Commit Graph
1102 Commits
Author SHA1 Message Date
Goober5000 b11cca1e7d bulletproof the activation and deactivation of shields; this should fix Mantis #2747 2012-12-05 07:45:47 +00:00
karajorma 54a8788cb9 Update SEXP help for ai goal SEXPs to reflect that priorities over 89 are allowed now. 2012-12-01 07:11:29 +00:00
The_E 26b5c3a926 Changing the function descriptions of isLaser() and isMissile() to better explain what they're doing. Also adding isPrimary() and isSecondary(), which are basically the same as the first two, but named better. 2012-11-28 21:38:09 +00:00
The_E 1a7a74f43e From FUBAR: Patch for Mantis 2256 2012-11-28 18:32:39 +00:00
Goober5000 9df9157e3c improve ship-copy-damage sexp with more robust checks and incidentally a fix for Mantis #2734 2012-11-26 05:49:23 +00:00
The_E 7208989f05 Did you know that WP_BEAM isn't actually used anywhere? I didn't. Neither did the isBeam() scripting function. 2012-11-24 09:17:18 +00:00
karajorma e10a41a82e That buffer needs to be bigger! 2012-11-23 06:37:09 +00:00
Goober5000 48f36f569e addendum to r9340 to fix Mantis #2714 in scripting function (thanks to Admiral MS) 2012-11-19 22:57:41 +00:00
Goober5000 bc26caba28 follow-up to 9355: since we have a version of get_string that accepts SCP_string, just use that 2012-11-19 05:36:05 +00:00
The_E def96b21d2 Increase the buffer size for stuff_string_list(SCP_vector<SCP_string>) to 2048. If this function was used with substrings longer than NAME_LENGTH, this would cause stack corruption due to a buffer overrun. 2012-11-18 17:58:05 +00:00
zookeeper a88b1e145c Ought to fix bug 2690. 2012-11-16 19:45:24 +00:00
Goober5000 429ab61311 fix Mantis #2714 -- hud doesn't change when change-ship-class is called 2012-11-12 03:25:59 +00:00
Goober5000 14322c5064 a ship that is self-destructed should have the same behavior as one that is destroyed, if going by mission log entries
(c.f. thread: http://www.hard-light.net/forums/index.php?topic=82718.0)
2012-11-05 05:43:28 +00:00
karajorma 9dd9dd1581 Object numbers are not guaranteed to the same on the client. Sent the net_sig instead. 2012-11-03 06:08:22 +00:00
chief1983 4e5d3e2e57 Fix all the 'no newline at end of file' warnings I saw thrown by gcc on FreeBSD. 2012-11-02 17:30:17 +00:00
karajorma cfcb883159 Switch the name of the deselect-nav SEXP 2012-10-30 02:07:41 +00:00
Goober5000 b9a803a771 fix from Admiral MS -- move waypoints properly when moved via scripting 2012-10-29 20:27:31 +00:00
The_E 4d57e2eaba Make change-team-color multi. Also adds SCP_string overloads for multi_send_string/multi_get_string 2012-10-27 09:24:11 +00:00
The_E f98e75dde6 A few updates to Team Colors:
-Team Colors can now be applied to player ships
-change-team-color sexp for on the fly changes
-New F3 lab controls: T and Y can now be used to cycle team color presets
2012-10-26 18:39:43 +00:00
karajorma 54f6d864a0 alter-ship-flag SEXP. Now does AI flags too. 2012-10-23 12:02:28 +00:00
Goober5000 b01a5b3f65 add arrival_delay and departure_delay arguments to set-arrival-info and set-departure-info 2012-10-16 01:08:30 +00:00
m_m e2e3eeafed Adding a few new scripting functions, including support for dockingpoint access for scripting and a function to draw HUD-like brackets around an arbitrary subsystem. 2012-10-12 16:14:47 +00:00
