BMagnu
9930d435a2
Animation Rework Phase 3 - Fixes for Multi ( #3846 )
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* Switch Multimsg to use netsig for animations
* Unique-ify animation ID's
* Clang Tidy
* Implement first suggestions
* Implement suggestions 2
* Add get model instance safeguard
2021-12-25 03:01:13 +09:00
asarium
0b4ca71eba
Enable modernize-deprecated-headers
2018-04-25 11:12:41 +02:00
Echelon9
77c852e15a
A few further changes for Windows support under the new jump_nodes STL refactor
2011-10-03 13:26:03 +00:00
portej05
719825f80d
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
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I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
Goober5000
7e41877b7b
proper capitalization according to Volition
2006-04-20 06:32:30 +00:00
taylor
dfc610f205
add scramble port
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support both FS1 (8bit and 7bit) and FS2 style encryption
2005-04-15 11:35:18 +00:00
taylor
694fbd606a
merge with Linux/OSX tree - p0131
2005-01-31 10:34:40 +00:00
Kazan
864e1b5922
remove MCD complete
2004-07-26 20:47:56 +00:00
Kazan
428b3dcbc9
MCD - define _MCD_CHECK to use memory tracking
2004-07-12 16:33:09 +00:00
Goober5000
a8853113c1
edited for language
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--Goober5000
2003-11-09 04:09:18 +00:00
Goober5000
4717f0d3ce
added the option to import FSM missions, added a replace function, spruced
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up my $player, $rank, etc. code, and fixed encrypt being misspelled as 'encrpyt'
--Goober5000
2003-09-28 21:22:59 +00:00
penguin
0c503be8d1
The big include file move
2002-08-01 01:41:11 +00:00
penguin
8f92eebd34
Warpcore CVS sync
2002-06-03 04:10:40 +00:00
penguin
663b3471b9
Volition sources -- warpcore CVS import
2002-06-03 03:26:03 +00:00