Goober5000
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c8a2e196fe
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remove associated AI flags --Goober5000
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3275 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:22 +10:00 |
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Goober5000
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92ddebade4
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okay, I have no idea what I was doing there --Goober5000
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3274 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:22 +10:00 |
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Goober5000
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d0cbc64bfa
|
fix the "Game of TAG" bug; hopefully this won't unfix something else --Goober5000
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3273 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:22 +10:00 |
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Goober5000
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c29a7a751a
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restore compatibility with retail ship types --Goober5000
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3272 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:22 +10:00 |
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taylor
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c6f1934ef6
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add in Goober's new files
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3271 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:22 +10:00 |
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taylor
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318136b5e0
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account for some minor floating point error in the undock speed check
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3270 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:22 +10:00 |
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taylor
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cb7ca8e3f0
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fix various compiler warnings and things that Valgrind complained about
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3269 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:22 +10:00 |
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taylor
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0c8eaca26d
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make sure we don't process cmeasure homing more than once (this should also fix the incompatible network packet) fix flag check to be sure that we properly detonate missiles tracking cmeasures
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3268 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:22 +10:00 |
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taylor
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b54e6f20af
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we don't use alc functions here so no real need for the header
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3267 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:22 +10:00 |
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taylor
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e97e91d0ea
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make sure we only do ship related setup on actual ships
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3266 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:22 +10:00 |
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taylor
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853b4fddeb
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32-bit PCX conversion doesn't do a bit swizzle so be sure we get the transparent pixel right in the first place to avoid the green
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3265 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:22 +10:00 |
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taylor
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93bf912d98
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try to allow RAS VPN connects since they probably aren't dial-up and shouldn't be seen as such
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3264 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:22 +10:00 |
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taylor
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ed0631ce6b
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fix so that multiple FBOs can be used with different sizes (plus a few other minor adjustments) fix various things that Valgrind complained about
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3263 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:22 +10:00 |
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taylor
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5c1abef3b6
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add -disable_fbo option to help troubleshoot crappy ATI drivers address a strange resize error that triggers an Assert() in the texture code with mipmaps
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3262 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:22 +10:00 |
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taylor
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6ddbad120e
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be sure to properly reset fullscreen/minimized state vars as we switch between them remove the temporary -alpha_alpha_blend option fix screenshots on big endian fix various things that Valgrind complained about
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3261 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:22 +10:00 |
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taylor
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d08247bd83
|
sync up current OpenAL changes - "SoundDeviceOAL" reg option for user specified sound device (used instead of "Soundcard" for OpenAL) - reset current context when we are leaving, may be leaving drivers in a bad state, and it hasn't hung up in quite a while - if sound card (which DS or OAL) is set to "no sound" then be sure to disable both sound and music fix various things that Valgrind complained about make sure we can report both AL and ALC errors fix for ds_get_free_channel(), it shouldn't return -1 on an AL error
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3260 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:22 +10:00 |
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taylor
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bccaf2a699
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add -disable_fbo to troubleshoot crappy ATI drivers remove the temporary -alpha_alpha_blend option tack on an extra byte to the flags.lch file so that the launcher can easily detect if it's an OpenAL build or not
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3259 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:22 +10:00 |
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taylor
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f796a01756
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fix various things that Valgrind complained about comp_type for DDS images will always be set to something, an 'uncompressed' type at the least
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3258 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:22 +10:00 |
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taylor
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77d2e20dda
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add/remove files so that 'make dist' works again
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3257 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:21 +10:00 |
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Goober5000
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268d23cb88
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handle docked objects during death roll --Goober5000
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3250 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:21 +10:00 |
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Goober5000
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5ee98bec89
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fix comment in preparation for code commit --Goober5000
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3249 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:21 +10:00 |
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Goober5000
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ec89e0dbba
