Commit Graph
267 Commits
Author SHA1 Message Date
Goober5000 ce3b9b62b1 Merge pull request #2336 from Goober5000/hotkey_fixes
add +Hotkey Team: to override IFF designation in hotkey list
2020-05-03 17:29:35 -04:00
m!m 6f109508d0 Merge pull request #2322 from asarium/feature/hookDocumentation
Add extended scripting hook system
2020-04-19 11:28:35 +02:00
Goober5000 c8b1f56a09 missed one 2020-04-16 13:37:36 -04:00
asarium 1c12349990 Add extended scripting hook system
This moves towards defining the hooks in the code module that executes
them. Also provides the API necessary for better documentation of hooks.
This only covers a few hooks as a test and demonstration of the new API.
If no issues are found with this it can be extended in the future.
2020-04-13 14:45:19 +02:00
Goober5000 8f1f308591 fix yet another issue uncovered by vectorization 2020-04-07 23:31:16 -04:00
JohnAFernandez 6b7df053fa Make sure aip->net_signature always defaults to -1 for no target.
Although not used very often, ai_info.target_signature should be set to -1 whenever no target is specified, just like everywhere else to make sure that the code is as predictable as possible.

(Found while trying to figure out why the heck would the Object update packet send this at all??)
2020-03-27 23:11:19 -04:00
Goober5000 c9df8a13f1 add functions to remove the clutter of static casts for ship and weapon info vectors 2020-03-14 13:02:12 -04:00
Goober5000 1926d3c341 oof, more changes 2020-03-05 20:49:16 -05:00
Goober5000 20835adef6 convert Weapon_info to a SCP_vector 2020-03-05 19:12:43 -05:00
m!m 52b17c3f8a Merge branch 'master' into build/makeFFmpegOptional 2020-02-29 18:48:13 +01:00
asarium 2dc2295a59 Make FFmpeg an optional requirement
This does some refactoring to make it possible to cimpile and run FSO
without needing to link to FFmpeg. Since that eliminates support for
cutscenes or sound this is mostly useful for running a standalone server
which has no need for this anyway.

This reduces the image size of the standalone Docker image to only 20MB
and also resolves any licensing issues that might have existed.
2020-02-29 17:24:56 +01:00
asarium d31b2a971b Improve error message for deprecated functions
This will provide a proper error message when such a function is called
that will mention the name of the function and that it is deprecated and
cannot be used anymore in the targetted engine version.
2020-02-23 16:40:54 +01:00
Goober5000 a7063152b7 add scripting hook for briefing stage 2020-02-17 00:58:56 -05:00
asarium a13b503b83 Add more features for the new Options UI
The largest new feature is that it is now possible to include other
files into the RML by using the "include" tag. This is useful for making
markup files more modular.

Also added some more options for existing things (e.g. built-in detail
options).
2020-02-08 13:28:53 +01:00
wookieejedi 0b6a642a17 Revert "Adds Scripting Support for the Ship Flag gun convergence" 2020-01-13 23:32:03 -05:00
wookieejedi 51bbb0c1d2 Adds Scripting Support for the Ship Flag Gun Convergence 2020-01-12 15:37:31 -05:00
Goober5000 d9dfce3c25 Merge pull request #2147 from asarium/feature/luaParseObjects
Add Lua access to not yet arrived ships
2019-12-17 02:35:14 -05:00
Allen A. Babb bb2f19c176 Merge pull request #2198 from FSCyborg/Mark-VM_EXTERNAL_CAMERA_LOCK-Deprecated
Add deprecation warning for VM_EXTERNAL_CAMERA_LOCKED
2019-12-15 18:53:16 -06:00
FSCyborg d16a3fa5cf Add deprecation warning for VM_EXTERNAL_CAMERA_LOCKED
Previously deprecated enum for hasViewmode() lua function didn't have a warning.  This fixes that.

