Commit Graph
339 Commits
Author SHA1 Message Date
karajorma 140c82e6ed Support for alt ship classes, team loadout flag and changes to Ships_exited. Fixed assertion upon multiple uses of the change-ship-class SEXP. 2006-06-02 08:49:35 +00:00
Goober5000 3d73663123 some cosmetic changes in preparation for bay arrival/departure code
--Goober5000
2006-05-31 03:05:43 +00:00
taylor eda1a26a94 comment out some pointless checks which look for not using either D3D or OGL
don't run through ships on level load setting up the sound environment if sound is disabled
minor cleanup
2006-05-27 16:49:05 +00:00
Goober5000 4448ef1c47 fix for Mantis #755, plus make the missionlog #defines uniform
--Goober5000
2006-05-20 02:03:01 +00:00
taylor 6b92385163 get rid of some wasteful math for gr_set_proj_matrix() calls
fix check that broke praise of kills for player
fix knossos warpin effect that always seems to get rendered backwards (I couldn't find anything that broke with this but I suppose it's a mod could have an issue)
2006-05-13 07:15:51 +00:00
bobboau 7c36a78db8 bugfix for the animation system 2006-04-18 00:56:28 +00:00
taylor ef8095f53c giving a tbl name in this warning message is basically useless since there we can't tell which tbl this particular ship is in 2006-04-14 18:39:06 +00:00
karajorma e8a819366b Added SEXPs to lock and unlock the primary and secondary weapons 2006-04-07 20:17:33 +00:00
karajorma ac4eb09f1e Changes to support the new Enable/Disable-Builtin-Messages SEXP 2006-04-05 16:46:40 +00:00
karajorma 26d6abfbba Changes to support the new Enable/Disable-Builtin-Messages SEXP 2006-04-05 16:29:53 +00:00
taylor 734bc91bfa correct some coding mistakes 2006-04-05 13:45:08 +00:00
wmcoolmon b9f263495a Maneuvering hruster scaling, gun convergence 2006-04-04 11:38:07 +00:00
wmcoolmon 9094e38372 Maneuvering thruster fixes 2006-04-03 08:09:32 +00:00
wmcoolmon def1993de8 Miscellaneous minor changes, mostly related to addition of Current_camera variable 2006-04-03 07:48:03 +00:00
wmcoolmon 0a62d80db6 $Warp time and $Warp speed vars 2006-04-01 01:21:58 +00:00
wmcoolmon f7659ed341 Prelim. BSG warpin effect stuff 2006-03-31 10:20:01 +00:00
wmcoolmon d95d6165b5 New subobject animation stuff and Lua functions. 2006-03-24 07:38:36 +00:00
Goober5000 27992b09cf add ship-subsys-targetable and ship-subsys-untargetable
--Goober5000
2006-03-18 07:12:08 +00:00
Goober5000 4c272613da fix the animation type triggers 2006-02-28 05:16:55 +00:00
Goober5000 a655058346 add log entry for jettison-cargo 2006-02-27 04:17:11 +00:00
Goober5000 4fc7c30a4d some more WCSaga stuff 2006-02-26 18:49:07 +00:00
Goober5000 b52b6b1e00 spelling 2006-02-25 21:47:19 +00:00
wmcoolmon d35972621b Maybe fix ships-limit bug 2006-02-24 05:13:26 +00:00
Goober5000 b865037e38 remove my old anti-frustration thing since it's not what retail does
--Goober5000
2006-02-24 05:02:34 +00:00
taylor 7f2c88fa5c div-by-0 bug fixage 2006-02-20 07:26:07 +00:00
wmcoolmon e8b4fa8508 Fix a silly bug 2006-02-17 21:47:47 +00:00
taylor 9ede455899 remove reset of modelnums on level start (more properly moved to model_unload())
minor change ship class fixage to clear out old model
take better care to make sure that a ship model has the proper refcount (this needs further work, I don't like :V:'s crap here)
add <string> to includes in ship.h, fixes a compile issue that I forgot to fix properly before (thanks Jens)
2006-02-16 05:44:53 +00:00
Goober5000 a9642a2a86 more tweaks, plus clarification of checks for the existence of files
--Goober5000
2006-02-13 00:20:46 +00:00
Goober5000 5ca168e515 yet more various and sundry fixes
--Goober5000
2006-02-11 02:58:23 +00:00
wmcoolmon 990132536e Various fixes; very beginnings of Directives scripting support 2006-02-06 02:06:02 +00:00
Goober5000 72ba8ab2ab bah and double bah 2006-02-02 07:13:42 +00:00
Goober5000 fa592e5e62 fixed what I broke for ship types :p
--Goober5000
2006-02-02 07:01:16 +00:00
Goober5000 8ae737074b bettered the ballistic primary check
--Goober5000
2006-02-01 05:11:25 +00:00
wmcoolmon a898ab1a00 Fix hack for checking for ballistic primary ammo 2006-01-31 06:32:42 +00:00
taylor 42183592cd try and detect some bad path info 2006-01-30 06:34:06 +00:00
wmcoolmon 42a74e93d3 Apologies, don't know how I missed this... 2006-01-29 18:01:04 +00:00
wmcoolmon f695a935af Make sure stuff is set up properly for ship kills 2006-01-29 07:42:49 +00:00
wmcoolmon faa0b28008 Texture replacement stuff 2006-01-21 09:36:58 +00:00
phreak f300716e93 Rearranged the rearming code so it doesn't potentially take 2 minutes to reload a single bomb. 2006-01-17 03:45:32 +00:00
wmcoolmon abf75dd133 Various warning fixes, scripting globals fix; added "plr" and "slf" global variables for in-game hooks; various lua functions; GCC fixes for scripting. 2006-01-16 11:02:23 +00:00
taylor d67327d1a7 fix compile issues from bad constructor
make sure ai_actively_pursues gets filled for modular tables too
fix NULL ptr reference when parsing ship type which doesn't exist and is set to not create
2006-01-15 18:55:27 +00:00
wmcoolmon eba6d1dff9 Special shockwave and moving capship bugfix, (even more) scripting stuff, slight rearrangement of level management functions to facilitate scripting access. 2006-01-14 19:54:55 +00:00
taylor 5bc170d5be hmm, didn't put much thought in that the first time, this should work closer to the original but still be cleaner 2006-01-13 13:06:15 +00:00
taylor 5f3a6ec743 fix hud comm message screwups (missing support ship, no coverme, etc) that was part :V: bug and (bigger) part Ship_types related bug 2006-01-13 11:09:45 +00:00
Goober5000 4d5a477f71 übercommit of custom IFF stuff :) 2006-01-13 03:31:20 +00:00
phreak 7665133851 Remove tertiary weapons in their current form, I want something more flexable instead of what I had there. 2006-01-09 04:54:51 +00:00
wmcoolmon 07fb5808d6 turret-target-order SEXPs, ship thrusters 2006-01-06 04:18:55 +00:00
taylor 25b15af791 allow both +Pri style and original style (+Normal, etc) for species_defs TBMs
allow for "<none>" as a bitmap/anim name, to have no effect
fix ship/weapon thruster rendering to handle missing primary animation and/or glow graphics
2006-01-05 05:12:11 +00:00
taylor 0f6eeb3288 use cf_find_file_location() for objecttypes.tbl rather than a cfopen()
fix a few compiler warning messages
2006-01-02 07:16:43 +00:00
wmcoolmon 246cfcfa65 Codebase commit, most notably including objecttypes.tbl 2005-12-29 08:08:42 +00:00