Zacam
dc82a0c7f8
Trunk Sync: r9351
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You may see other sync's, but none have taken place during a live Feed Dump on Desert Bus!
2012-11-17 23:47:11 +00:00
chief1983
73ab64e3da
Trunk sync r9300 (last was actually synced with 9284, skipped 9296 since we don't have an Xcode4 project in Antipodes yet).
2012-11-02 20:28:04 +00:00
chief1983
ac44f7c59d
Trunk Sync: r9193
2012-09-13 15:14:56 +00:00
The_E
43c83bf2fd
Trunk sync r8906
2012-06-24 14:43:38 +00:00
Zacam
592ad34c4e
Trunk Sync r8845
2012-06-06 13:59:44 +00:00
Zacam
81973b528c
Trunk Sync r8625
2012-03-25 19:44:25 +00:00
The_E
3c38ce4737
Trunk sync r 8066
2011-12-04 17:42:52 +00:00
Zacam
9f8c2061c8
Trunk Sync r7986
2011-11-13 10:15:32 +00:00
Zacam
d495ef5ca9
Trunk Sync r7926
2011-10-23 19:04:29 +00:00
Zacam
56f5a4c726
Trunk Sync r7882
2011-10-09 10:39:19 +00:00
Zacam
e6a4e6114a
And another Sync Drift check for AP to tidy things up.
2011-09-25 08:27:17 +00:00
The_E
15afdd864a
Trunk sync r7792
2011-09-24 17:44:49 +00:00
Zacam
f882175397
From Eli2: Some copy/paste function clean-up
2011-09-21 22:02:58 +00:00
Zacam
dabd1b9405
Trunk Sync r7763
2011-09-20 01:26:10 +00:00
Zacam
c0c96db795
Trunk Sync r7753
2011-09-18 00:08:52 +00:00
The_E
3f60c8a228
Trunk sync r7747
2011-09-17 20:32:54 +00:00
The_E
b654d36399
Changing this uint32_t (what's that supposed to be?) to a regular int to allow compilation on VS
2011-09-10 09:26:28 +00:00
chief1983
c5f16fd6df
Richard's fix for firepoint cycling predictability.
2011-09-09 22:54:46 +00:00
The_E
1159c2111c
Trunk sync r7391
2011-07-30 21:49:42 +00:00
The_E
e57b4f26bf
Trunk sync r7219
2011-05-30 18:51:00 +00:00
Zacam
4ab313e1b6
Trunk Sync - r7014
2011-02-14 17:03:01 +00:00
The_E
400383f901
Removing the nonfunctional demo code, part 2
2011-02-13 20:42:20 +00:00
The_E
f028c7a5f1
Trunk sync r6964
2011-01-23 16:25:29 +00:00
Zacam
5078462321
Dynamic Primary Linking, from chief1983.
2010-12-30 19:28:52 +00:00
Zacam
a50f6a7a10
The E cleaned house on a slew of unused #IFDEFs, such as FS2_DEMO, MULTIPLAYER_BETA, OEM_BUILD, commented out code, etc.
2010-12-13 02:44:27 +00:00
Zacam
585281635d
Trunk Sync - r4290
2010-09-22 22:39:29 +00:00
Zacam
3bebbbbcd0
Trunk Sync r6269. I hope this works. This is supposed to be a Trunk overlay merge into Antipodes, which should mean that Antipodes is now a copy of Trunk in all respects.
2010-06-29 22:09:34 +00:00
Zacam
ba66cee720
Trunk Sync - r5825
2010-01-17 23:13:55 +00:00
portej05
aaf3a9bf09
safe_strings changes
2009-07-26 05:15:24 +00:00
portej05
719825f80d
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
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I've tested this through compiling and through hand checking.
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
karajorma
a4e623db23
Portej05's preFAST warning fixes.
2009-05-17 11:50:48 +00:00
karajorma
1d8f54cf29
Allow wireframe for the targetbox to be set from hud_gauges.tbl.
2009-05-12 22:05:43 +00:00
taylor
fdcaebfad3
pass correct object to primary cycling (fix for multiplayer)
2008-10-23 04:43:19 +00:00
WMCoolmon
9d4bad1c7f
Input updates for scripting
2008-08-30 11:00:11 +00:00
karajorma
798af8ffe0
Fix the primary weapons won't cycle bug (Mantis 1673)
2008-05-26 13:36:01 +00:00
taylor
42a84a2a88
keep track of primary weapons properly for multiplayer (Mantis #1094 )
2008-04-05 13:39:21 +00:00
Backslash
bfde817bb2
View slew, Target padlock and TrackIR patch by Swifty. Very nice!
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Don't forget to add code/io/trackir.* to your projects!
2008-03-14 08:55:47 +00:00
Goober5000
12bd14e579
we all got led down the garden path there! revert all radar range modifications
2008-01-19 00:27:43 +00:00
Kazan
9ceeef4403
Apply KeldorKatarn's no autopilot mission flag patch (And a sexp to toggle it as it is a flag that can be dynamically toggled safely) "use-autopilot" is the SEXP [Applied KK's patch by hand]
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Had to move things around and resize the mission specs editor - lots of MSVC2005 autogenerated garbage changes in this diff.
2008-01-08 17:24:24 +00:00
Kazan
030fdfb9c9
helps to check the right value for the flag
2008-01-08 16:43:37 +00:00
Kazan
f2e562401d
add chat/pxo files to MSVC 2005 project
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Fix the autopilot cinematic wiggle, hopefully once and for all (every tick force all nav carry ship orientation and wing'ed-ship positions)
2008-01-08 01:41:13 +00:00
Backslash
46fb02fb92
Backslash's "let's get this stuff into 3_6_9 as well" commit.
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-gliding with thruster adjustments and speed cap
-glide_when_pressed control (right above bank_when_pressed)
-fixes to the thrusters sound and visuals while gliding
-don't show muzzle flashes in 1st person
-quick reticle for multitarget and asteroids
2007-12-28 02:10:38 +00:00
Goober5000
c4cbd89641
recognize a Vasudan main hall even when it isn't the second one; play the appropriate music as soon as the main hall switches
2007-11-20 01:11:13 +00:00
Goober5000
9894a9a5e0
generalize the way radar ranges are handled (inspired by Shade's fix)
2007-08-17 03:29:51 +00:00
Goober5000
b4407562fb
some improvements to the pirate ship
2007-08-13 04:54:41 +00:00
Kazan
5093020316
Autopilot updates, minor misc fixes, working MSVC2005 project files
2007-07-23 16:08:36 +00:00
karajorma
d5d0d2bbd8
Fail warpout if the player is in glide mode (They'd never get up to warp speed anyway half the time)
2007-04-05 16:29:25 +00:00
karajorma
9ebb840043
It's perfectly legal to press the Target Target's Attacker key with no target. We should just play a failed sound instead.
2007-03-07 17:51:15 +00:00
Goober5000
3c3416fa3b
the great big duplicate model removal commit
2007-02-20 04:20:38 +00:00
taylor
d1aab3866a
remove NO_SOUND
2007-02-10 00:18:22 +00:00