wmcoolmon
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bb2b1919f3
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Oops
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2006-01-14 01:15:11 +00:00 |
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wmcoolmon
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3523f2a381
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Campaign scripting functions
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2006-01-14 01:12:35 +00:00 |
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taylor
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e2ce25bd66
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move SDL autoconf checks up so we get the defines earlier
fix some Lua build problems on Linux (enabled by default now, but with configure option)
newline fixage
comment fixage
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2006-01-13 14:19:34 +00:00 |
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wmcoolmon
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8a8811b346
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More scripting stuff
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2006-01-13 04:46:17 +00:00 |
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wmcoolmon
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d6a9bc8b97
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Even more scripting stuff.
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2006-01-12 17:42:56 +00:00 |
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wmcoolmon
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a579001520
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Fix bug with float return; update scripting.html format
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2006-01-11 22:09:41 +00:00 |
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wmcoolmon
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a7f066cad7
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More scripting functions, various scripting enhancements
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2006-01-11 21:24:37 +00:00 |
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wmcoolmon
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5511b65084
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Added script_lua_callback
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2005-12-14 20:31:18 +00:00 |
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wmcoolmon
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99cbbd5eee
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Final commit of codebase
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2005-12-04 19:07:49 +00:00 |
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wmcoolmon
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2a9c1bfd0f
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no message
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2005-11-27 23:54:13 +00:00 |
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wmcoolmon
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c8b032291d
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More warnings instead of Int3s/Asserts, better Lua scripting, weapons_expl.tbl is no longer needed nor read, added "$Disarmed ImpactSnd:", fire-beam fix
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2005-11-08 01:04:02 +00:00 |
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wmcoolmon
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4a81216e3b
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Support for using Lua files for hooks
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2005-11-05 05:13:05 +00:00 |
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wmcoolmon
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82b8c1cb49
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Support for passing C pointers w/ LUA
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2005-10-31 08:57:40 +00:00 |
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wmcoolmon
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d098b84a0c
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Support for custom operators in Lua
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2005-10-31 06:37:17 +00:00 |
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wmcoolmon
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c9b872df9f
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Codebase commit - nebula.tbl, scripting, new dinky explosion/shockwave stuff, moving muzzle flashes
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2005-10-30 06:45:00 +00:00 |
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