Goober5000
bb28c37829
Merge pull request #3616 from Goober5000/look_at_updates
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fixes to look_at and intrinsic rotation
2021-08-22 22:57:26 -04:00
Goober5000
ad2335cfbf
fixes to look_at and intrinsic rotation
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1) Make sure the `PM_FLAG_HAS_INTRINSIC_ROTATE` flag is only set after submodels pass validation and checking
2) Maintain compatibility with old models that used `$look_at` with the submodel number instead of name
2021-08-22 22:09:18 -04:00
z64555
99b7c89883
Fixes a typo that caused an issue for some builds when trying to move the axis binding backups into the bindings during the exit state of the controls config menu.
2021-08-22 15:39:20 -05:00
Goober5000
17d1924897
make CI happy
2021-08-21 20:18:08 -04:00
Goober5000
a351e72895
some ai_profiles fixes
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1) Several AI profiles options were getting reset on every iteration through the loop. They should only be reset when the profile is initially created.
2) Keeping track of AI hits on the player ship was added by Sushi in 9246a2f74d and needs to be guarded by a flag. This flag has been enabled for mods that set the required FSO version.
2021-08-21 19:53:46 -04:00
Asteroth
cd4c6e483a
add a few mor cases for checking targeting restrictions ( #3605 )
2021-08-20 16:11:18 -04:00
Asteroth
82c36b1c59
fix shockwave rotation ( #3604 )
2021-08-18 14:55:14 -04:00
Asteroth
47f84846e3
fix collision retiming to never be in the future ( #3599 )
2021-08-12 17:21:22 -04:00
Goober5000
2fe789f87b
Merge pull request #3595 from Goober5000/ship_logging
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improve logging of ship creation and cleanup
2021-08-11 16:17:09 -04:00
BMagnu
f850725c14
Merge pull request #3597 from Baezon/fix-poof-density
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Fix for 'anemic' poofs
2021-08-12 01:12:26 +09:00
Goober5000
10b357172a
improve and expand logging
2021-08-11 02:50:07 -04:00
Asteroth
4892ac7b01
unused param
2021-08-11 00:07:56 -04:00
Asteroth
4474b0087d
comments
2021-08-10 23:41:35 -04:00
Goober5000
ee1b6263ba
fix icon on FS1 mission import
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The SD Demon doesn't use the support ship icon anymore, and hasn't since FSPort switched from FS2-style icons to FS1-style icons.
2021-08-10 23:26:47 -04:00
Baezon
73ced78633
fix poof density
2021-08-10 21:44:02 -04:00
BMagnu
2377b5dff2
Merge pull request #3594 from BMagnu/anim_rework_1_perf
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Animation Rework Phase 1 Fixes 4 / Performance Issues
2021-08-10 01:33:53 +09:00
Goober5000
f8c41ac377
improve logging of ship creation and cleanup
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It's useful for *all* ship cleanup to be logged, not just big/huge ships. And by extension, it's also useful for ship creation to be logged.
2021-08-09 01:43:07 -04:00
Birk Magnussen
aee9dc6910
Fixed bad stepAnimations call, added initial-type optimizations
2021-08-09 14:36:57 +09:00
Allen A. Babb
2fa7ddc552
Merge pull request #3481 from MageKing17/bugfix/mainhall-misc-apng-animations
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Fix APNG misc mainhall animations.
