Goober5000
3d73663123
some cosmetic changes in preparation for bay arrival/departure code
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--Goober5000
2006-05-31 03:05:43 +00:00
Goober5000
741afab9cd
fix up CVS headers
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--Goober5000
2006-05-30 06:01:05 +00:00
Goober5000
068f05c3ab
I should probably add these files too
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--Goober5000
2006-05-30 05:58:59 +00:00
Goober5000
a3205a97dc
add capability to restrict arrival/departure paths
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(FRED only; FS2 implementation to follow)
--Goober5000
2006-05-30 05:37:29 +00:00
Goober5000
f441031018
add substitute music boxes to FRED, and reset music properly when mission is cleared
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--Goober5000
2006-05-30 02:13:22 +00:00
Goober5000
f0842a8912
add AI Profile box to FRED
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--Goober5000
2006-05-30 01:36:24 +00:00
Goober5000
cf29b0dbd6
add debriefing persona index to fred
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--Goober5000
2006-05-30 01:08:10 +00:00
karajorma
e9ed5f5cb7
Fix the lack of a background in FRED
2006-05-16 12:45:20 +00:00
karajorma
8d146ea024
no message
2006-05-14 16:02:02 +00:00
karajorma
86522a6452
Checkboxes for locking primary and secondary weapons and for disabling builtin messages from command and individual pilots
2006-05-14 15:57:43 +00:00
karajorma
a682577a0e
Fixes for the Invulnerability problems from Mantis - 0000910
2006-05-14 15:52:42 +00:00
phreak
d76f952202
You can now preview sounds again in the event editor.
2006-04-30 16:39:43 +00:00
Goober5000
7e41877b7b
proper capitalization according to Volition
2006-04-20 06:32:30 +00:00
phreak
96d32f8c56
fix FRED crashing if the user adds multiple waypoint paths then inserts more ships.
2006-04-18 00:08:23 +00:00
taylor
e35065bc0d
remove all of the *_ex() parsing functions added for use by EFFs
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add a pause/unpause for parsing so that we can safely start parsing something new then continue parsing something old
make Mission_text and Mission_text_raw only use the memory needed, and free it when it doesn't need to parse anymore
(should work ok with FRED2, but I wasn't able to test it)
2006-04-14 18:44:16 +00:00
phreak
9513105b52
get jump nodes rendering again..... again.
2006-04-12 05:30:50 +00:00
phreak
122a5c6453
obj_delete() needs to be called for jump nodes since the slot the jump node
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that used to reside in hasn't been marked as empty. This leads to the node still appearing in fred
if the user tries to delete the "ghosted" jump node, fred crashes.
2006-04-12 05:07:00 +00:00
karajorma
fd2346e37e
Changes to support the new Enable/Disable-Builtin-Messages SEXP
2006-04-05 16:14:04 +00:00
Goober5000
36605519ca
blast
2006-03-18 22:18:24 +00:00
Goober5000
72c2a5c356
fix comm order initialization bug
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--Goober5000
2006-03-18 22:00:43 +00:00
taylor
6b476586a5
add framerate var since it's contained in freespace.cpp and that's not used in a FRED2 compile
2006-03-18 21:23:38 +00:00
Goober5000
cf31373781
fix comm message localization
2006-03-01 04:01:37 +00:00
Goober5000
d620aed4ab
fix another import bug
2006-02-28 07:37:12 +00:00
wmcoolmon
5ab3f6cb11
Consistency in Lua 2D funcs; fix FRED2 loading screen images dialog boxes.
2006-02-27 00:40:34 +00:00
wmcoolmon
0f47fb3dd2
Targetable as bomb SEXPs and dialog stuff; made invulnerable an object flag in both FRED and FS2.
2006-02-26 23:23:31 +00:00
Goober5000
df9df096e1
fix stupid bug
2006-02-26 05:32:55 +00:00
Goober5000
d979eb4f30
bah
2006-02-26 01:32:23 +00:00
Goober5000
3576d1c846
fix subsystems for get-object-*
2006-02-26 00:43:10 +00:00
Goober5000
b52b6b1e00
spelling
2006-02-25 21:47:19 +00:00
taylor
66d317b2ab
updated to newest dynamic starfield code
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- this mainly is to just better support SEXP based starfield bitmap changes (preloading, better in-mission stuff loading)
- also fixes index_buffer related double-free()
- done waste memory for env index buffer if env is not enabled
- address a couple of bm load/release issues and comment a little to tell why
2006-02-20 07:30:15 +00:00
Goober5000
c27ccf94c4
added ai-ignore-new which hopefully should fix the ignore bug
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--Goober5000
2006-02-20 02:13:08 +00:00
Goober5000
b7b71d06cf
fixed saving of special tags
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--Goober5000
2006-02-19 00:49:41 +00:00
Goober5000
ada33660b0
allow specification of debriefing personas
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--Goober5000
2006-02-12 10:42:25 +00:00
Goober5000
28ea82d96b
additional fixes and enhancements for substitute music
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--Goober5000
2006-02-12 05:23:16 +00:00
Goober5000
7310f00883
more cool work on importing, music handling, etc.
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--Goober5000
2006-02-12 01:27:47 +00:00
Goober5000
b5bef91a77
bumped to 3.6.8 because of version-specific commenting
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--Goober5000
2006-02-11 22:10:11 +00:00
Goober5000
5ca168e515
yet more various and sundry fixes
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--Goober5000
2006-02-11 02:58:23 +00:00
Goober5000
08144ffceb
more FS1 import goodness
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--Goober5000
2006-02-11 00:13:55 +00:00
Goober5000
65ada5e03e
fixed several IFF bugs in FRED (plus one or two other bugs)
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--Goober5000
2006-02-04 07:05:03 +00:00
Goober5000
546e41bed4
consolidated comm order stuff
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--Goober5000
2006-02-02 07:00:29 +00:00
Goober5000
ef4ab2c71a
replaced Fred_comm_orders with proper Comm_orders, just for WMC ;)
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--Goober5000
2006-02-02 06:22:58 +00:00
Goober5000
19ca2a5d41
oh noes! :(
2006-01-31 04:13:00 +00:00
Goober5000
69db5e8597
update FSM import for FSPort v3.0
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--Goober5000
2006-01-31 01:53:37 +00:00
taylor
603feaaa4c
dynamic starfield bitmaps
2006-01-30 06:30:03 +00:00
phreak
3cf2b0579c
Grid zbuffering issue fix moved to the new fred project folder
2006-01-26 23:04:45 +00:00
Goober5000
ba8691181c
spelling
2006-01-26 04:01:58 +00:00
Goober5000
64e86452d0
pare down the pragmas some more
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--Goober5000
2006-01-26 03:23:30 +00:00
wmcoolmon
24d8f7973f
Scripting updates; Special scripting image list; Better operator meta; Orientation type; Wing type; Texture type. Fix for MSVC7 compiling.
2006-01-21 02:22:05 +00:00
Goober5000
6876f5ca60
remove unreferenced variable
2006-01-20 07:50:25 +00:00
wmcoolmon
5215110d17
Updated FREDStubs.cpp to most current version
2006-01-20 05:35:59 +00:00