The_E
05d5744477
TRunk sync r9104
2012-08-12 07:44:05 +00:00
CommanderDJ
9abcb1e43c
Trunk sync r8799
2012-05-20 03:13:27 +00:00
The_E
05283a3cfa
Trunk sync r8742
2012-05-03 08:26:41 +00:00
Zacam
866d4b7efb
Trunk Sync r8631
2012-03-31 03:23:53 +00:00
The_E
b44c33abc5
Trunk sync r8587
2012-03-06 12:30:49 +00:00
The_E
cb243c3f5c
trunk sync r8382 - 8385
2012-01-28 17:45:57 +00:00
chief1983
a57c66bdf3
Trunk sync: r8234-8254
2012-01-16 01:54:01 +00:00
Zacam
cb2e53c6c0
Trunk Sync: r8222-8225
2012-01-15 08:31:47 +00:00
The_E
ffc14f5d9e
Trunk sync r8082
2011-12-13 16:23:01 +00:00
Zacam
897eea19d2
Trunk Sync r7909
2011-10-16 18:03:37 +00:00
Zacam
33e49eb177
De-commit the beta version of the sound code patch (it was accidentally merged anyway) as it currently only belongs in the RC branch.
2011-09-27 05:52:02 +00:00
Zacam
176f307316
Trunk Sync r7799
2011-09-25 04:10:42 +00:00
The_E
b725ff7e21
trunk sync r7657
2011-09-06 21:22:39 +00:00
Zacam
971ae63ea3
Trunk Sync r7521
2011-08-24 05:35:30 +00:00
Zacam
61ae987752
Trunk Sync r7513
2011-08-22 18:22:17 +00:00
Zacam
1452c349ee
Trunk Sync r7502
2011-08-21 04:10:52 +00:00
Zacam
844bd02cbf
Trunk Sync r7496 More Justice
2011-08-20 23:40:54 +00:00
Zacam
4b6bfbc980
Trunk Sync r7496 for GREAT JUSTICE!
2011-08-20 22:25:04 +00:00
Zacam
de70737203
Trunk Sync r7474
2011-08-15 22:16:25 +00:00
Zacam
9df0ac03b6
Trunk Sync r7436
2011-08-09 07:41:01 +00:00
The_E
727b77a8c0
Trunk sync r7366
2011-07-21 12:22:00 +00:00
The_E
d12cc44de2
Trunk sync r7230
2011-07-06 10:51:40 +00:00
Zacam
eca9a5380b
Trunk Sync - r7315
2011-07-04 06:41:27 +00:00
Zacam
efa75b4a22
Trunk Sync - r7289
2011-06-28 22:43:33 +00:00
Zacam
ca9126e8b2
Copy of Trunk 7188
2011-05-18 13:27:35 +00:00
The_E
ad1f1ff97b
Trunk sync r7184
2011-05-17 14:59:47 +00:00
Zacam
866f7f86f8
Trunk Sync - r6910
2010-12-29 18:39:43 +00:00
Zacam
44ba6b9306
Trunk Sync - r6787
2010-11-26 01:52:39 +00:00
Zacam
c60c5c354f
Trunk Sync r6613
2010-10-16 06:46:33 +00:00
The_E
a47fc29330
--Added "-disable_glsl_model" commandline option to switch off shader-based model rendering but leave the option open to use post processing
...
--Changed shader compilation behaviour so that it stops to compile shaders if one of the lighting shaders fails, similar to the behaviour for normal and height map shaders
2010-10-15 21:11:36 +00:00
Zacam
2a6e9c8662
Trunk Sync - r6543.
2010-10-01 04:13:00 +00:00
Zacam
1752bcaee8
Trunk Sync - r6537.
2010-09-30 06:10:56 +00:00
Zacam
88377709f3
This is more like it. These files diff'd as different than Trunk versions, so I over-rode them with Trunk versions so that Antipodes and Trunk can finally have some 1:1 parity.
2010-09-23 02:14:26 +00:00
Zacam
585281635d
Trunk Sync - r4290
2010-09-22 22:39:29 +00:00
Zacam
3bebbbbcd0
Trunk Sync r6269. I hope this works. This is supposed to be a Trunk overlay merge into Antipodes, which should mean that Antipodes is now a copy of Trunk in all respects.
2010-06-29 22:09:34 +00:00
Zacam
cfc49b7680
taylor's changes3.diff
...
(see: http://www.hard-light.net/forums/index.php?topic=68146.msg1353724#msg1353724 )
Some slight changes for alignment and whitespace (space vs tab), otherwise unchanged.
2010-03-21 21:00:26 +00:00
Zacam
83d895fce2
taylors 2nd sound code diff from Reply #99 on 03-01-2010, 00:08:44 on Testing forum. Sans Project file edits, as they have already been done.
2010-03-01 18:28:21 +00:00
Zacam
f969eb52a2
taylors Sound Code. Linux, MSVC 6, 2005 & 2008 compiling.
...
(Mac OS-X Compiling still needs setup for the file changes)
2010-02-23 00:15:32 +00:00
portej05
31e620931e
Trunk Sync
2009-12-14 13:34:13 +00:00
Hery
7ec9f92db1
Post-processing
...
* the main post-processing code
* shaders manager (support for the main and post-processing shaders)
* simple post-processing effects
* bloom
* depth of field (inactive)
* wrappers for OpenGL textures, render buffers and FBO
2009-11-24 15:57:49 +00:00
Hery
b725a5e8bb
Trunk sync (pending PostProcessing patch)
2009-11-24 15:31:34 +00:00
Flaming_Sword
2ccdcbc0fe
Trunk sync
2009-11-19 12:14:17 +00:00
portej05
bc99d2520f
Trunk sync
2009-09-09 04:07:40 +00:00
portej05
aaf3a9bf09
safe_strings changes
2009-07-26 05:15:24 +00:00
portej05
6a8d45c93d
Replace most instances of std::vector with SCP_vector. Memory is now all run through vm_malloc and vm_free.
...
Watch it go up AND down in mission.
2009-07-11 07:07:57 +00:00
portej05
5d6b9be53c
Removal of DirectX from the codebase.
...
VC6 and VC2008 solutions have been updated.
2009-07-09 11:35:43 +00:00
portej05
719825f80d
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
...
I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
karajorma
a4e623db23
Portej05's preFAST warning fixes.
2009-05-17 11:50:48 +00:00
Goober5000
6e4021888d
add apostrophes to contractions, lol
2009-04-10 07:49:12 +00:00
chief1983
b290f5281a
Add Ship Choice 3d for TBP flag as well since lack of will crash debug builds, and fixed whitespace on that particular section of code.
2008-12-06 20:23:24 +00:00