Also, I am adding a check to ignore it while writing scripting.hmtl.
2019-12-15 15:03:00 -05:00
asarium 3960af6ba5 Add Lua access to not yet arrived ships 2019-12-15 15:42:07 +01:00
asarium b825f57bf4 Add scripting API support for model paths
This adds a scripting API for querying the paths of a model.
2019-12-14 09:15:44 +01:00
Goober5000 fadcaa0ca1 Merge pull request #2051 from asarium/feature/genericLuaDocumentation
Make Lua documentation generation more generic
2019-12-02 17:53:14 -05:00
Goober5000 65ced1279d change to nullptr 2019-12-02 10:20:15 -05:00
wookieejedi 10150c0640 fix int return 2019-12-01 12:07:44 -05:00
wookieejedi 674b6cd4fb Adds valid scripting state checks to functions that it was missing in 2019-12-01 11:59:15 -05:00
asarium 4ca589a61c Make Lua documentation generation more generic
This adds JSON as an additional scripting documentation output format.
This can be used by external tools to examine the scripting
documentation and generate interface declarations or documentation for
any language. The existing documentation code is left largely in place.
2019-12-01 12:53:51 +01:00
wookieejedi ea021c6fe3 Add On Goals Cleared Scripting Hook
Adds 'On Goals Cleared' hook variable for scripting system. Previosly there was not scripting or sexp method to determine if a ship had all of it's goals cleared.
2019-11-25 21:12:40 -05:00
asarium a61324f559 Handle invalid Lua reference correctly
This should never have worked but was only discovered by the recent
switch to the default copy constructors for some reason.
2019-11-16 17:08:34 +01:00
Taylor Richards bd9880bc9b replace FS2NetD with PXO 2019-11-08 02:07:14 -05:00
asarium e31e68cba0 Update Travis to GCC 9 and fix warnings
Only one warning type this time, the implicit copy operator for types
with a copy constructor has been deprecated so we need to delcare them
ourself.
2019-11-06 18:22:50 +01:00
Goober5000 a8cf7f2c69 Merge pull request #2118 from Goober5000/maneuver_flags
Enhanced ship maneuvers
2019-10-26 14:10:40 -04:00
Goober5000 ae1e0c90fa address feedback 2019-10-26 11:47:13 -04:00
Goober5000 d3c2b17ae9 actually this is correct 2019-10-25 15:01:02 -04:00
Goober5000 8a388accec create matrixes from vectors 2019-10-25 01:12:10 -04:00
Goober5000 5f8192d1ee actually figure out instantaneous acceleration, and refactor a bit 2019-10-20 16:30:38 -04:00
Goober5000 ab3388f397 add sexp and script support for maneuvers with new CIF_ flags 2019-10-20 00:59:43 -04:00
asarium 6075c17255 Move deprecation of createParticle to the next version
This should fix a problem with the MVPs.
2019-07-15 17:54:41 +02:00
asarium f75cb1edd3 Add deprecation feature for the scripting API
This allows to mark certain functions or virtvars to be declared as
"deprecated" starting with a specific engine version. What this means is
that a special message will be added to the documentation stating since
when the function is deprecated and can contain an optional message. The
actual enforcement of the deprecation depends on the target version of
the mod so that we can stay backwards compatible.

If the mod supports the version since when the function is deprecated,
it will not be added to the Lua state which means that it doesn't exist
for the calling script. If the targetted version is before the stated
version, the function will still be added to the Lua state.

As the first function to use this feature, I have deprecated
createParticle in the testing library and moved it to the graphics
library with a new name reflecting that it creates a persistent
particle. I also added the corresponding function for adding a
non-persistent particle.
2019-06-30 11:31:32 +02:00
Goober5000 8365f0abb7 add $On Subsystem Destroyed scripting hook
Implements the feature request from issue #610.

As an aside, this PR also patches the `ship_set_subsystem_strength` function (which is only used by the debug console and in the event you fire at your training instructor) to use the same code as the `set-subystem-strength` sexp.  This properly handles submodels blown off, sounds, etc.
2019-05-08 19:55:03 -04:00
The_E 2180296f9c When setting individual elements of a matrix through lua, we need to mark the matrix as either having out of date angles or out of date vectors. 2019-05-05 20:06:28 +02:00
Goober5000 3ca4ba16fe Merge pull request #1892 from asarium/feature/optionsUI
Add new options system
2019-04-29 17:16:21 -04:00
asarium ce1ea75714 Add unload function for freeing audio memory of a soundfile handle
This can be used by scripts for explicitly freeing up some memory when
necessary.
2019-04-27 08:53:07 +02:00
wookieejedi ea6bd1d9a4 Update hudgauge.cpp
Fixes a minor bug that incorrectly draws Rectangles to a scripted HUD gauge. The third and fourht arguments needed to be width and heigth, not x2 and y2.
2019-04-04 16:03:45 -04:00
wookieejedi 98165dbce5 Fix typo, drawCirle -> drawCircle 2019-03-30 13:55:12 -04:00
wookieejedi 252ab4e282 Follw m!m request for optional arg 2019-03-30 09:54:01 -04:00
wookieejedi 8f877d3826 Fixed typo 2019-03-29 09:36:10 -04:00
wookieejedi 6025ab8318 Update drawCircle too to match gr.drawCircle 2019-03-29 08:57:54 -04:00
wookieejedi 679cbe2526 Made the draw functions more consistent with gr draw functions 2019-03-29 08:53:37 -04:00
wookieejedi 5343503385 Add more draw functions to scripted gauge
This adds the following functions to the scripted gauge API: drawCircle, drawRect, and drawLine. Also note that I created an additional function, for HUDGauge:renderCircle_unfilled, becuase the precedent shown by having two functions for `gr_unfilled_circle` and `gr_circle` and adding a fourth argument to `renderCircle` seemed to affect a lot of other functions.
2019-03-28 16:58:25 -04:00
wookieejedi edd2cb89c7 Removed unneeded include 2019-03-28 13:44:54 -04:00