Commit Graph
41 Commits
Author SHA1 Message Date
Goober5000 96736a29ea fix compile problems on MSVC6 2011-07-22 05:56:46 +00:00
The_E 7f5c3d343e Valathil's code cleanup patch. 2011-07-20 18:04:43 +00:00
karajorma b742eac806 LuaPineapple's fix for Mantis 2322.
Some comment clean up.
2011-01-19 08:24:26 +00:00
Echelon9 9410909ee1 Fix: Mantis 2351 - Animated subsystems not counted as rotating allowing max to be exceeded 2010-12-27 08:00:31 +00:00
The_E 083a84feff Swifty's go-swift stuff. Makes collision detection slightly less insane. 2010-12-22 14:42:21 +00:00
Zacam 09fad95070 Antipodes 7 Merge: HUD Overhaul, by Swifty. 2010-12-12 20:34:15 +00:00
Goober5000 0c945c210d revert Echelon9's commit 6754 which needs to be discussed first 2010-11-23 08:27:18 +00:00
Echelon9 5bf9697227 Fix a range of potential NULL dereferences 2010-11-20 12:22:03 +00:00
Sushi 6500943b41 Get rid of compiler warnings 2010-10-01 04:20:40 +00:00
Sushi 26c2725ccd Fix a typo 2010-09-15 05:06:23 +00:00
Sushi 8c6895a029 Re-added collision physics, added basic landings support (still needs some work) 2010-09-13 14:27:42 +00:00
Goober5000 61f66f13d6 yeah, asteroids and debris are pretty much the same thing 2010-09-03 01:26:49 +00:00
Goober5000 31db1efaff partial revert (just one file) of Sushi's collision physics feature as it causes all kinds of crashes in asteroid fields 2010-09-03 00:16:45 +00:00
Goober5000 39f3d1d663 fix polymodel gettage since heavy_obj could be an asteroid 2010-09-03 00:14:10 +00:00
Sushi 679430d654 Added to ships.tbl:
$Collision Physics: 
+Bounce 
+Both Small Bounce
+Friction
+Rotation Factor
2010-08-04 02:08:14 +00:00
Wanderer cd15f39847 lua handled collision groups and lua bitwise ops library 2010-01-05 18:00:01 +00:00
karajorma 31d6469fde Can't say for certain this will cause a speed up but it definitely places the faster check first. 2009-07-06 13:28:33 +00:00
portej05 719825f80d The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking. 
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
Goober5000 6e4021888d add apostrophes to contractions, lol 2009-04-10 07:49:12 +00:00
WMCoolmon 7e7d77c8d7 *Drumroll* The official scripting system commit to the stable branch! 2008-03-15 08:56:43 +00:00
Goober5000 3c3416fa3b the great big duplicate model removal commit 2007-02-20 04:20:38 +00:00
Goober5000 057c4876f9 invert the do-collision flag into a don't-do-collision flag, plus fixed a wee lab bug 2007-02-11 06:19:08 +00:00
wmcoolmon 246cfcfa65 Codebase commit, most notably including objecttypes.tbl 2005-12-29 08:08:42 +00:00
wmcoolmon 3981b4b7a2 Added warpin/warpout speed override values to ships.tbl 2005-10-09 09:13:29 +00:00
Goober5000 6a3c8e79ff Okay, everything should now work again. :p Still have to do a little more with the asteroids.
--Goober5000
2005-09-25 08:25:16 +00:00
Goober5000 fa7ec18c07 fixed "warpout sequence aborted" bug
--Goober5000
2005-07-12 21:10:57 +00:00
taylor 7f786136a6 s/vector/vec3d/g, better support for different compilers (Jens Granseuer) 2005-04-05 05:53:25 +00:00
Goober5000 6c17ef09ab clarified max hull/shield strength names and added ship guardian thresholds
--Goober5000
2005-03-27 12:28:35 +00:00
taylor 405ba066b9 change min/max to MIN/MAX to fix GCC problems
add lab stuff to Makefile
build unbreakage for everything that's not MSVC++ 6
lots of warning fixes
fix OpenGL rendering problem with ship insignias
no Warnings() in non-debug mode for Linux (like Windows)
some campaign savefile fixage to stop reverting everyones data
2005-03-10 08:00:18 +00:00
Goober5000 7cf1815d54 fixed a nitpicky thing
--Goober5000
2005-01-26 05:42:37 +00:00
Goober5000 099d2700d0 multiple ship docking :)
don't tell anyone yet... check the SCP internal
--Goober500
2005-01-11 21:38:51 +00:00
Kazan 864e1b5922 remove MCD complete 2004-07-26 20:47:56 +00:00
Kazan 428b3dcbc9 MCD - define _MCD_CHECK to use memory tracking 2004-07-12 16:33:09 +00:00
Goober5000 7ef2ab2e39 Uber pass at reducing #includes
--Goober5000
2004-03-05 09:02:13 +00:00
Goober5000 458634292a implemented the custom hitpoints mod
--Goober5000
2003-04-29 01:03:24 +00:00
Goober5000 5a23f97266 aw, nuts - fixed a dumb bug with my new don't-collide-invisible code :p
--Goober5000
2003-01-24 03:48:11 +00:00
Goober5000 c9ea61c266 fixed bug I inadvertently introduced by modifying SIF_ flags with sexps rather
than SF_ flags
--Goober5000
2003-01-18 09:25:42 +00:00
penguin 0c503be8d1 The big include file move 2002-08-01 01:41:11 +00:00
penguin 7ab0f6ba11 renamed 'big' and 'small' (conflict w/ MS include file) 2002-07-26 16:17:46 +00:00
penguin 8f92eebd34 Warpcore CVS sync 2002-06-03 04:10:40 +00:00
penguin 663b3471b9 Volition sources -- warpcore CVS import 2002-06-03 03:26:03 +00:00