Commit Graph
3711 Commits
Author SHA1 Message Date
turey bbfaf12314 Final fix for mantis bug: http://scp.indiegames.us/mantis/view.php?id=1482 There should be no more occurrences of campaign missions being skipped.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4267 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:05 +10:00
turey 4ff88a9e70 "no primary linking" ship flag and related SEXPs - prevent a ship from linking primaries.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4266 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:05 +10:00
Backslash 01b0fb3e5d Whoops, missed a couple lines for Length Unit Multiplier
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4265 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:05 +10:00
turey 76a8de9cc7 More fixes related to Lua's waypoint lists.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4264 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:05 +10:00
turey 106346a1a1 Fixes related to Lua's asteroids, debris, and waypoints.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4263 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:05 +10:00
turey 30cc25e7ee More work on Mantis bug: http://scp.indiegames.us/mantis/view.php?id=1482
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4262 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:05 +10:00
Goober5000 7d442047bf fix the factoring on the shudder parameters (Mantis #1419)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4261 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:05 +10:00
Goober5000 b036d1049b re-add the code to disable the Windows key... this time, without slowing the system to a crawl when FSO is in the background
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4260 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:05 +10:00
Goober5000 262c1dd37c roll back the windows key hook for now
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4259 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:05 +10:00
Goober5000 fb6df00c0f fix for 1376
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4258 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:05 +10:00
Goober5000 98f59f6c8b fix for 1471
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4257 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:05 +10:00
Goober5000 4b3d619d71 Shade's fix for #1329 (approximately)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4256 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:05 +10:00
Goober5000 2c6cb674ee fix for #1455 plus a bit of cleanup
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4255 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:05 +10:00
Backslash 90b70a027a (code by KeldorKatarn) Reactivated HUD_ship_sent_printf to enable more flexible handling of ship names in displayed messages. Added functionality for WCSaga to use class name instead of ship name for enemy wings.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4253 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:04 +10:00
Goober5000 d68a225582 added fixes for #1415 and #1483, made sure every read_file_text had a corresponding setjmp, and sync'd the parse error messages between HEAD and stable
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4251 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:04 +10:00
turey add1b9aba7 Extensions to Lua system regarding asteroids, debris, and waypoints. They're not heavily tested, but I haven't seen any crashes from them.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4250 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:04 +10:00
turey 9d98120dc8 Fix for Mantis bug: http://scp.indiegames.us/mantis/view.php?id=1482 Also, fixed an implicit cast that MSVC2005 choked on.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4249 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:04 +10:00
Backslash 39365af0ce The long-awaited HUD $Length Unit Multiplier setting! (With lots of help from KeldorKatarn) Multiplies all speeds and distances displayed by the HUD by a given constant multiplier. The value is declared in hud_gauges.tbl (right after $Max Escort Ships) as $Length Unit Multiplier: 5
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4248 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:04 +10:00
phreak eb9ab4c957 destroyed-or-departed-delay needs to check for ships that have self destructed
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4247 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:04 +10:00
Goober5000 fc0bb54541 tweaky move
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4245 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:04 +10:00
karajorma bc0ecc1448 Fix for Mantis 1234
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4244 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:04 +10:00
Goober5000 373d80684f bring sexp into conformance with other sexps
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4242 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:04 +10:00
Goober5000 613f761043 generalize the way radar ranges are handled (inspired by Shade's fix)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4241 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:04 +10:00
phreak 0f1f2ae2f3 Local SSMs shouldn't jump into subspace if they're not homing.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4240 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:04 +10:00
turey 6feabed6c2 Typo fixed.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4239 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:04 +10:00
turey 17c73dd526 set-object-position and set-object-orient now work in multi.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4238 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:03 +10:00
Goober5000 1995414e3a okay... let's not redefine the Windows version
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4237 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:03 +10:00
Goober5000 62b34a766f disable the Windows key while FreeSpace is running (thanks to jr2) c.f. http://www.hard-light.net/forums/index.php/topic,48838.0.html
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4234 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:03 +10:00
Goober5000 fff1530e21 some improvements to the pirate ship
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4233 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:03 +10:00
Goober5000 a4ac56cf7b some tweaks for a field that's mostly unused anyway
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4232 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:03 +10:00
Goober5000 13d4be980f fix case-sensitive #include (Linux)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4231 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:03 +10:00
karajorma 44976923a0 Reinforcements Editor bug fixed Sucka!
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4230 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:03 +10:00
Goober5000 b5e265d20c fix compile error
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4228 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:03 +10:00
Goober5000 a9cc12985f fix warning
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4227 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:03 +10:00
Goober5000 b0af8dd641 fix compilation issue
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4226 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:03 +10:00
turey a5084fc0fb Scales GUI Mouse movements correctly for non-standard resolutions. Doesn't affect gameplay.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4225 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:03 +10:00
Goober5000 a197ab3091 allow embedded dashes in command-line options
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4224 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:03 +10:00
karajorma e0ac7eff67 Apparently I forgot to commit this to HEAD. Fixes Mantis 1437
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4223 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:03 +10:00
Goober5000 3a34bf48bb tweaks
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4222 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:03 +10:00
Goober5000 6c0dadb095 this should really be capitalized
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4220 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:03 +10:00
Goober5000 c03d5dde04 make the parse object array dynamic; also made the docking bitstrings dynamic
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4219 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:02 +10:00
Goober5000 6c90a9a07c a couple of tweaks
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4218 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:02 +10:00
Goober5000 591d19c15a AAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4217 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:02 +10:00
Kazan b3580f8407 I <3 making stupid bugs (return camera to normal when not using cutscene bars)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4215 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:02 +10:00
Kazan 32278008a6 two-part autopilot warp, add +No_Cutscene_Bars optional flag to autopilot.tbl
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4214 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:02 +10:00
Kazan 0a3ec374d9 small tweak
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4213 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:02 +10:00
Kazan dedb59494c oops
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4212 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:02 +10:00
Kazan 1d4bed9485 Make asteroid/debris fields interrupt autopilot, add "hazards near" message to autopilot.tbl, add use-nav-cinematics sexp, fix mantis #1441
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4211 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:02 +10:00
Kazan 5d9b38e398 Resolve Mantis 1281
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4209 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:02 +10:00
Goober5000 67ca65ff73 allow mission messages in dogfights (Mantis #1436)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@4208 387891d4-d844-0410-90c0-e4c51a9137d3
2015-04-29 18:43:02 +10:00