Commit Graph
92 Commits
Author SHA1 Message Date
Zacam ee28362f42 Trunk Sync: r9389 2012-12-03 01:06:58 +00:00
chief1983 73ab64e3da Trunk sync r9300 (last was actually synced with 9284, skipped 9296 since we don't have an Xcode4 project in Antipodes yet). 2012-11-02 20:28:04 +00:00
The_E 68be57e92b Trunk sync r9031 2012-07-22 11:41:28 +00:00
The_E eee0c96fc1 Trunk sync r8696 2012-04-30 14:57:21 +00:00
The_E 3f364d8718 trunk sync r8644 2012-04-01 16:21:23 +00:00
The_E 02d8bd64c4 Trunk sync r8545 2012-03-02 16:05:44 +00:00
The_E 3c38ce4737 Trunk sync r 8066 2011-12-04 17:42:52 +00:00
Zacam 46ff890305 Trunk Sync r7952 2011-11-06 04:33:41 +00:00
The_E 4afaa1449d Trunk sync r7942 2011-11-03 15:21:08 +00:00
Zacam 657182c001 Trunk Sync r7936 2011-11-01 04:16:18 +00:00
Zacam 1ef95444f2 Trunk Sync r7716 2011-09-13 08:05:43 +00:00
Zacam 17b3c8be17 Trunk Sync r7677 2011-09-08 05:47:44 +00:00
The_E d8a728d5f1 Trunk sync r7593 2011-08-30 18:17:09 +00:00
Zacam dab3c6d3c9 Trunk Sync r7376 2011-07-23 02:09:07 +00:00
Zacam 4d5e94bf35 Trunk Sync r7372 2011-07-22 17:07:42 +00:00
The_E 08063525c7 trunk sync r7363 2011-07-20 18:07:56 +00:00
Zacam 51dbc52d4a Trunk Sync -r7171 2011-05-01 15:13:24 +00:00
The_E 2f3f8abb4b Trunk sync r7133 2011-04-17 18:18:36 +00:00
Zacam d5542b9a31 Trunk Sync - r7030 2011-02-26 01:50:36 +00:00
Zacam 04c76be830 Trunk Sync - r7025 2011-02-25 04:30:55 +00:00
The_E f8674a1515 Trunk sync r6917 2011-01-01 13:41:57 +00:00
Zacam 2360d36072 Trunk Sync - r6571. 2010-10-06 09:56:50 +00:00
Zacam 585281635d Trunk Sync - r4290 2010-09-22 22:39:29 +00:00
Zacam 3bebbbbcd0 Trunk Sync r6269. I hope this works. This is supposed to be a Trunk overlay merge into Antipodes, which should mean that Antipodes is now a copy of Trunk in all respects. 2010-06-29 22:09:34 +00:00
Hery b725a5e8bb Trunk sync (pending PostProcessing patch) 2009-11-24 15:31:34 +00:00
portej05 c1ef2b9f61 Trunk Sync 2009-08-28 11:58:32 +00:00
Sushi 9246a2f74d Additional AI code, including stuff taking advantage of glide and sidethrust. Includes: Flag for allowing fighters to dodge vertically as well as horizontally, "stalemate detection" to help AI break out of circle fights and other stalemate situations, "glide attack" where AI fighters will use glide to fly away while shooting back at you, "circle strafe" where AI fighters will use sidethrusters to jink around while shooting, and an (incomplete) version of "glide strafe" that allows fighters/bombers to use glide to attack capital ships. All new stuff is off by default, and can be turned on with AI_Profiles flags. 2009-07-13 20:08:32 +00:00
portej05 719825f80d The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking. 
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
Wanderer 4cd2a011db merge from wanderer branch - fixed firingpoint and 'fire on target' subsystem flags 2009-05-20 13:24:57 +00:00
Wanderer cb3085e58c merge from wanderer branch - subsys/turret sounds 2009-05-20 12:24:45 +00:00
karajorma a4e623db23 Portej05's preFAST warning fixes. 2009-05-17 11:50:48 +00:00
Goober5000 6e4021888d add apostrophes to contractions, lol 2009-04-10 07:49:12 +00:00
WMCoolmon 5a72f40f62 Fix unneeded use of doubles 2008-08-30 10:47:16 +00:00
taylor 9231692e48 basic commit of a few Xt tree changes
- updated OpenGL code (basic shader support, etc.)
 - new ships lab code
 - scripting RTT fixes
 - don't let FRED hog CPU time
2008-07-16 02:49:19 +00:00
WMCoolmon 7e7d77c8d7 *Drumroll* The official scripting system commit to the stable branch! 2008-03-15 08:56:43 +00:00
Kazan 43dd6aa1b0 Recommit the autoaiming patch.. looks clean now 2008-02-08 03:04:41 +00:00
Kazan 1d2d2bce10 revert all my commits from today [revert codebase back to r4410] 2008-02-08 02:29:47 +00:00
Kazan 37f2b81e35 Keldor's Autoaiming patch - approved by Kazan 2008-02-07 16:45:16 +00:00
Goober5000 82cfac7ec0 make the parse object array dynamic; also made the docking bitstrings dynamic 2007-07-28 21:17:56 +00:00
Goober5000 4e68bcd7af added vm_matrix_same() 2007-02-26 01:47:23 +00:00
Goober5000 bdd62c42a6 fixage 2007-02-11 22:46:39 +00:00
taylor 66bc9102f9 performance optimizations:
- fvi_ray_boundingbox() is faster and should be less prone to compiler/optimization/platform specific issues
 - clean up or obj_check_all_collisions() which is a good bit faster now
2007-02-10 00:08:59 +00:00
taylor d05dfd7663 a little clean up for bits of code that isn't used 2006-12-07 17:53:08 +00:00
taylor ce48489338 might as well add this, just to be on the safe side (I haven't hit it anywhere, but it could be made into a warning if it starts getting hit) 2006-09-13 03:12:35 +00:00
taylor 0107652287 maybe optimize the (PI/2), (PI*2) and (RAND_MAX/2) stuff a little bit 2006-08-19 04:38:47 +00:00
taylor b53d7081ff various compiler warning fixes 2006-06-18 16:54:36 +00:00
wmcoolmon bc11c5193e Fix for Mantis bug #0000922 2006-05-24 05:09:25 +00:00
Goober5000 7e41877b7b proper capitalization according to Volition 2006-04-20 06:32:30 +00:00
taylor 7828fc7e6f compiler warning fixes to make GCC 4.1 shut the hell up 2006-04-12 22:23:41 +00:00
Goober5000 b52b6b1e00 spelling 2006-02-25 21:47:19 +00:00