taylor
992c740722
try to deal with processor affinity automatically (defaulting to CPU #2 , and with registry setting override)
2008-03-20 18:41:23 +00:00
wmcoolmon
42481ce816
Various minor sign/casting fixes
2007-11-24 04:33:50 +00:00
taylor
aa157a007a
always return the default value of osreg isn't initted yet
2007-10-28 16:42:54 +00:00
Goober5000
14ba56bbe3
re-add the code to disable the Windows key... this time, without slowing the system to a crawl when FSO is in the background
2007-09-03 22:19:56 +00:00
Kazan
5093020316
Autopilot updates, minor misc fixes, working MSVC2005 project files
2007-07-23 16:08:36 +00:00
taylor
c4133d937d
add session open/close times to debug log
2007-05-11 03:16:01 +00:00
taylor
96c1fc5df2
some minor performance improvements
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remove NO_SOUND
2007-02-11 09:39:09 +00:00
taylor
5a98942190
fix a mouse button issue (just an issue with newer SDL versions?)
2007-02-10 00:12:35 +00:00
taylor
45bfd0964b
remove now-dead code
2006-12-07 18:04:42 +00:00
taylor
a2d4bac2d2
clean up warning code for Windows
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handle messagebox popups better (until I done with even cooler code for handling that)
cleanup window state code a bit, and deal with activation and cursor handling better
handle WM_ERASEBKGND msg ourselves, prevents some flickering issues and gets rid of the need to self-paint the window to clear it
slightly better Win9x/WinME compatibility for the main window
2006-12-07 18:04:03 +00:00
taylor
d1ee1f55b7
updated outwnd code for both Windows and non-Windows:
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- make print filters dynamic
- fix various little bugs and issues
- cleanup some non-used variables (non-Windows)
- put everything under NDEBUG like it was, or should be
- change to using data/fs2_open.log for log file (Windows)
- change to using data/debug_filter.cfg (Windows)
- make the extra debug window optional, and disabled by default (Windows)
- fix some possible NULL references
- clean up the SAFEPOINT() crap
2006-11-15 00:54:33 +00:00
taylor
bb12f929d7
new window creation code for Windows (gets rid of some stupid :V: voodoo for the software/glide stuff)
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use detect_home() on Windows too (needed for now outwnd code)
some bits of minor cleanup
2006-11-15 00:44:44 +00:00
taylor
e53cf0b18d
grrr ... fix dos EOL chars
2006-10-27 06:44:35 +00:00
taylor
a7282eca38
handle non-MVE movies a bit better in OpenGL (don't get freaky with the window, don't lose input, etc.)
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some cleanup to OpenGL window handling, to fix min/max/full issues, and try to make shutdown a little nicer
2006-07-13 22:06:38 +00:00
Goober5000
7e41877b7b
proper capitalization according to Volition
2006-04-20 06:32:30 +00:00
Goober5000
64e86452d0
pare down the pragmas some more
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--Goober5000
2006-01-26 03:23:30 +00:00
randomtiger
fcd67856f7
Improvements to voice recognition system.
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Also function put on -voicer launcher option.
2006-01-10 18:37:46 +00:00
randomtiger
7bf193c5e4
Added voice recognition functionality for Visual C6 project only.
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Currently still a work in progress.
2006-01-03 17:07:11 +00:00
taylor
f0db463f56
get away from using CFILE here, needed this to change cfile init order
2005-12-06 03:00:09 +00:00
taylor
74e3d5401a
go back to using abort() over exit() for Assert's and Int3's but close out SDL first this time, makes debugging much easier
2005-10-27 16:23:03 +00:00
taylor
dd21fa57f2
some cleanup, fix some general memory leaks, safety stuff and whatever else Valgrind complained about
2005-10-23 20:34:30 +00:00
taylor
3bfb995193
use exit(EXIT_FAILURE) rather than abort() so that all atexit() calls will actually get executed
2005-09-06 05:32:12 +00:00
taylor
2e4fc6030f
print file and line info for Int3() calls to the logfile so that they are easier to debug with basic error reports
2005-07-31 01:30:48 +00:00
Goober5000
2394e9801b
remove PreProcDefine #includes in FS2
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--Goober5000
2005-07-13 03:35:36 +00:00
taylor
f46a6295f7
better audio pause/unpause support when game window loses focus or is minimized
2005-06-03 06:39:27 +00:00
taylor
3f6e13d20b
use vm_malloc(), vm_free(), vm_realloc(), vm_strdup() rather than system named macros
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fixes various problems and is past time to make the switch
2005-05-12 17:49:18 +00:00
phreak
cfe5ac5854
when creating the window take into account the top border
2005-05-01 23:17:46 +00:00
phreak
c8c5350859
centered the window on the desktop if the -window command line is used.
