Goober5000
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d37828e00a
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fix linked primary behavior to be based on percentage, not absolute value, as expected (Mantis #1778)
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2008-10-01 00:44:11 +00:00 |
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Goober5000
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818b6a40ac
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re-bump alt names
fix hidden ship names for voice acting manager
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2008-09-30 23:50:14 +00:00 |
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karajorma
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3bc9a692af
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Fix Mantis 1774 (when-argument within when does nothing)
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2008-09-30 17:36:12 +00:00 |
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karajorma
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9ef6d889d3
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Fix compiling on OSX...apparently.
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2008-09-30 15:52:53 +00:00 |
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Goober5000
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a0344aefae
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uninitialized pointer bugfix and cleanup to hud_stuff_ship_name / hud_stuff_ship_class
send messages with ship class rather than ship name if ship name is hidden
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2008-09-29 04:47:23 +00:00 |
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Goober5000
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f0e53971f6
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redo the callsign feature to be independent of the alt name
(fixes Mantis #1785)
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2008-09-28 23:05:03 +00:00 |
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Goober5000
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8340ed5943
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add Keldor's fix for Mantis #1779
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2008-09-28 20:58:28 +00:00 |
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Goober5000
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89d3b62524
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make CAR and CDR fail-safe
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2008-09-28 19:28:22 +00:00 |
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Goober5000
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fdd2daebad
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don't hide information when displaying ship callsign
clean up hud_render_target_ship_info a bit
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2008-09-28 01:53:54 +00:00 |
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Goober5000
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d3509e1aba
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fix for Mantis #1783 (voice acting manager message senders)
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2008-09-28 01:16:07 +00:00 |
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Goober5000
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52c04fdf18
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add KeldorKatarn's fix for AI afterburning too long
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2008-09-28 00:26:56 +00:00 |
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phreak
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42b5c942f5
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Allow .jpg files to be loaded out of VPs when in the "interface" subdirectory.
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2008-09-26 04:59:12 +00:00 |
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phreak
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b2f21047da
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Add KeldorKatarn's patch for mantis #1776
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2008-09-25 03:55:24 +00:00 |
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phreak
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c3e32613d7
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Fix for Mantis #1767: Fix invisible ships upon knossos warpin
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2008-09-25 03:45:57 +00:00 |
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phreak
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146d3cdd8f
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Fix for mantis #1773. Check null pointers
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2008-09-25 01:58:40 +00:00 |
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phreak
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16a3ed9f4b
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Seperate 3d ship and weapons selection into their own command line options.
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2008-09-25 01:15:30 +00:00 |
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phreak
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b5cc4e46fb
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Render the lens flare even if the parent sun is off screen as some lens flares are much larger than their parent star and they magically disappear as soon as the center of the star leaves the FOV.
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2008-09-18 00:33:59 +00:00 |
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phreak
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485a98ac3e
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Fix radar orb rendering (It was using the incorrect rotation matrix). Also enable alpha blending on the orb axes.
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2008-09-18 00:30:54 +00:00 |
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WMCoolmon
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4e872096b1
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Fixed secondaries using the laser renderer
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2008-09-17 00:10:05 +00:00 |
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phreak
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0248c6988a
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Ensure the larger keyframe is chosen when looping the weapon loadout animations.
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2008-09-16 04:51:36 +00:00 |
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phreak
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3189278d43
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Do the same thing for ships that the previous commit did
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2008-09-15 23:21:41 +00:00 |
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phreak
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9278f421ad
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Honor the keyframe value in the weapon loadout animations. If less than 2 keyframes are defined (first frame and return frame), then the animation will treat "52" as the keyframe value (retail default).
All 1024x768 weapon loadout animations have 0 and 52 set as the keyframes so they render properly.
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2008-09-15 23:05:05 +00:00 |
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phreak
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0f13bcee06
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Fix for Mantis #1562: Lens flares visible if sun behind asteroids.
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2008-09-15 01:51:20 +00:00 |
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phreak
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f78749be88
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Ensure target_engines pointer is initialized.
