Commit Graph
101 Commits
Author SHA1 Message Date
CommanderDJ 9abcb1e43c Trunk sync r8799 2012-05-20 03:13:27 +00:00
chief1983 50c090b724 Trunk sync: r8603 (skip 8606, already handled by hand) 2012-03-09 18:34:29 +00:00
Zacam 55996169ff Trunk Sync: r8456-8459 2012-02-10 19:05:36 +00:00
Zacam cb2e53c6c0 Trunk Sync: r8222-8225 2012-01-15 08:31:47 +00:00
Zacam 6d2d34b421 From Trunk: Standalone now makes it's own log file. 2011-06-21 23:09:41 +00:00
Zacam 8c2e8ca45a Trunk Sync - r6875 2010-12-21 06:51:15 +00:00
Zacam a50f6a7a10 The E cleaned house on a slew of unused #IFDEFs, such as FS2_DEMO, MULTIPLAYER_BETA, OEM_BUILD, commented out code, etc. 2010-12-13 02:44:27 +00:00
Zacam 3bebbbbcd0 Trunk Sync r6269. I hope this works. This is supposed to be a Trunk overlay merge into Antipodes, which should mean that Antipodes is now a copy of Trunk in all respects. 2010-06-29 22:09:34 +00:00
portej05 31e620931e Trunk Sync 2009-12-14 13:34:13 +00:00
Flaming_Sword 2ccdcbc0fe Trunk sync 2009-11-19 12:14:17 +00:00
portej05 963d965699 Trunk Sync pending Zacams changes 2009-10-26 09:16:42 +00:00
portej05 b981f4147f Trunk Sync 2009-09-12 15:18:09 +00:00
portej05 bc99d2520f Trunk sync 2009-09-09 04:07:40 +00:00
portej05 aaf3a9bf09 safe_strings changes 2009-07-26 05:15:24 +00:00
Echelon9 7af7b91b56 Another instance of std::vector, converted to SCP_vector 2009-07-12 09:36:31 +00:00
portej05 6a8d45c93d Replace most instances of std::vector with SCP_vector. Memory is now all run through vm_malloc and vm_free.
Watch it go up AND down in mission.
2009-07-11 07:07:57 +00:00
portej05 85eab173d2 Removed more memset(this ... ) statements. 2009-07-04 14:48:16 +00:00
portej05 719825f80d The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
I've tested this through compiling and through hand checking. 
Normalises line endings in ALL files to \n.
2009-06-20 08:08:20 +00:00
karajorma a4e623db23 Portej05's preFAST warning fixes. 2009-05-17 11:50:48 +00:00
Goober5000 6e4021888d add apostrophes to contractions, lol 2009-04-10 07:49:12 +00:00
phreak 4524583f06 Disable the mouse when lost focus in windowed mode. 2008-10-02 00:57:10 +00:00
phreak 666cbd4bc5 Get rid of windows system ding sound when pressing ALT and another key while windowed mode is active. 2008-10-01 05:36:40 +00:00
WMCoolmon ddf75fc7e0 Final scripting, camera code updates. 2008-08-30 11:05:48 +00:00
phreak 97951efa9d Fix alt-tab and FS2 trying to regain focus. 2008-08-20 04:22:39 +00:00
taylor 9231692e48 basic commit of a few Xt tree changes
- updated OpenGL code (basic shader support, etc.)
