taylor
b6fceca721
fix sorting of create list so that it properly sorts mission names
...
add CTRL+SHIFT+S hotkey to switch bewteen mission and file name sorting
2008-04-03 03:39:13 +00:00
taylor
f7cf34487a
make mission/campaign list dynamic (Mantis #1203 )
2008-04-02 23:54:56 +00:00
taylor
461922f046
some minor mprintf() cleanup
2008-03-28 03:32:38 +00:00
taylor
6aa46ca8d2
update to newest FS2NetD client code
2008-03-20 21:29:41 +00:00
taylor
a7adb978a6
handle lobby server diconnects in a more friendly way (Mantis #1600 )
2008-03-20 18:17:51 +00:00
taylor
f89a173548
we do actually pass invalid socket ids during init stuff so don't complain about such things in the log
2008-03-20 18:11:52 +00:00
taylor
637496f374
add handler for bad channels (Mantis #1603 )
2008-03-20 18:09:15 +00:00
taylor
ffcac2c9c1
add better checks to catch connect() errors
...
bit of cleanup on win vs. non-win code
2008-03-20 18:08:12 +00:00
taylor
fae68093e9
fix NaN on pilot stats interface from float div-by-0
2008-03-20 18:06:07 +00:00
WMCoolmon
7e7d77c8d7
*Drumroll* The official scripting system commit to the stable branch!
2008-03-15 08:56:43 +00:00
karajorma
a67a2182ce
Ensure that the chatbox is closed when going to debriefing.
...
Some general clean up.
2008-03-14 20:27:41 +00:00
karajorma
91eb0669dc
Fix Mantis 1621
2008-03-08 15:42:55 +00:00
karajorma
b9ed24e476
Fix Mantis 1618
2008-03-01 20:31:59 +00:00
karajorma
6c626e12f9
EaterOfPies fix to allow Windows speech to read out multiplayer in-game chat.
2008-03-01 20:27:31 +00:00
karajorma
926af24710
Fix Mantis 1608
2008-02-25 11:17:41 +00:00
taylor
23b82f671f
fix timeout that messed up Linux build chat connects
...
disable banners for now since it messes up Windows builds
various bits of cleanup and old debug code removal
2008-02-23 20:11:37 +00:00
taylor
22ba117494
fix malloc/free/strdup to use vm_* versions
2008-02-23 20:09:50 +00:00
taylor
8bf5f5b86a
enable PXO lobby by default
2008-02-23 19:59:33 +00:00
turey
d5aa9ccba8
Bunch of stuff already in HEAD. Shouldn't break anything.
2007-12-20 01:57:45 +00:00
wmcoolmon
42481ce816
Various minor sign/casting fixes
2007-11-24 04:33:50 +00:00
taylor
d4f9fe36b2
since we are polling, "0" is a valid return and we need to wait until we actually get data (screwed up login packet order)
2007-10-17 21:01:33 +00:00
taylor
c5235c6428
FS2NetD v.2 (still a work in progress, but is ~98% complete)
2007-10-15 06:43:23 +00:00
karajorma
880292201d
Partial (?) fix for Mantis 1084. At least it shouldn't Int3() when the server exits any more.
2007-10-12 19:10:07 +00:00
karajorma
5d7b3c0385
Fix the double respawn bug (Mantis 788) and hopefully the corresponding server Int3 (Mantis 1213)
2007-09-29 13:58:45 +00:00
Goober5000
e59ec5b80a
fix for #1455 plus a bit of cleanup
2007-09-02 18:53:24 +00:00
Goober5000
b4407562fb
some improvements to the pirate ship
2007-08-13 04:54:41 +00:00
Kazan
5093020316
Autopilot updates, minor misc fixes, working MSVC2005 project files
2007-07-23 16:08:36 +00:00
karajorma
fa9f2f861c
Fix a number of places where the player of a dogfight game could end up in the standard debrief.
2007-04-24 12:07:35 +00:00
karajorma
b3e9b661c7
Add the knock feature from Tom's build.
2007-04-24 09:52:26 +00:00
taylor
54e820b01c
cleanup of chcksum stuff (works properly on 64-bit systems now)
...
add chksum support for VPs, both a startup in debug builds, and via cmdline option (-verify_vps)
little cleanup in cmdline.cpp (get rid of the remaining "fix bugs" crap)
2007-04-11 18:21:23 +00:00
karajorma
73baf41622
Add the -cap_object_update command line to force multiplayer clients to a more server friendly object update setting.
2007-04-06 12:55:57 +00:00
karajorma
1ef884683c
Fix bug whereby clients who were gliding can't jump out at the end of the mission. Remove a couple of magic numbers that looked at me the wrong way.
2007-04-05 16:49:21 +00:00
Goober5000
3c3416fa3b
the great big duplicate model removal commit
2007-02-20 04:20:38 +00:00
karajorma
5e75e29fb1
Fix for Stream weapons not appearing for clients when fired by AI ships in multiplayer. Actual work mostly done by Juke not me
2006-12-01 18:53:55 +00:00
karajorma
42d2986655
Fix ammo and weapon SEXP changes not being passed on to the clients
2006-11-21 23:07:27 +00:00
taylor
0850d30687
various bits of little cleanup
...
get rid of some more compiler warnings
2006-11-15 00:36:08 +00:00
karajorma
e89585e31f
Doh!
2006-11-12 17:52:21 +00:00
taylor
e53cf0b18d
grrr ... fix dos EOL chars
2006-10-27 06:44:35 +00:00
taylor
f84784612e
give the standalone chat box a horizontal scroll capability, not terribly accurate but it's good enough for the purpose (Mantis bug #1095 )
2006-10-26 15:46:35 +00:00
taylor
e61a8c930b
fix for Mantis bug #1104 (can't use a ":" in chat)
2006-10-24 13:18:35 +00:00
taylor
6d8d09211e
make sure Multi_create_bitmap is initialized properly since it might not be otherwise in standalone
2006-10-01 19:28:28 +00:00
taylor
75409481d0
more standalone server fixes:
...
- add some basic bmpman functionality to grstub, since it needs to do something at least
- add missing gr_* function ptrs to grstrub
- (re-)enable radar and hud setup functions that used to crash (problems are fixed now)
- deal with default pilot file properly (also caused a bmpman headache)
- don't bother with Multi_common_icons[] in standalone mode (they don't load, so don't let them unload either)
2006-09-24 22:55:17 +00:00
taylor
374486e15e
move FS2NetD connection checks to *after* it tries to connect ;) (Mantis bug #1065 )
2006-09-24 13:32:47 +00:00
taylor
dbdd32a3b9
add some extra FS2NetD safety checks around to prevent the code from doing stupid crash-happy things
2006-09-20 05:05:28 +00:00
taylor
e6638dd41e
lower client/server version back to retail level, there was no reason to bump it in the first place
2006-09-08 06:09:05 +00:00
taylor
3fd1be5b52
add support for a server name in fs2open_pxo.cfg, rather than just an IP address for the server
2006-09-08 06:07:59 +00:00
karajorma
c819405ec8
Fix TvT problem with scores appearing incorrectly.
...
Fix a CVS issue
2006-08-25 21:15:31 +00:00
taylor
0107652287
maybe optimize the (PI/2), (PI*2) and (RAND_MAX/2) stuff a little bit
2006-08-19 04:38:47 +00:00
taylor
a0d3cf64d0
add custom IP option to maybe help get around NAT issues (I haven't heard whether this actually works or not yet though, but it's been out for testing all week)
2006-08-19 04:28:22 +00:00
Goober5000
603b795065
nitpick
2006-08-14 22:02:43 +00:00