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change back to ubyte --Goober5000
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3247 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:21 +10:00 |
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Goober5000
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dbc7a006d2
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slight optimization --Goober5000
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3246 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:21 +10:00 |
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wmcoolmon
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1d4d3f5119
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Fix loadTexture; fix subsystem indexing; fix getNum() for weaponbanktype; improve missing function error reporting when using LUA_INDEXER
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3242 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:21 +10:00 |
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wmcoolmon
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e99ef17c43
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New function for scripting
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3241 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:21 +10:00 |
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Goober5000
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9deaad0477
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doh! sorry for blaming this on you, WMC --Goober5000
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3240 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:21 +10:00 |
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Goober5000
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0f9caba58c
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cosmetics, plus revert an unnecessary if
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3239 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:21 +10:00 |
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Goober5000
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190d222245
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make ai-chase-any-except default to ai-chase-any (since it never really worked properly in the first place) --Goober5000
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3238 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:21 +10:00 |
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karajorma
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2dfa7cb8aa
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Should be here too
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3236 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:21 +10:00 |
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karajorma
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cfcfb822e3
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Make the ambient light sliders actually save their settings.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3232 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:21 +10:00 |
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wmcoolmon
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6052f17add
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Remove Assert, should be caught by aforementioned warning
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3230 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:21 +10:00 |
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wmcoolmon
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0d13a2654d
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Change an Assert to a more verbose Warning, in the case of issues restoring a red alert ship. Also, try and get some backup allocation of weapons in.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3229 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:21 +10:00 |
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Goober5000
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c9a892a452
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make warpout work properly even if the player is docked to something --Goober5000
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3211 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:21 +10:00 |
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wmcoolmon
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4399c1c642
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Mantis Bug 0000947: Ahh, so that's what this was for :P
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3210 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:21 +10:00 |
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Goober5000
|
c9378b4d98
|
this is kinda superfluous
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3209 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:20 +10:00 |
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Goober5000
|
0813bf6a95
|
version bumpage
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3208 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:20 +10:00 |
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Goober5000
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3b21cf5552
|
tweaked the version string --Goober5000
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3207 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:20 +10:00 |
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Goober5000
|
7a074e2472
|
better handling for 'G' key press --Goober5000
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3206 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:20 +10:00 |
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taylor
|
1ac71f3d5d
|
remove previous attempts at the Y bug fix, it's now back to the retail code for that
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3205 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:20 +10:00 |
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taylor
|
44c381466a
|
fix Assert() on value of face variable, it should be able to be -1 for non-cubemap images
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3204 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:20 +10:00 |
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wmcoolmon
|
f45101a7dc
|
Tweak events support; fix a few of Wanderer's bugs; begin model support
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3194 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:20 +10:00 |
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wmcoolmon
|
19ad21c88d
|
Oh wait, I can just do this
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3193 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:20 +10:00 |
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wmcoolmon
|
ed06faf99d
|
Fix attempt #2 for mantis bug 0000900
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3192 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:20 +10:00 |
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Goober5000
|
63b0d7bde0
|
fix parsing/handling of debriefing persona indexes --Goober5000
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3191 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:20 +10:00 |
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wmcoolmon
|
bd7e2bd627
|
Scripting support for events/directives
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3190 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:20 +10:00 |
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Goober5000
|
eb62ad1738
|
update credits
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3189 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:20 +10:00 |
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karajorma
|
3388506cc5
|
Fix 130 ships limit for Inferno builds
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3184 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:20 +10:00 |
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wmcoolmon
|
fcba4cada4
|
Fix the getScreenCoords function.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3182 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:20 +10:00 |
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wmcoolmon
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b840fb32d5
|
Not sure why I didn't catch this when compiling earlier...
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3181 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:20 +10:00 |
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wmcoolmon
|
ca5777adfe
|
Move fog disappearance factor to objecttypes.tbl
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@3180 387891d4-d844-0410-90c0-e4c51a9137d3
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2015-04-29 18:42:20 +10:00 |
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