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2008-09-14 21:55:34 +00:00 |
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Goober5000
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b784bb6cff
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revert changes from 4801 (Phreak's fix for >4GB memory reporting)
c.f. http://www.hard-light.net/forums/index.php/topic,56409.0.html
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2008-09-14 20:29:03 +00:00 |
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Goober5000
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0ae4939981
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re-fix WMC's bug to be compatible with expected behavior
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2008-09-14 19:29:07 +00:00 |
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phreak
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2c34c391d2
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Fixed nebula render bug for Mantis #1765
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2008-09-14 19:05:30 +00:00 |
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phreak
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14c478376b
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cleanup find_homing_object()
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2008-09-14 18:51:38 +00:00 |
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karajorma
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58fc12fc57
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KeldorKatarn's afterburner lock SEXPs
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2008-09-13 22:21:38 +00:00 |
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taylor
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81811ff842
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if max shield strength is 0 then disable shields (rest of Mantis #1645)
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2008-09-13 14:40:06 +00:00 |
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karajorma
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455180fa4a
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Fix Mantis 1088 (Extra call to ai_do_objects_docked_stuff() )
Remove the banks_fired Assert. WMC is correct. We don't need it anyway.
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2008-09-10 11:24:00 +00:00 |
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phreak
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25b56bfac6
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Add updated freespace2 icons
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2008-09-08 23:01:22 +00:00 |
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Swifty
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7e047b5c98
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WMC's fix for RTT indexing and fix unnecessary slewing for 3D HUD elements.
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2008-09-06 07:51:50 +00:00 |
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Wanderer
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ac4fb52604
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Fix for mantis 1736
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2008-09-05 21:59:55 +00:00 |
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Swifty
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57fbb21c62
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Fix for Mantis 1743: Targets don't shudder with the rest of the HUD.
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2008-09-05 07:57:40 +00:00 |
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phreak
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21aa72ae2f
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Fix memory detection for systems with > 4GB of RAM.
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2008-09-04 20:40:57 +00:00 |
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karajorma
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04e4095b36
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Arguments within arguments (again). It should work this time round.
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2008-09-04 20:38:14 +00:00 |
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phreak
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38abe31509
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Possible fix for Mantis #1669
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2008-09-01 03:09:00 +00:00 |
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karajorma
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3b6e62805f
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Fix Mantis 1545 & 1754 (Order SEXP doesn't work with wings or destroy subsystems properly)
Add the Query-Orders SEXP
Deprecate the Order SEXP
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2008-08-31 21:04:44 +00:00 |
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WMCoolmon
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4bff232cad
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Change set-fov back to a global override
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2008-08-30 19:48:20 +00:00 |
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WMCoolmon
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ddf75fc7e0
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Final scripting, camera code updates.
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2008-08-30 11:05:48 +00:00 |
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WMCoolmon
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b4b2f7d54f
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Fix for mantis 0001211
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2008-08-30 11:04:12 +00:00 |
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WMCoolmon
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e71d060984
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Core all-RTT code.
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2008-08-30 11:03:03 +00:00 |
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WMCoolmon
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c9e3d746d4
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Added object_get_model; moved object_h to object.h
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2008-08-30 11:02:36 +00:00 |
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WMCoolmon
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9d4bad1c7f
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Input updates for scripting
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2008-08-30 11:00:11 +00:00 |
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WMCoolmon
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74a6636bc6
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Attempted HUD shake fixes
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2008-08-30 10:59:10 +00:00 |
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WMCoolmon
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19ed659d6b
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Minor idiotproofs
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2008-08-30 10:58:44 +00:00 |
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WMCoolmon
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48d8f030b3
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Better compatibility with avoiding the main hall
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2008-08-30 10:57:27 +00:00 |
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WMCoolmon
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7ef7959d77
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all-texture replacement code
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2008-08-30 10:56:28 +00:00 |
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WMCoolmon
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6c7ccad82f
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Attempted HUD shake fixes
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2008-08-30 10:56:04 +00:00 |
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