Echelon9
c6691dc721
PVS-Studio fix: Resolve bug introduced in r201 (9 years, 11 months ago) in relation to an if statement without encompassing curly brackets.
2012-11-12 14:32:57 +00:00
chief1983
4e5d3e2e57
Fix all the 'no newline at end of file' warnings I saw thrown by gcc on FreeBSD.
2012-11-02 17:30:17 +00:00
zookeeper
83871b3aa3
Added support for hiding/disabling keybinds in controlconfigdefaults.tbl. Patch from http://www.hard-light.net/forums/index.php?topic=81727.0
2012-08-30 06:45:22 +00:00
The_E
f0254524db
From CommanderDJ: Fix for Mantis 2657 (Alt-Shift-E does not clear escort list)
2012-06-22 15:55:43 +00:00
IssMneur
218ce9ed3f
From Mastadon: "Target closest attacker" cycles through all attackers; misc code cleanup.
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- Changed "target closest attacker" command to cycle through the other baddies gunning for you by pressing the "target closest attacker" command repeatedly.
- The new functionality behaves similarly to the "target closest hostile" key.
- Moved the esct (or, the "Evaluate Ship as Closest Target" struct) to hudtarget.h, where a type declaration belongs.
- Moved the documenting comments for hud_target_closest() to be just above the function definition.
-- Also, converted these comments to doxygen format.
2012-06-01 02:05:14 +00:00
zookeeper
c87c2cbd63
Added a "collide submodel" subsystem flag, which makes the subsystem take local damage only from shots which actually impacted its submodel.
2012-03-17 17:40:53 +00:00
karajorma
5dbb9c3295
Make it possible to localise a couple of extra sentences.
2011-11-30 03:12:06 +00:00
Echelon9
21c2449f0b
Documentation: Changes such that the Doxygen log reports clean, in anticipation of 3.6.14 release
2011-11-28 13:03:38 +00:00
Goober5000
6dff3d4179
fix compilation on MSVC 6
2011-11-13 03:52:01 +00:00
IssMneur
29b4a6c922
From m!m: patch to add support for customizable cockpit sounds. See: http://www.hard-light.net/forums/index.php?topic=78675.0
2011-10-22 22:11:31 +00:00
Zacam
5b7883128c
From zookeeper: [FotG] makes hyperspace warp type use a longer distance for the collision check
2011-10-08 15:15:46 +00:00
Echelon9
7d9ea6b21c
Documenation: Code cleanup of keycontrol.cpp
2011-09-24 01:34:25 +00:00
Echelon9
911025d835
A small code cleanup patch from Eli2. Thanks.
2011-09-24 01:19:29 +00:00
Zacam
c88660eca9
Also from Eli2: Code cleanup
2011-09-18 01:03:23 +00:00
Valathil
7a810e1dde
From Eli2_: Change cheat codes to not use that useless crypto function anymore
2011-09-17 23:00:58 +00:00
The_E
704908f74e
Since this header and cpp define a single function used in a single place, let's move the function to where it's used, and get rid of these files
2011-09-17 20:25:49 +00:00
Zacam
a63dbe572c
Part Two: Synchronization pass of Trunk and Antipodes Differences.
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Removes all extraneous ifdefs (Demo, E3, Multi Beta, etc).
Leaves Debug and Inferno.
2011-09-09 10:23:53 +00:00
Zacam
9678d18bc3
Part One: Synchronization pass of Trunk and Antipodes Differences.
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Whitespace/tab mostly.
aicode does have a change of an Int3 to an Assertion.
bmpman has an update to bm_next_handle.
2011-09-09 09:37:45 +00:00
karajorma
04348d856d
Ignore-key SEXP and the changes needed to support it.
2011-07-30 18:54:02 +00:00
The_E
2eab7d90f2
From m!m: Patch for Mantis 2446: Scripts not pausing when game is paused.
2011-05-30 18:47:27 +00:00
Goober5000
315bd423dc
rename subsystem type fields so as to better distinguish them
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some consistency checks
add "no aggregate" flag to exclude a subsystem from aggregate hitpoint calculations
2011-02-14 08:33:23 +00:00
The_E
76e7f656d1
Adds "no ets" ships.tbl flag.
2011-01-23 16:03:04 +00:00
Echelon9
7d7ca9eb15
Fix: warning C6246: Local declaration of 'i' hides declaration of the same name in outer scope.
