Commit Graph
4991 Commits
Author SHA1 Message Date
The_E bae585b910 ...Aaaaand another Assert()->Assertion() to make modellers happy 2010-09-02 21:48:53 +00:00
The_E e282c07427 And another int3() turned to something more useful 2010-09-02 21:25:54 +00:00
The_E 2bf6c518ac A useless int3() turned into a useful Assertion() 2010-09-02 20:27:33 +00:00
The_E ccd0401a02 More asserts turned to assertions. 2010-09-02 19:57:18 +00:00
The_E 314c4dfdc3 Removing game_load_palette(). It was useless and commented out anyway. 2010-09-02 07:47:09 +00:00
Goober5000 30feeae3d0 fix the passengers tag so that it works more like the cargo tag 2010-09-01 06:43:08 +00:00
Zacam 273be5d221 -timerbar now has the same message as -decals and is a disabled launcher command. Launcher will (or should) no longer list it as an available command and a msgbox will pop-up if in an existing command line anywhere. 2010-09-01 03:17:10 +00:00
The_E 8458f75d76 weapon_info::subtype is not a bitfield 2010-08-31 22:40:30 +00:00
chief1983 5b775e7a88 Fix Assertion on GCC to support 2 arguments, and revert hacked calls to their 2 argument state 2010-08-31 21:09:15 +00:00
chief1983 0fbcb2a2b6 Actually fix the Assertion instead of just disabling it. 2010-08-31 17:41:50 +00:00
The_E 2bfd50b5dc Change assert to assertion. Also allowed usage of non-anis or effs as muzzleflashes. 2010-08-31 13:12:45 +00:00
The_E ca37eeaf8e Changing Assert() to Assertion() again. 2010-08-31 12:52:50 +00:00
The_E c0fc384c8a Change Assert() to Assertion() for better feedback to modders 2010-08-31 12:43:04 +00:00
The_E a5c10c3ce9 Several minor touchups. 2010-08-31 12:42:39 +00:00
Goober5000 12e4d3713b add +Tech title for ships.tbl 2010-08-29 06:07:22 +00:00
Goober5000 fa1f780227 fix compile errors 2010-08-29 04:51:15 +00:00
Goober5000 cc46e18d68 handle clearing alt-name too 2010-08-29 04:45:51 +00:00
Goober5000 6bd68fdeaf add a #define 2010-08-29 04:30:21 +00:00
Goober5000 3445ce4cb8 FUBAR's change-callsign patch 2010-08-29 03:46:48 +00:00
The_E 9fbe036484 Ooops, slight typo 2010-08-26 23:42:04 +00:00
The_E 3397d3a21e From FUBAR: Patch to redirect a warning popup to the log when in standalone mode. 2010-08-26 22:56:36 +00:00
The_E ee27823042 Change Assert() to Assertion(), again to better explain why it fails. 2010-08-26 12:17:51 +00:00
The_E 3d3fbb3002 Fixes a crash when "Test Load Ship" was used with a ship that has turrets with rotation sounds defined. 2010-08-25 20:24:34 +00:00
The_E 17b4aeac33 Change Int3() to assertion for better explaining and stuff. 2010-08-22 12:59:01 +00:00
The_E e5416e3506 Remove hardcoded piece of interface code in favour of something generated dynamically. Fixes issue with too many pilot names being displayed in the pilot select screen if a custom font is in use. 2010-08-21 20:19:48 +00:00
Sushi f045a26eed Updated random sidethrust ($Random Sidethrust Percent) to include strafing attacks vs big ships, as well as making it a bit more situational for fighter vs fighter. 2010-08-21 19:55:44 +00:00
The_E a47698230b Adding a bit of sanity checking here... 2010-08-21 16:22:57 +00:00
The_E ffe6397e66 Fix issue reported by droid803 where non-player ships that have an afterburner need shield icons as well, causing debug warnings. Changed the check so that it only triggers on player ships. 2010-08-20 23:13:44 +00:00
The_E a1ecfe158b Adding the adjust-audio-volume sexp. 2010-08-19 19:45:28 +00:00
IssMneur 5dac806c8e Adds support to Voice Acting Manager in FRED for putting the speaker's name into the generated file name.
Also makes the "Generate Filename" function set the modified flag for FRED if any file names get changed.
2010-08-17 23:52:20 +00:00
IssMneur 26ae5efb0f Fixes mantis 2275: Improving remove-background-bitmap and remove-sun-bitmap so that they issue an Error if an invalid index is passed via the sexp. 2010-08-17 05:42:55 +00:00
IssMneur ad9759d2fa Clarify the help text for set-object-speed-x, set-object-speed-y, and set-object-speed-z 2010-08-17 05:37:38 +00:00
The_E 31b88687d0 And of course, I screwed it up a bit. Reading the documentation is A1 SUPAR. 2010-08-16 23:18:10 +00:00
The_E 0ac5a17102 Allow scripting to override turret AI target selection 2010-08-16 22:04:23 +00:00
The_E bde583461f Fix for assertion encountered with the warp-effect sexp. Also updated sexp help to indicate correct usage. 2010-08-11 13:08:51 +00:00
The_E 6032c0b463 Remove requirement for SM3. While this will not allow cards that are only capable of SM2 to use the standard shaders, now shaders can be written for them. 2010-08-10 18:41:12 +00:00
Sushi b64303a19e Support for allowing bombs to be destroyed by weapon blast and/or shockwaves. Weapon flags are "takes blast damage" and "takes shockwave damage" 2010-08-05 14:17:20 +00:00
chief1983 19319a4835 Whoops hangovers and VNC don't go well together, did not mean to commit this at all. 2010-08-04 19:38:29 +00:00
chief1983 f5e236e408 2010-08-04 19:33:54 +00:00
karajorma 47f157a9f7 Fix 4 more SEXPs for multiplayer. 2010-08-04 17:44:40 +00:00
Sushi 679430d654 Added to ships.tbl:
$Collision Physics: 
+Bounce 
+Both Small Bounce
+Friction
+Rotation Factor
2010-08-04 02:08:14 +00:00
taylor 25987a680d various FS2NetD fixes:
- increase sleep time during reconnect
 - better handling of disconnects from connection errors
 - proper disconnect in case of login failure
 - log stats request calls
 - don't try to read stats from packet when there aren't any to read
 - allow proper connection resetting with standalone
 - change auto-reconnect timeout from 30 minutes to 5
 - count server traffic among activity instead of just client traffic
 - reduce uneccessary client->server traffic
2010-08-03 08:22:02 +00:00
taylor e27d61bbae fix debug message 2010-08-03 08:21:59 +00:00
Goober5000 b00b61ccd2 revert using motion debris in asteroid fields 2010-08-02 03:52:16 +00:00
The_E 063dea2f89 Patch for issue with ai-waypoints not working correctly. The ship's goals were accidentally cleared after a single run through the waypoint path. 2010-07-29 22:30:02 +00:00
Sushi d391e3f093 Changed "big ships manage shields" to "all ships manage shields." No difference in behavior, just named more accurately. 2010-07-29 00:30:57 +00:00
The_E c6589187e4 Fix/Workaround for Mantis 2272 (Int3() in hudtarget.cpp) 2010-07-27 15:28:09 +00:00
The_E dd60442914 Change short to ushort to avoid issues with high-poly models. 2010-07-25 23:30:18 +00:00
Echelon9 b7c1dcff02 Fix for reinforcement menu bug - Mantis 2246 2010-07-25 05:04:14 +00:00
Goober5000 7df3e81080 add feature requested by BWO: group send-message-list messages at beginning of script 2010-07-22 07:51:32 +00:00