2021-08-07 13:09:37 -05:00
Baezon
360198b99f
handle turret fired beams without targets properly
2021-08-07 12:20:11 -04:00
Asteroth
7fe62aabcd
Add some chase view Improvements ( #3571 )
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* improve chase view cam
* fix comment
* comment description of acceleration
2021-08-05 11:09:08 -04:00
BMagnu
6b5124a8ad
Merge pull request #3582 from BMagnu/anim_rework_1_fixes_3
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Animation Rework Phase 1 Fixes #3
2021-08-03 11:15:46 +09:00
Birk Magnussen
1187ebbc2c
GCC Warnings
2021-08-02 23:33:26 +09:00
Birk Magnussen
d92fab80ef
Find turrets by sip name (since index can change) and make pointers shared
2021-08-02 22:35:41 +09:00
BMagnu
1b9dd78233
Merge pull request #3507 from Baezon/poof-overhaul
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Overhaul nebula poof system
2021-08-02 18:35:40 +09:00
Baezon
ebb5ed9ba6
review tweaks
2021-08-01 13:08:11 -04:00
BMagnu
dabdc871a6
Merge pull request #3579 from BMagnu/anim_rework_1_fixes_2
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Animation Rework Phase 1 Fixes #2
2021-08-01 14:39:38 +09:00
Birk Magnussen
77a255af63
GCC Warnigns
2021-07-30 18:05:46 +09:00
Birk Magnussen
45c904c25e
Fixed memory issue and turret-specific animation handling cases
2021-07-30 17:08:24 +09:00
BMagnu
3d0bd54980
Merge pull request #3578 from BMagnu/anim_rework_1_fixes_1
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Anim Rework Phase 1 Fixes
2021-07-30 03:27:39 +09:00
Birk Magnussen
7228244f0c
Add forced animation start mode
2021-07-29 20:46:37 +09:00
Birk Magnussen
f0f5679731
Fix flipped turret values
2021-07-29 20:21:01 +09:00
Asteroth
1306a23fd4
Merge pull request #3568 from Baezon/fix-turret-flags-no-parse-object
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Move some flag setting to subsys_set()
2021-07-28 03:15:58 -04:00
Goober5000
f067a19583
Merge pull request #3576 from Goober5000/override_all_briefing_icons
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allow custom briefing icons to always override standard icons
2021-07-28 00:40:42 -04:00
Goober5000
8ad52cd8e0
Merge pull request #3577 from notimaginative/fix_cmdline_password_bug
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fix error with -password cmdline option
2021-07-28 00:40:22 -04:00
Taylor Richards
a27976bf9a
fix error with -password cmdline option
2021-07-27 19:41:01 -04:00
Goober5000
deefbf0860
allow custom briefing icons to always override standard icons
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Adds the `$Custom briefing icons always override standard icons:` option to game_settings.tbl. Implements #3575 .
2021-07-27 14:16:58 -04:00
Goober5000
c0f9ad7b3c
Merge pull request #3574 from Goober5000/fix_time_to_goal
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fix Time To: Unknown on the HUD
2021-07-25 18:17:25 -04:00
Goober5000
482cc7d7a6
fix Time To: Unknown on the HUD
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PR #3064 inadvertently caused all goals to display Time To: Unknown, even though time was only supplied for docking and waypoints. This restores the original behavior where the Time To: line simply wasn't displayed.
2021-07-25 15:29:24 -04:00
JohnAFernandez
18754fafc1
Force Portable Initial Changes ( #3562 )
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Allows us to at least try to use a file path with a unicode character
Typo
Fixup
Update osapi.cpp
2021-07-25 14:18:45 -04:00
Baezon
d05b3fa637
handle beam free all in subsys_set
2021-07-25 11:15:01 -04:00
Goober5000
878dd4b313
this makes sense too
2021-07-23 20:59:37 -04:00
Goober5000
74d95f01bc
fix WEAPON_LIST_TYPE parsing for -1
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When an empty string is encountered in the weapon list, it's valid, but the -1 should actually be stored, not skipped.
This bug was preventing ship weapons from being explicitly set to None.
2021-07-23 20:52:29 -04:00
BMagnu
226d51c214
Merge pull request #3500 from BMagnu/anim_rework_1
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Animation Overhaul: Phase 1
2021-07-23 23:59:26 +09:00
Birk Magnussen
5709e24e9a
save by PMI id not PMI*, rename 'time' variable
2021-07-23 13:17:11 +09:00
Birk Magnussen
5f4729bddb
Remove Variable Shadowing
2021-07-23 04:38:23 +09:00
Baezon
65fa916cba
move some flag setting to subsys_set
2021-07-22 15:29:22 -04:00
Birk Magnussen
473acced54
Apply new initial animations for techroom instances
2021-07-23 04:27:43 +09:00
Birk Magnussen
b58b60b555
Fix Constructor Order
2021-07-23 03:31:06 +09:00
BMagnu
9c3b90f403
Merge branch 'master' into anim_rework_1
2021-07-23 03:18:32 +09:00