2011-01-23 12:47:08 +00:00
Echelon9
178963e78a
Clear out commented #IFDEF INTERPLAYQA section
2010-12-15 12:39:11 +00:00
chief1983
19319a4835
Whoops hangovers and VNC don't go well together, did not mean to commit this at all.
2010-08-04 19:38:29 +00:00
chief1983
f5e236e408
2010-08-04 19:33:54 +00:00
chief1983
cbe541598e
IssMneur's autopilot fixes (hooray\!)
2010-07-13 22:45:54 +00:00
The_E
854ff6cff9
If lock-perspective is active, the perspective should stay locked.
2010-07-07 02:19:06 +00:00
karajorma
a2afa2b67a
Switch to using the Macros for Multiplayer modes whenever possible.
2010-04-27 13:42:59 +00:00
Wanderer
dbf5d60ab2
Lua control for getting the full button control data
2010-01-16 13:10:55 +00:00
Wanderer
e2cfb8017a
lua access & related functions to enable player button controls to be operated via scripting
2010-01-10 20:59:31 +00:00
portej05
98f337f701
safe_strings - from Antipodes build #1
2009-07-27 16:06:24 +00:00
portej05
719825f80d
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
...
I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
karajorma
a4e623db23
Portej05's preFAST warning fixes.
2009-05-17 11:50:48 +00:00
karajorma
1d8f54cf29
Allow wireframe for the targetbox to be set from hud_gauges.tbl.
2009-05-12 22:05:43 +00:00
taylor
fdcaebfad3
pass correct object to primary cycling (fix for multiplayer)
2008-10-23 04:43:19 +00:00
WMCoolmon
9d4bad1c7f
Input updates for scripting
2008-08-30 11:00:11 +00:00
karajorma
798af8ffe0
Fix the primary weapons won't cycle bug (Mantis 1673)
2008-05-26 13:36:01 +00:00
taylor
42a84a2a88
keep track of primary weapons properly for multiplayer (Mantis #1094 )
2008-04-05 13:39:21 +00:00
Backslash
bfde817bb2
View slew, Target padlock and TrackIR patch by Swifty. Very nice!
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Don't forget to add code/io/trackir.* to your projects!
2008-03-14 08:55:47 +00:00
Goober5000
12bd14e579
we all got led down the garden path there! revert all radar range modifications
2008-01-19 00:27:43 +00:00
Kazan
9ceeef4403
Apply KeldorKatarn's no autopilot mission flag patch (And a sexp to toggle it as it is a flag that can be dynamically toggled safely) "use-autopilot" is the SEXP [Applied KK's patch by hand]
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Had to move things around and resize the mission specs editor - lots of MSVC2005 autogenerated garbage changes in this diff.
2008-01-08 17:24:24 +00:00
Kazan
030fdfb9c9
helps to check the right value for the flag
2008-01-08 16:43:37 +00:00
Kazan
f2e562401d
add chat/pxo files to MSVC 2005 project
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Fix the autopilot cinematic wiggle, hopefully once and for all (every tick force all nav carry ship orientation and wing'ed-ship positions)
2008-01-08 01:41:13 +00:00
Backslash
46fb02fb92
Backslash's "let's get this stuff into 3_6_9 as well" commit.
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-gliding with thruster adjustments and speed cap
-glide_when_pressed control (right above bank_when_pressed)
-fixes to the thrusters sound and visuals while gliding
-don't show muzzle flashes in 1st person
-quick reticle for multitarget and asteroids
2007-12-28 02:10:38 +00:00
Goober5000
c4cbd89641
recognize a Vasudan main hall even when it isn't the second one; play the appropriate music as soon as the main hall switches
2007-11-20 01:11:13 +00:00
Goober5000
9894a9a5e0
generalize the way radar ranges are handled (inspired by Shade's fix)
2007-08-17 03:29:51 +00:00
Goober5000
b4407562fb
some improvements to the pirate ship
2007-08-13 04:54:41 +00:00
Kazan
5093020316
Autopilot updates, minor misc fixes, working MSVC2005 project files
2007-07-23 16:08:36 +00:00
karajorma
d5d0d2bbd8
Fail warpout if the player is in glide mode (They'd never get up to warp speed anyway half the time)
2007-04-05 16:29:25 +00:00