karajorma 7769a4e6e1 Okay, this time JUST the event.log stuff! 2012-10-08 09:13:21 +00:00
karajorma 49f63ad88b Backout that commit. Wrong codebsse! 2012-10-08 09:11:14 +00:00
karajorma 7c25c35243 Commit the event.log feature. 2012-10-08 09:02:44 +00:00
karajorma c94d97073c Talon1024's Nav select/deselect SEXPs. 2012-10-04 02:28:23 +00:00
Goober5000 acac926656 update const-correctness 2012-10-01 03:19:31 +00:00
Goober5000 b028b372af fix a compiler warning 2012-09-28 06:26:34 +00:00
karajorma 05215a7ffa Commit Mission Moods 2012-09-24 11:00:40 +00:00
Goober5000 ef6ccc36f0 play-sound-from-table should work for both 3d and non-3d sounds 2012-09-24 06:58:54 +00:00
karajorma 6b7f78965d Allow subtitles to also display remappable keys. 2012-09-18 09:22:21 +00:00
karajorma 3780eb6a86 Looks like Do-Nothing went walkabout. Putting it back. 2012-09-16 13:30:18 +00:00
karajorma ee52320146 Fix Mantis 2712 (Change-ship-class does not update clients). Only a partial fix as cockpit and HUD are not updated. 2012-09-16 08:30:48 +00:00
karajorma 0d0a8b644a Axem's SEXP reorganisation. 2012-09-15 03:28:36 +00:00
karajorma abd9b6a3f7 Add the debug SEXP. 2012-09-13 09:35:13 +00:00
The_E c69f00d90e Fixes issue with Team Colors accidentally causing a null pointer dereference. Thanks to mjn.mixael for prodding at this. 2012-09-11 22:24:45 +00:00
Echelon9 ffa4efd64a Fix LLVM warning: Declaration shadows a field of 'cockpit_display_*' 2012-09-06 16:44:16 +00:00
Goober5000 5785885641 Admiral MS's patch for destroy-instantly and destroy-subsys-instantly 2012-08-27 02:50:05 +00:00
Goober5000 1c5823030c this actually does exactly the same thing, but it's more consistent with the rest of the code 2012-08-25 23:49:32 +00:00
Goober5000 4d6b42a298 variable tokens can be quite a bit longer than standard tokens due to their unusual format; handle this properly
(fixes Mantis #2670)
2012-08-22 05:31:40 +00:00
Swifty 50c649a030 Restored set object position functionality for OSWPT_TYPE_SHIP since they no longer should be sharing the same code with OSWPT_TYPE_WAYPOINT. See Mantis 2612. 2012-08-17 06:47:19 +00:00
Valathil 71ccf2e274 Fix for Mantis #2612: Allow set-object-position to work with waypoints. Patch by Admiral MS 2012-08-14 20:25:23 +00:00
Swifty c6c12fc251 go_even_faster: Improved collision detection performance by rewriting broadphase and narrowphase testing. 2012-08-11 21:14:53 +00:00
zookeeper 93758084dc Fixed includes forgotten from last commit. 2012-08-01 10:06:54 +00:00
zookeeper 20b3d8c94d Prevent garbage collection of texture handles which still have a non-zero load count. Underlying reason for why this can happen in the first place still unknown. 2012-08-01 09:45:26 +00:00
Goober5000 bbcd26c2d7 remove warning 2012-07-29 20:57:35 +00:00
Goober5000 cc45955cf2 m!m's patch for returning invalid IDs 2012-07-29 19:22:48 +00:00
The_E 4762aa6191 A few fixes for the On Weapon Fired hook. 2012-07-29 17:31:08 +00:00
Goober5000 68bf7db7c6 hooray for parentheses 2012-07-29 17:00:18 +00:00
The_E 6da6894f22 New weapons.tbl flag: "no primary linking" Weapons with this flag can not be linked with other weapons. This also introduces a third (!) field for weapon flags. 2012-07-29 11:32:39 +00:00