2005-04-24 03:06:29 +00:00
phreak
83e4d6bde3
NMONO should not interfere with the debug window
2005-04-20 04:34:42 +00:00
taylor
14e7f76c3a
updated Linux joystick code that's a bit less insane speed wise
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remove ability to build without joystick support, no reason to keep it around
fix unusable warning flag with libjpeg building
2005-04-17 05:38:29 +00:00
taylor
0ae94257a7
was causing strange hangs due to really large values, don't know if this will help but SDL should take care of error checking this way
2005-03-11 14:16:02 +00:00
taylor
405ba066b9
change min/max to MIN/MAX to fix GCC problems
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add lab stuff to Makefile
build unbreakage for everything that's not MSVC++ 6
lots of warning fixes
fix OpenGL rendering problem with ship insignias
no Warnings() in non-debug mode for Linux (like Windows)
some campaign savefile fixage to stop reverting everyones data
2005-03-10 08:00:18 +00:00
Goober5000
5548a8e954
edited for language ;)
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--Goober5000
2005-03-08 03:50:25 +00:00
taylor
385b2073ac
lockup fixes, and it's Linux friendly too :)
2005-03-03 16:18:19 +00:00
wmcoolmon
02e75ddd49
Merge of WMC's codebase. "Features and bugs, making Goober say "Grr!", as release would be stalled now for two months for sure"
2005-03-03 06:05:32 +00:00
taylor
295426a6eb
make sure starfield bitmaps render when not in HTL mode
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slight header fix for osapi.h
add some string overflow protection to modelread and bmpman
s/NO_NETWORKING/NO_NETWORK/g (Inferno builds)
2005-03-01 23:08:24 +00:00
bobboau
9c9876909b
oh, hey look I've commited something :D
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animation system, weapon models detail box alt-tab bug, probly other stuff
2005-03-01 06:55:45 +00:00
taylor
2a8dd7547b
make hudparse GCC 3.4 friendly (WMCoolmon way want to check this with tbl)
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fix OSX compile problem
debug message in weapons_page_in() should have been real debug message
2005-02-14 23:59:23 +00:00
taylor
09167fa382
merge with Linux/OSX tree - p0204-2
2005-02-04 20:06:10 +00:00
taylor
a2232be0c7
merge with Linux/OSX tree - p0204
2005-02-04 10:12:33 +00:00
taylor
694fbd606a
merge with Linux/OSX tree - p0131
2005-01-31 10:34:40 +00:00
Kazan
7d1c8b185d
added preprocdefines.h to prevent what happened with fred -- make sure to make all fred2 headers include this file as the _first_ include -- i have already modified fs2 files to do this
2004-08-11 05:06:36 +00:00
Kazan
864e1b5922
remove MCD complete
2004-07-26 20:47:56 +00:00
Goober5000
f7618cbfb8
last bit of Unix fixorage
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--Goober5000
2004-07-26 17:50:02 +00:00
Goober5000
7adaed42a8
more #ifndef fixorage
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--Goober5000
2004-07-26 17:39:20 +00:00
Goober5000
c671012188
fixored a problem when using the command-line compiler to compile everything under Windows
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--Goober5000
2004-07-26 16:11:41 +00:00
Kazan
d00cd1bda7
i have absolutely nothing to say about that subject
2004-07-25 00:31:31 +00:00
Kazan
428b3dcbc9
MCD - define _MCD_CHECK to use memory tracking
2004-07-12 16:33:09 +00:00
righteous1
5b485200de
Updated to call alt_tab_pause() function to draw pause screen and discontinue sounds when the game is minimized. -R1
2004-04-07 03:32:45 +00:00
Goober5000
c7e9c9934d
got rid of all those nasty warnings from xlocale and so forth; also added comments
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for #pragma warning disable to indicate the message being disabled
--Goober5000
2004-03-31 05:42:29 +00:00