Zacam
3fdae2e3c1
Trunk Sync: r9386
2012-12-02 02:24:53 +00:00
The_E
e2fb98b862
Trunk sync r9275
2012-10-27 14:25:44 +00:00
The_E
ce05f3a88a
Trunk sync r9274
2012-10-21 07:58:11 +00:00
The_E
2c729eee15
Trunk sync r9057
2012-07-28 21:09:28 +00:00
The_E
8c8302a064
Trunk sync r9006
2012-07-11 17:25:38 +00:00
The_E
45bd1d1d99
Trunk sync r8679
2012-04-15 11:41:31 +00:00
The_E
3f364d8718
trunk sync r8644
2012-04-01 16:21:23 +00:00
chief1983
50c090b724
Trunk sync: r8603 (skip 8606, already handled by hand)
2012-03-09 18:34:29 +00:00
The_E
b44c33abc5
Trunk sync r8587
2012-03-06 12:30:49 +00:00
The_E
af9261af10
Trunk sync r8575
2012-03-05 11:53:22 +00:00
Zacam
3a62c1bb23
From CommanderDJ:
...
Introduces +Name identifiers for mainhall.tbl entries:
- +Name identifiers only need to be added to the lo-res (640x480) entry of the mainhall. If you really must add a +Name to both res versions, the two resolutions must have the exact same name.
- +Name identifiers are added immediately under the $Main Hall string
Vectorises Main_hall_defines, thus removing the MAIN_HALLS_MAX limit.
Main halls are now loaded based purely on campaign files. Hall indexes are no longer stored in the player struct, and thus this patch changes the pilot file version.
2012-02-09 12:56:10 +00:00
Zacam
cba78496b6
Trunk Sync: r8214-8216
2012-01-14 19:45:44 +00:00
chief1983
ed2d5e0f76
Trunk sync r8164
2012-01-11 18:03:01 +00:00
Zacam
ac5e5cdc6f
Trunk Sync r7856
2011-10-03 13:40:33 +00:00
Zacam
c607d9844e
Part One: Synchronization pass of Antipodes and Trunk Differences.
...
Whitespace/tab mostly and to catch any drift.
2011-09-09 09:38:52 +00:00
The_E
b725ff7e21
trunk sync r7657
2011-09-06 21:22:39 +00:00
The_E
d8a728d5f1
Trunk sync r7593
2011-08-30 18:17:09 +00:00
Zacam
61c81e2a99
Trunk Sync r7542
2011-08-27 23:17:45 +00:00
Zacam
33d3a759e3
Trunk Sync r7494
2011-08-20 19:15:54 +00:00
Zacam
5b3f98fa07
Trunk Sync - r7222
2011-05-31 02:41:44 +00:00
The_E
3325b4b804
This will allow for longer sexps.
2011-02-26 08:53:09 +00:00
Zacam
a79c2d8390
Trunk Sync - r7005
...
Some modification to list "no-ets" above "immobile"
2011-02-07 09:45:15 +00:00
Zacam
8afa55a716
Trunk Sync - r6993
2011-02-04 03:50:54 +00:00
Zacam
0349ed6db6
Trunk Sync - r6988
2011-01-30 17:56:40 +00:00
The_E
419592d706
Trunk sync r6959
2011-01-22 18:34:12 +00:00
chief1983
06c6a8a70f
Trunk sync - r6689
2010-10-25 15:58:47 +00:00
Zacam
585281635d
Trunk Sync - r4290
2010-09-22 22:39:29 +00:00
Zacam
3bebbbbcd0
Trunk Sync r6269. I hope this works. This is supposed to be a Trunk overlay merge into Antipodes, which should mean that Antipodes is now a copy of Trunk in all respects.
2010-06-29 22:09:34 +00:00
Zacam
7a399e1db3
Trunk Sync - r5931. Updated build output filenames to 6, MSVC 6 project also outputs _ant (instead of _trunk) so as not to over-write Trunk build compiles.
2010-02-22 21:37:43 +00:00
Flaming_Sword
d227e102f7
Trunk sync to 5769
2010-01-05 09:19:55 +00:00
portej05
31e620931e
Trunk Sync
2009-12-14 13:34:13 +00:00
portej05
d1a1f39974
Trunk Sync
2009-11-03 08:21:16 +00:00
portej05
763dc6f25c
Trunk sync after Antipodes #3
2009-09-26 05:54:19 +00:00
portej05
302f615cff
Trunk sync
2009-08-03 16:15:44 +00:00
portej05
aaf3a9bf09
safe_strings changes
2009-07-26 05:15:24 +00:00
karajorma
ee761c8dfc
GUI and mission saving stuff for Chief's Force-Shields-On Parse flag.
2009-07-17 21:18:22 +00:00
karajorma
5992a55a77
Well that shouldn't have always been saved!
2009-06-30 22:00:24 +00:00
karajorma
7d08f2fecb
Add the Trigger Count setting to allow events to repeat a certain number of times rather than simply be tested as with Repeat Count.
2009-06-20 11:27:50 +00:00
portej05
719825f80d
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
...
I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
karajorma
8bdc2c1a9f
Portej05's second set of preFAST fixes.
2009-05-24 21:38:22 +00:00
karajorma
24de2cb225
Bobboau's Skybox flags code (via Wanderer then me)
2009-05-21 14:57:33 +00:00
karajorma
f95777ebe3
Add a ship and parse flag to lock all turrets initially. Fix the Lock Primary/Secondary checkboxes to work for multi-selection. Add a checkbox for lock afterburner. Add the weapon fired since SEXPs
2009-05-16 14:06:23 +00:00
karajorma
251285cacc
Add support for cutscenes before the various briefing and debriefing sections (FRED support for this feature will come later, but it will load and save correctly for now).
2009-05-14 16:27:36 +00:00
karajorma
616b19772e
Changes to allow more data to be used from exited_ship. Make ship_exited dynamic too.
...
Get-Damage-Caused SEXP and a couple of functions for counting the number of variables of a certain type.
Commit the new team loadout code and FRED changes to support it.
2009-05-14 15:06:52 +00:00
karajorma
3f1880d22c
Fix Mantis 1872 (Fiction Viewer crashes/locks up.)
...
Allow FRED to save fiction if the mission file already has some.
2009-03-07 22:53:07 +00:00
karajorma
d704a450cb
Some minor fixes including getting rid of the vestigial Determination setting from everything except the mission file itself.
2009-02-25 15:41:23 +00:00
Goober5000
6842f9d910
don't CTD on sexps that are too long (Mantis #1852 )
2009-01-20 03:38:09 +00:00
karajorma
978f5f363f
Add a 3rd save format to FRED thereby making the current forward compatibility of save game optional.
2009-01-03 14:54:15 +00:00
karajorma
25c6d6340c
Use fout_version for +Use Table Score and +Assist Score Percentage
2008-12-21 13:08:12 +00:00
Goober5000
33034e581b
we probably only want to use fout_version when we have actually pushed a FSO version
...
(hopefully this should fix the sprawling version-specific commenting)
2008-12-21 07:45:38 +00:00