Commit Graph
610 Commits
Author SHA1 Message Date
The_E a47698230b Adding a bit of sanity checking here... 2010-08-21 16:22:57 +00:00
The_E ffe6397e66 Fix issue reported by droid803 where non-player ships that have an afterburner need shield icons as well, causing debug warnings. Changed the check so that it only triggers on player ships. 2010-08-20 23:13:44 +00:00
The_E 0ac5a17102 Allow scripting to override turret AI target selection 2010-08-16 22:04:23 +00:00
chief1983 19319a4835 Whoops hangovers and VNC don't go well together, did not mean to commit this at all. 2010-08-04 19:38:29 +00:00
chief1983 f5e236e408 2010-08-04 19:33:54 +00:00
Sushi 679430d654 Added to ships.tbl:
$Collision Physics: 
+Bounce 
+Both Small Bounce
+Friction
+Rotation Factor
2010-08-04 02:08:14 +00:00
The_E 7bcd8d162b Reverting the revert (Yay for feedback), as the ships flag solution seems to be what people really want. 2010-07-15 14:55:59 +00:00
chief1983 cbe541598e IssMneur's autopilot fixes (hooray\!) 2010-07-13 22:45:54 +00:00
The_E 3b93ad2ba9 Reverting 6279, and making it more intelligently (Thanks Goober for the heads-up) 2010-07-07 00:04:32 +00:00
The_E 7a8973eade Introducing new SIF2 flag ("no pain flash") to turn off the pain flash. I guess all the peeps who want to do capship missions can rejoice now. 2010-07-05 02:28:48 +00:00
Goober5000 f8efafb0f2 minor modification of karajorma's warp effect so that Knossos can be used for both warpin and warpout; Babylon5 still switches appropriately 2010-06-21 07:41:26 +00:00
karajorma 725ce08f38 Remove the -tbp command line. 2010-06-18 05:03:32 +00:00
Wanderer 4b66b6e42c related to mantis 2187 - fix to improve autoaim accuracy if additive velocity is enabled 2010-06-12 16:10:31 +00:00
Wanderer 9d75c04e99 fix for target priorities and sif2 flags issue 2010-06-09 05:19:54 +00:00
Wanderer a9e043f156 fixes for the external weapons patch (accidentally uploaded outdated patch) 2010-06-07 12:48:53 +00:00
Wanderer 2296b885b5 changes to external weapon model handling 2010-06-07 12:22:54 +00:00
Wanderer add696869b mantis 1988 - error checking for the targeting priorities 2010-06-07 10:53:34 +00:00
Goober5000 f37ff6da68 minor fix to the -wcs flag removal 2010-06-03 06:28:06 +00:00
karajorma 3005e447d3 Kill the -wcs flag. Should have done this years ago. 2010-06-02 12:01:13 +00:00
Goober5000 ec2542fa1e misc silly fixes 2010-05-15 21:48:23 +00:00
Goober5000 1eb544da58 fix subsystem alignment on ship class change (Mantis #1181)
fix a bug with Bobboau's external missiles feature
2010-05-15 21:31:32 +00:00
karajorma c07d555346 Genghis' fix for Mantis 2159 (Certain parsing errors are never reported) 2010-05-02 10:24:48 +00:00
karajorma c6b8d515a4 Genghis' fix for Mantis 2151 (No error checking for incorrect engine wash entries). 2010-05-02 05:53:02 +00:00
Goober5000 39d5580651 prevent HUD formatting from destroying subsystem names - Mantis #2195
also made hud_targetbox_truncate_subsys_name return void to lessen the chance of people making the mistake in the future
2010-04-30 06:33:38 +00:00
karajorma a2afa2b67a Switch to using the Macros for Multiplayer modes whenever possible. 2010-04-27 13:42:59 +00:00
Sushi 0889d77f9f Fix for Dynamic Glide Cap so that the cap ramps max speed in the same way as normal flight when turning afterburners on/off or changing the overclock (what it should have done in the first place). Also removed some old, unused glide code. 2010-04-26 13:38:36 +00:00