 - new ships lab code
 - scripting RTT fixes
 - don't let FRED hog CPU time
2008-07-16 02:49:19 +00:00
taylor 992c740722 try to deal with processor affinity automatically (defaulting to CPU #2, and with registry setting override) 2008-03-20 18:41:23 +00:00
wmcoolmon 42481ce816 Various minor sign/casting fixes 2007-11-24 04:33:50 +00:00
taylor aa157a007a always return the default value of osreg isn't initted yet 2007-10-28 16:42:54 +00:00
Goober5000 14ba56bbe3 re-add the code to disable the Windows key... this time, without slowing the system to a crawl when FSO is in the background 2007-09-03 22:19:56 +00:00
Kazan 5093020316 Autopilot updates, minor misc fixes, working MSVC2005 project files 2007-07-23 16:08:36 +00:00
taylor c4133d937d add session open/close times to debug log 2007-05-11 03:16:01 +00:00
taylor 96c1fc5df2 some minor performance improvements
remove NO_SOUND
2007-02-11 09:39:09 +00:00
taylor 5a98942190 fix a mouse button issue (just an issue with newer SDL versions?) 2007-02-10 00:12:35 +00:00
taylor 45bfd0964b remove now-dead code 2006-12-07 18:04:42 +00:00
taylor a2d4bac2d2 clean up warning code for Windows
handle messagebox popups better (until I done with even cooler code for handling that)
cleanup window state code a bit, and deal with activation and cursor handling better
handle WM_ERASEBKGND msg ourselves, prevents some flickering issues and gets rid of the need to self-paint the window to clear it
slightly better Win9x/WinME compatibility for the main window
2006-12-07 18:04:03 +00:00
taylor d1ee1f55b7 updated outwnd code for both Windows and non-Windows:
- make print filters dynamic
 - fix various little bugs and issues
 - cleanup some non-used variables (non-Windows)
 - put everything under NDEBUG like it was, or should be
 - change to using data/fs2_open.log for log file (Windows)
 - change to using data/debug_filter.cfg (Windows)
 - make the extra debug window optional, and disabled by default (Windows)
 - fix some possible NULL references
 - clean up the SAFEPOINT() crap
2006-11-15 00:54:33 +00:00
taylor bb12f929d7 new window creation code for Windows (gets rid of some stupid :V: voodoo for the software/glide stuff)
use detect_home() on Windows too (needed for now outwnd code)
some bits of minor cleanup
2006-11-15 00:44:44 +00:00
taylor e53cf0b18d grrr ... fix dos EOL chars 2006-10-27 06:44:35 +00:00
taylor a7282eca38 handle non-MVE movies a bit better in OpenGL (don't get freaky with the window, don't lose input, etc.)
some cleanup to OpenGL window handling, to fix min/max/full issues, and try to make shutdown a little nicer
2006-07-13 22:06:38 +00:00
Goober5000 7e41877b7b proper capitalization according to Volition 2006-04-20 06:32:30 +00:00
Goober5000 64e86452d0 pare down the pragmas some more
--Goober5000
2006-01-26 03:23:30 +00:00
randomtiger fcd67856f7 Improvements to voice recognition system.
Also function put on -voicer launcher option.
2006-01-10 18:37:46 +00:00
randomtiger 7bf193c5e4 Added voice recognition functionality for Visual C6 project only.
Currently still a work in progress.
2006-01-03 17:07:11 +00:00
taylor f0db463f56 get away from using CFILE here, needed this to change cfile init order 2005-12-06 03:00:09 +00:00
taylor 74e3d5401a go back to using abort() over exit() for Assert's and Int3's but close out SDL first this time, makes debugging much easier 2005-10-27 16:23:03 +00:00
taylor dd21fa57f2 some cleanup, fix some general memory leaks, safety stuff and whatever else Valgrind complained about 2005-10-23 20:34:30 +00:00
taylor 3bfb995193 use exit(EXIT_FAILURE) rather than abort() so that all atexit() calls will actually get executed 2005-09-06 05:32:12 +00:00
taylor 2e4fc6030f print file and line info for Int3() calls to the logfile so that they are easier to debug with basic error reports 2005-07-31 01:30:48 +00:00
Goober5000 2394e9801b remove PreProcDefine #includes in FS2
--Goober5000
2005-07-13 03:35:36 +00:00
taylor f46a6295f7 better audio pause/unpause support when game window loses focus or is minimized 2005-06-03 06:39:27 +00:00