed
Updated random sidethrust ($Random Sidethrust Percent) to include strafing attacks vs big ships, as well as making it a bit more situational for fighter vs fighter.
2010-08-21 19:55:44 +00:00
The_E
a47698230b
Adding a bit of sanity checking here...
2010-08-21 16:22:57 +00:00
The_E
ffe6397e66
Fix issue reported by droid803 where non-player ships that have an afterburner need shield icons as well, causing debug warnings. Changed the check so that it only triggers on player ships.
2010-08-20 23:13:44 +00:00
The_E
a1ecfe158b
Adding the adjust-audio-volume sexp.
2010-08-19 19:45:28 +00:00
IssMneur
5dac806c8e
Adds support to Voice Acting Manager in FRED for putting the speaker's name into the generated file name.
...
Also makes the "Generate Filename" function set the modified flag for FRED if any file names get changed.
2010-08-17 23:52:20 +00:00
IssMneur
26ae5efb0f
Fixes mantis 2275: Improving remove-background-bitmap and remove-sun-bitmap so that they issue an Error if an invalid index is passed via the sexp.
2010-08-17 05:42:55 +00:00
IssMneur
ad9759d2fa
Clarify the help text for set-object-speed-x, set-object-speed-y, and set-object-speed-z
2010-08-17 05:37:38 +00:00
The_E
31b88687d0
And of course, I screwed it up a bit. Reading the documentation is A1 SUPAR.
2010-08-16 23:18:10 +00:00
The_E
0ac5a17102
Allow scripting to override turret AI target selection
2010-08-16 22:04:23 +00:00
The_E
bde583461f
Fix for assertion encountered with the warp-effect sexp. Also updated sexp help to indicate correct usage.
2010-08-11 13:08:51 +00:00
The_E
6032c0b463
Remove requirement for SM3. While this will not allow cards that are only capable of SM2 to use the standard shaders, now shaders can be written for them.
2010-08-10 18:41:12 +00:00
Sushi
b64303a19e
Support for allowing bombs to be destroyed by weapon blast and/or shockwaves. Weapon flags are "takes blast damage" and "takes shockwave damage"
2010-08-05 14:17:20 +00:00
chief1983
19319a4835
Whoops hangovers and VNC don't go well together, did not mean to commit this at all.
2010-08-04 19:38:29 +00:00
chief1983
f5e236e408
2010-08-04 19:33:54 +00:00
karajorma
47f157a9f7
Fix 4 more SEXPs for multiplayer.
2010-08-04 17:44:40 +00:00
Sushi
679430d654
Added to ships.tbl:
...
$Collision Physics:
+Bounce
+Both Small Bounce
+Friction
+Rotation Factor
2010-08-04 02:08:14 +00:00
taylor
25987a680d
various FS2NetD fixes:
...
- increase sleep time during reconnect
- better handling of disconnects from connection errors
- proper disconnect in case of login failure
- log stats request calls
- don't try to read stats from packet when there aren't any to read
- allow proper connection resetting with standalone
- change auto-reconnect timeout from 30 minutes to 5
- count server traffic among activity instead of just client traffic
- reduce uneccessary client->server traffic
2010-08-03 08:22:02 +00:00
taylor
e27d61bbae
fix debug message
2010-08-03 08:21:59 +00:00
Goober5000
b00b61ccd2
revert using motion debris in asteroid fields
2010-08-02 03:52:16 +00:00
The_E
063dea2f89
Patch for issue with ai-waypoints not working correctly. The ship's goals were accidentally cleared after a single run through the waypoint path.
2010-07-29 22:30:02 +00:00
Sushi
d391e3f093
Changed "big ships manage shields" to "all ships manage shields." No difference in behavior, just named more accurately.
2010-07-29 00:30:57 +00:00
The_E
c6589187e4
Fix/Workaround for Mantis 2272 (Int3() in hudtarget.cpp)
2010-07-27 15:28:09 +00:00
The_E
dd60442914
Change short to ushort to avoid issues with high-poly models.
2010-07-25 23:30:18 +00:00
Echelon9
b7c1dcff02
Fix for reinforcement menu bug - Mantis 2246
2010-07-25 05:04:14 +00:00
Goober5000
7df3e81080
add feature requested by BWO: group send-message-list messages at beginning of script
2010-07-22 07:51:32 +00:00