Sushi f7ebd3c636 Added $Turret Max Aim Update Delay (same as $Max Aim Update Delay, but affecting turrets instead). 2010-04-15 20:03:01 +00:00
karajorma ca90928e08 Refactoring the Special Explosion and Special Hitpoints/Shield code and saving methods. 2010-03-10 08:50:28 +00:00
Wanderer be06149719 mantis 2113, make autoaim independent from lead indicator status 2010-03-08 14:52:24 +00:00
karajorma e12b4c3840 Remove "disarm or disable cause global ai goal effects:" from AI_Profiles as promised and replace it with a new object types table setting. 2010-03-01 15:59:47 +00:00
karajorma 38a42dd2e4 Change an assertion into a warning and auto-fix the data in release builds. 2010-02-23 01:53:55 +00:00
taylor f7126d9c9c Merge branch 'misc' 2010-02-15 19:01:14 +00:00
Goober5000 4efaaf4523 clarify difference between knossos warpin and warpout in the code -- this should fix Mantis #2128
"mabye" -> "maybe"
2010-02-15 11:01:29 +00:00
karajorma 77dacf4307 Fix Mantis 2094 (Set-Support-ship results in support ships that can't rearm even though present in the mission). Thanks to FUBAR for the spading on this. 2010-02-12 06:42:19 +00:00
Zacam 6a6a3ac822 From The_E: Capital+ flag "AI will not use this weapon on fighters or bombers" for use against Capital class Targets ( SIF_BIG_SHIP | SIF_HUGE_SHIP ). 2010-02-09 20:01:54 +00:00
Wanderer 17decc5654 allow armor entries exists even without any calculations. 2010-02-05 19:04:12 +00:00
Zacam 650c8010bc Multi-platform resolution for "signed/unsigned mismatch" warning on ship.cpp 2010-02-04 04:42:04 +00:00
Zacam 6cc6bd9119 From Antipodes #5: new TBM option '$Alt name:'
For ships and weapon tbms - renaming existing tbl entries in mods
2010-01-31 01:19:58 +00:00
Zacam 5ddd75b11e SparK's Reverse Afterburner code, for FringeSpace (Tachyon) project Feature Request. 2010-01-30 03:38:53 +00:00
Wanderer 170266436b adding 'retail' type piercing (no piercing effect, but normal beam tooling effect) 2010-01-28 20:24:39 +00:00
Wanderer 13a3308e23 added improved controls for piercing effects. fixed shield armor type bug. 2010-01-28 16:05:15 +00:00
Sushi d89a92c6e7 Added $Damage Lightning Type and +Lightning Arc Percent (under $Debris) to ships.tbl. Allows damage lightning effect to be changed (current options are default and none) on a per-ship basis. The percentage of debris pieces with lightning arcs can also be controlled via +Lightning Arc Percent. 2010-01-27 18:55:37 +00:00
Wanderer f514d2b25a some changes to beam pierce effect, blob pierce effect, new settings for them both 2010-01-22 15:50:54 +00:00
Wanderer 27ac3b0c05 fury's request, option for huge beams not to draw impact effects when hitting specified type of ship. 2010-01-19 14:28:50 +00:00
Sushi 9e9b6ada2d Added "$Expl Visual Rad" to ships.tbl. This controls the visual size of the main fireball for ship explosions. 2010-01-12 18:51:36 +00:00
chief1983 9f4b691a98 Fix for Mantis #1934: Secondaries now work when changing from a ship that had none, and FRED won't complain when you can't equip secondaries to a ship. 2010-01-07 04:16:44 +00:00
Wanderer 44b04ddb93 table defined support ship shield, hull and subsystem repair rates 2009-12-28 16:10:11 +00:00
Wanderer f69d5881ed Patch from FUBAR - set armor type sexp 2009-12-18 10:11:48 +00:00
Wanderer 80545a8a96 Patch from FUBAR - turret direction preference, turret optimum range & turret target priorities sexps 2009-12-18 09:34:23 +00:00
Wanderer c0d76ee6c9 weapon based targeting priorities for turrets 2009-12-17 11:45:08 +00:00