Commit Graph
3040 Commits
Author SHA1 Message Date
taylor e73bab92fc sync up current OpenAL changes
- "SoundDeviceOAL" reg option for user specified sound device (used instead of "Soundcard" for OpenAL)
 - reset current context when we are leaving, may be leaving drivers in a bad state, and it hasn't hung up in quite a while
 - if sound card (which DS or OAL) is set to "no sound" then be sure to disable both sound and music
fix various things that Valgrind complained about
make sure we can report both AL and ALC errors
fix for ds_get_free_channel(), it shouldn't return -1 on an AL error
2006-06-27 04:58:58 +00:00
taylor 64ff06536d add -disable_fbo to troubleshoot crappy ATI drivers
remove the temporary -alpha_alpha_blend option
tack on an extra byte to the flags.lch file so that the launcher can easily detect if it's an OpenAL build or not
2006-06-27 04:55:53 +00:00
taylor 8b20939b60 fix various things that Valgrind complained about
comp_type for DDS images will always be set to something, an 'uncompressed' type at the least
2006-06-27 04:52:50 +00:00
taylor 0a784bbd39 add/remove files so that 'make dist' works again 2006-06-27 04:50:59 +00:00
Goober5000 fa598d6103 handle docked objects during death roll
--Goober5000
2006-06-27 04:10:48 +00:00
Goober5000 b6624808bb fix comment in preparation for code commit
--Goober5000
2006-06-27 03:55:22 +00:00
Goober5000 d4aaa1c4e0 change back to ubyte
--Goober5000
2006-06-27 02:52:36 +00:00
Goober5000 aac9ea448d slight optimization
--Goober5000
2006-06-27 02:48:41 +00:00
wmcoolmon 04e6659cbd Fix loadTexture; fix subsystem indexing; fix getNum() for weaponbanktype; improve missing function error reporting when using LUA_INDEXER 2006-06-24 20:38:36 +00:00
wmcoolmon 7708c2826b New function for scripting 2006-06-24 20:32:00 +00:00
Goober5000 9bba0837b4 doh! sorry for blaming this on you, WMC
--Goober5000
2006-06-24 18:02:02 +00:00
Goober5000 37bd283658 cosmetics, plus revert an unnecessary if 2006-06-24 04:48:08 +00:00
Goober5000 0e8cbab7b2 make ai-chase-any-except default to ai-chase-any
(since it never really worked properly in the first place)
--Goober5000
2006-06-24 01:54:08 +00:00
karajorma d509f1acd5 Should be here too 2006-06-23 16:16:59 +00:00
karajorma 80090714ad Make the ambient light sliders actually save their settings. 2006-06-23 09:17:02 +00:00
wmcoolmon c68ec3ec7a Remove Assert, should be caught by aforementioned warning 2006-06-23 04:57:09 +00:00
wmcoolmon 17abb414d7 Change an Assert to a more verbose Warning, in the case of issues restoring a red alert ship. Also, try and get some backup allocation of weapons in. 2006-06-23 04:56:31 +00:00
Goober5000 bc0e318b13 make warpout work properly even if the player is docked to something
--Goober5000
2006-06-15 06:18:43 +00:00
wmcoolmon 0a20ebff53 Mantis Bug 0000947: Ahh, so that's what this was for :P 2006-06-15 04:20:13 +00:00
Goober5000 18ba481f9c this is kinda superfluous 2006-06-15 01:36:01 +00:00
Goober5000 97e195477b version bumpage 2006-06-15 01:35:11 +00:00
Goober5000 1c9d8e3953 tweaked the version string
--Goober5000
2006-06-15 01:29:25 +00:00
Goober5000 9edc70ec5b better handling for 'G' key press
--Goober5000
2006-06-15 00:47:21 +00:00
taylor 8ad58cd677 remove previous attempts at the Y bug fix, it's now back to the retail code for that 2006-06-15 00:37:11 +00:00
taylor 1a2338b424 fix Assert() on value of face variable, it should be able to be -1 for non-cubemap images 2006-06-15 00:36:33 +00:00
wmcoolmon ed00528796 Tweak events support; fix a few of Wanderer's bugs; begin model support 2006-06-12 02:33:34 +00:00
wmcoolmon 764168cd30 Oh wait, I can just do this 2006-06-10 21:31:14 +00:00
wmcoolmon a0a3778417 Fix attempt #2 for mantis bug 0000900 2006-06-10 21:22:57 +00:00
Goober5000 a52f5ed6c7 fix parsing/handling of debriefing persona indexes
--Goober5000
2006-06-10 18:35:05 +00:00
wmcoolmon af9110b919 Scripting support for events/directives 2006-06-08 09:13:45 +00:00
Goober5000 9c4f104283 update credits 2006-06-08 06:48:13 +00:00
karajorma 23275b6972 Fix 130 ships limit for Inferno builds 2006-06-07 18:47:51 +00:00
wmcoolmon d187e18952 Fix the getScreenCoords function. 2006-06-07 07:41:16 +00:00
wmcoolmon 8d0fc6455d Not sure why I didn't catch this when compiling earlier... 2006-06-07 05:20:52 +00:00
wmcoolmon 01fce625a6 Move fog disappearance factor to objecttypes.tbl 2006-06-07 05:19:49 +00:00
wmcoolmon beab863f0b Link in some scripting limbo support 2006-06-07 05:01:57 +00:00
wmcoolmon 1223757630 Pass to get any files that I missed 2006-06-07 04:49:20 +00:00
wmcoolmon 53a7b35411 Limbo flag support; removed unneeded muzzle flash flag 2006-06-07 04:48:38 +00:00
wmcoolmon 4e9f367f28 Begin multi-turret-guns toggle work 2006-06-07 04:45:55 +00:00
wmcoolmon b5dcf61380 Limbo flag support 2006-06-07 04:44:57 +00:00
wmcoolmon 96a6739a87 Limbo flag support; fix scripting debug bug 2006-06-07 04:43:38 +00:00
wmcoolmon 8d07c05e9d Limbo flag support; further scripting 3.6.9 update 2006-06-07 04:42:22 +00:00
wmcoolmon 2810fe4d4c Limbo flag support 2006-06-07 04:39:56 +00:00
wmcoolmon 6566db188c Limbo flag support, even for as-yet-unused code :P 2006-06-07 04:38:29 +00:00
wmcoolmon 3fe9b96c46 "Limbo" flag support 2006-06-07 04:37:36 +00:00
wmcoolmon d4bc2bd95a Fix muzzleflashes for non-flak weapons. Begin commit of limbo code. 2006-06-07 04:36:52 +00:00
wmcoolmon 983626fe5b Scripting system prep for 3.6.9 2006-06-07 03:54:29 +00:00
wmcoolmon 3e24382662 Revert changes 2006-06-07 03:49:36 +00:00
wmcoolmon 565d6bab83 Scripting system prep for 3.6.9 2006-06-07 03:36:19 +00:00
wmcoolmon b58c79b75d Scripting system prep for 3.6.9 2006-06-07 03:23:15 +00:00