karajorma
41e34ebb02
Team Loadout changes to accept variables names as legitimate values for ship class and quantity in loadout.
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Added the new alt class system
2006-06-02 09:06:12 +00:00
Goober5000
3d73663123
some cosmetic changes in preparation for bay arrival/departure code
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--Goober5000
2006-05-31 03:05:43 +00:00
Goober5000
edf5648e70
fix for Mantis #750
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--Goober5000
2006-05-21 22:57:30 +00:00
Goober5000
cd488f757d
fix Mantis #834
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--Goober5000
2006-05-21 03:58:58 +00:00
Goober5000
4448ef1c47
fix for Mantis #755 , plus make the missionlog #defines uniform
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--Goober5000
2006-05-20 02:03:01 +00:00
Goober5000
376dc3ece9
formatting and clarification, plus fix for Mantis #911
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--Goober5000
2006-05-19 04:47:40 +00:00
karajorma
5e9d27ee72
Fixes for the Targetable-as-bomb error from Mantis 0000910 (amongst others)
2006-05-14 15:54:16 +00:00
taylor
7a8789e334
OpenGL envmap support
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newer OpenGL extension support
add GL_ARB_texture_rectangle support for non-power-of-2 textures as interface graphics
add cubemap reading and writing support to DDS loader
fix bug in DDS loader that made compressed images with mipmaps use more memory than they really required
add support for a default envmap named "cubemap.dds"
new mission flag "$Environment Map:" to use a pre-existing envmap
minor cleanup of compiler warning messages
get rid of wasteful math from gr_set_proj_matrix()
remove extra gr_set_*_matrix() calls from starfield.cpp as there was no longer a reason for them to be there
clean up bmpman flags in reguards to cubemaps and render targets
disable D3D envmap code until it can be upgraded to current level of code
remove bumpmap code from OpenGL stuff (sorry but it was getting in the way, if it was more than copy-paste it would be worth keeping)
replace gluPerspective() call with glFrustum() call, it's a lot less math this way and saves the extra function call
2006-05-13 07:29:52 +00:00
Goober5000
7e41877b7b
proper capitalization according to Volition
2006-04-20 06:32:30 +00:00
karajorma
3aa0b945b0
Some how managed to fail to commit the primary-locked and secondary-locked ship flags.
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No idea how. Oh well here they are.
2006-04-16 11:58:11 +00:00
karajorma
fd2346e37e
Changes to support the new Enable/Disable-Builtin-Messages SEXP
2006-04-05 16:14:04 +00:00
wmcoolmon
d95d6165b5
New subobject animation stuff and Lua functions.
2006-03-24 07:38:36 +00:00
Goober5000
8599f5779c
more FS1 import tweaks
2006-03-01 00:46:11 +00:00
wmcoolmon
0f47fb3dd2
Targetable as bomb SEXPs and dialog stuff; made invulnerable an object flag in both FRED and FS2.
2006-02-26 23:23:31 +00:00
taylor
3affad73d1
another non-linear campaign fix, this one affected PVs
2006-02-26 08:06:57 +00:00
Goober5000
ab23b030ad
guess this is still needed
2006-02-26 05:32:38 +00:00
Goober5000
f361e116f7
import tweak
2006-02-25 22:06:57 +00:00
taylor
6fd0b02ea1
fix custom loading screens that I manage to break yet again
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add a "MaxFPS" registry/ini option to specify a FPS cap, useful if you can't make use of v-sync for some reason
2006-02-24 07:34:07 +00:00
Goober5000
d40ff02354
bother those variables
2006-02-17 08:36:16 +00:00
Goober5000
07582f16ad
fix subtle bug
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--Goober5000
2006-02-17 08:13:53 +00:00
taylor
849cc24fbe
all just getting basic info in parse_mission_info(), this fixes several parsing/warning issues that can show up
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from going in the techroom and some similar FRED2 issues as this stuff doesn't get reset between get_mission_info() calls.
this also should make the mission simulator screen load a bit faster
2006-02-16 05:18:48 +00:00
Goober5000
28ea82d96b
additional fixes and enhancements for substitute music
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--Goober5000
2006-02-12 05:23:16 +00:00
Goober5000
7310f00883
more cool work on importing, music handling, etc.
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--Goober5000
2006-02-12 01:27:47 +00:00
Goober5000
e696a5844c
this isn't needed now
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--Goober5000
2006-02-11 21:24:05 +00:00
Goober5000
504e5e518a
two things I missed before
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--Goober5000
2006-02-11 07:31:55 +00:00
Goober5000
5ca168e515
yet more various and sundry fixes
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--Goober5000
2006-02-11 02:58:23 +00:00
Goober5000
c3793de61e
more fixage
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--Goober5000
2006-02-11 01:02:28 +00:00
Goober5000
08144ffceb
more FS1 import goodness
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--Goober5000
2006-02-11 00:13:55 +00:00
Goober5000
6bb63e33d6
fixed an old Volition bug unmasked by my parse changes
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--Goober5000
2006-02-10 23:33:39 +00:00
wmcoolmon
990132536e
Various fixes; very beginnings of Directives scripting support
2006-02-06 02:06:02 +00:00
Goober5000
8d31b2a3c2
ugh, more ship/wing fixage
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--Goober5000
2006-02-02 08:12:47 +00:00
Goober5000
fa002ee29b
fixed a FRED problem brought on by the parse reordering
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--Goober5000
2006-02-02 05:48:17 +00:00
taylor
79be5543cb
oh the shame (/me imagines the big grin on Goober's face right now :p)
2006-01-31 17:19:20 +00:00
taylor
8b5e4390bd
we need to skip to the start of the string, not the end
2006-01-31 15:44:29 +00:00
Goober5000
b6cee94fc5
stuff
2006-01-31 04:24:25 +00:00
Goober5000
d0a92f8d84
fix a potential problem with replacement range
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--Goober5000
2006-01-31 02:02:33 +00:00
Goober5000
69db5e8597
update FSM import for FSPort v3.0
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--Goober5000
2006-01-31 01:53:37 +00:00
taylor
0d3fd97f2e
fix parsing of reinforcements
2006-01-30 19:35:41 +00:00
taylor
603feaaa4c
dynamic starfield bitmaps
2006-01-30 06:30:03 +00:00
Goober5000
77f9c7ffae
fixed the bug where wings couldn't be initially docked to stuff
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--Goober5000
2006-01-28 02:59:55 +00:00
Goober5000
ba8691181c
spelling
2006-01-26 04:01:58 +00:00
wmcoolmon
eba6d1dff9
Special shockwave and moving capship bugfix, (even more) scripting stuff, slight rearrangement of level management functions to facilitate scripting access.
2006-01-14 19:54:55 +00:00
taylor
a46a87f8d2
make sure rship gets initialized before use
2006-01-14 06:25:11 +00:00
Goober5000
ab4abddc42
tweaky tweak
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--Goober5000
2006-01-14 05:36:06 +00:00
Goober5000
4d5a477f71
übercommit of custom IFF stuff :)
2006-01-13 03:31:20 +00:00
taylor
741e151cac
fixes for regular texture replacement
2006-01-04 08:19:22 +00:00
wmcoolmon
246cfcfa65
Codebase commit, most notably including objecttypes.tbl
2005-12-29 08:08:42 +00:00
phreak
e34bb97cd1
loading code for flipped briefing icons.
2005-12-29 00:56:45 +00:00
taylor
8402d67ee8
unused variable (to make GCC shut up)
2005-12-28 22:31:03 +00:00
taylor
ff5da43159
a few game_busy() changes
2005-12-08 15:11:29 +00:00