Commit Graph
432 Commits
Author SHA1 Message Date
asarium f08466f0f3 Merge branch 'master' into antipodes_/sync
Conflicts:
	ci/travis/before_install.sh
	ci/travis/install.sh
	code/sound/voicerec.cpp
2015-10-01 22:45:10 +02:00
Lari Nieminen 2e9b2de40a Make the array bounds check actually work 2015-09-24 09:25:59 +03:00
niffiwan bc5b7e6906 Merge pull request #355 from ln-zookeeper/l_cf_get_path_id_buf_fix
Fix possible out of bounds array access
2015-09-22 19:13:01 +10:00
Lari Nieminen 6dc3d67905 Fix possible out of bounds array access
If the input string is "/", then buf[-1] would get accessed and in rare cases also modified.
2015-09-22 11:43:20 +03:00
Echelon9 b7aaf2e885 Refactor bm_set_render_target() return type to bool, thereby removing a TODO 2015-09-07 17:07:24 +10:00
Lari Nieminen 58b8f2a33c Added Lua functions to read mouse/joystick sensitivity and deadzone 2015-08-29 16:54:19 +03:00
asarium e08ba026f8 Merge branch 'master' into antipodes_/sync
Conflicts:
	.travis.yml
	code/cmdline/cmdline.cpp
	code/fs2netd/fs2netd_client.cpp
	code/fs2netd/tcp_client.cpp
	code/globalincs/pstypes.h
	code/graphics/2d.cpp
	code/graphics/2d.h
	code/parse/lua.cpp
	code/parse/scripting.cpp
	code/windows_stub/stubs.cpp
	configure.ac
	projects/MSVC_2012/Freespace2.vcxproj
	projects/MSVC_2012/code.vcxproj
	projects/MSVC_2013/code.vcxproj
	projects/MSVC_2015/code.vcxproj
2015-08-24 12:10:16 +02:00
MageKing17 cd3b543e56 Add null pointer checks throughout lua.cpp.
Previously, the "this != NULL" checks in the isValid() methods were covering most of these cases, but they were removed as part of PR #274 because clang was generating warnings because calling a method on a null pointer is undefined behavior (so the condition *should* be tautological). This performs the checks outside of isValid(), which should avoid (at least this variety of) undefined behavior while fixing the crashes that dereferencing null pointers was causing.
2015-08-22 03:36:26 -07:00
MageKing17 64c9b272e7 Merge branch 'master' of ssh://github.com/scp-fs2open/fs2open.github.com into ship_info
Conflicts:
	code/pilotfile/pilotfile.cpp
2015-08-19 11:53:25 -07:00
asarium 3a69db26eb Fix unneded checks for this != nullptr in lua.cpp 2015-08-19 11:26:31 +02:00
asarium 3d06468e2a Fix format warnings in lua.cpp 2015-08-19 11:26:29 +02:00
asarium 1d93fdea2e Merge branch 'master' into antipodes
Conflicts:
	code/freespace2/freespace.cpp
	code/graphics/2d.cpp
	code/network/stand_gui-unix.cpp
	projects/MSVC_2012/Fred2.vcxproj
	projects/MSVC_2012/Freespace2.vcxproj
	projects/MSVC_2013/code.vcxproj
	projects/MSVC_2013/code.vcxproj.filters
	projects/MSVC_2015/Fred2.vcxproj
	projects/MSVC_2015/Freespace2.vcxproj
	projects/MSVC_2015/code.vcxproj
2015-07-03 19:15:43 +02:00
Echelon9 8c2c451e8e Simplify duplicative parse/ includes. 2015-06-22 20:24:31 +10:00
Echelon9 c5493bb480 Scripted sort and uniq on (internal) project includes. Improves search time and as a by product removed a number of duplicative includes. 2015-06-22 20:24:30 +10:00
MageKing17 ab9d2e20fb Merge branch 'master' of ssh://github.com/scp-fs2open/fs2open.github.com into ship_info
Conflicts:
	code/ship/ship.cpp
2015-06-18 14:40:53 -07:00
Cliff Gordon 2d662075c3 Merge remote-tracking branch 'origin/master' into fix/triplemon_hud 2015-06-17 10:11:57 -05:00
Axem 852a4eb3fa Tweaking formatting... 2015-05-31 17:26:03 -05:00
Axem 2fa7e8f096 Adds applyWhack() scripting function for ship objects 2015-05-31 11:18:45 -05:00
MageKing17 7e696a55d2 Merge branch 'master' of ssh://github.com/scp-fs2open/fs2open.github.com into ship_info
Also added model_icon_angles to the ship_info() constructor, and model_icon_angles, thruster_glow_noise_mult, and min_engine_vol to ship_info::clone() and and ship_info::move().

Conflicts:
	code/ship/ship.cpp
	code/ship/ship.h
2015-05-28 23:49:33 -07:00
asarium 9d7b3dcb11 Merge branch 'master' into antipodes
Conflicts:
	projects/MSVC_2012/code.vcxproj
	projects/MSVC_2012/code.vcxproj.filters
2015-05-25 15:57:48 +02:00
Cliff Gordon a4c1f89720 Merge remote-tracking branch 'origin/master' into fix/triplemon_hud
Conflicts:
	code/freespace2/freespace.cpp
2015-05-20 17:15:15 -05:00
asarium 6c24aaae77 Actually get the loop variable from the lua stack 2015-05-18 21:57:44 +02:00
MageKing17 274a32e1ac Merge branch 'master' of ssh://github.com/scp-fs2open/fs2open.github.com into ship_info
Conflicts:
	code/model/modelread.cpp
	code/ship/ship.h
2015-05-12 19:22:58 -07:00
asarium c6e7087b60 Merge branch 'master' into antipodes
Conflicts:
	code/graphics/2d.cpp
	projects/MSVC_2013/code.vcxproj.filters
2015-05-12 20:34:35 +02:00
Cliff Gordon 0ce31bf471 [fix/triplemon_hud] Yarn's triple-monitor fix, see http://www.hard-light.net/forums/index.php?topic=89262.0. Patch tweaked to work around changes in 9aed627. 2015-05-06 10:40:45 -05:00
Swifty c620372357 Soft shadows, deferred lighting, and various major graphics optimizations. 2015-05-02 14:35:37 -07:00
MageKing17 bc0c7cf4c5 Vectorization of Ship_info.
Converts Ship_info from a ship_info[] to an SCP_vector<ship_info>. ship_info now has proper constructors, assignment operators, and a destructor. Num_ship_classes removed; various references to Num_ship_classes and/or MAX_SHIP_CLASSES (which remains for various other structures which need it) changed to Ship_info.size() instead.

This doesn't make the ship class limit dynamic, but it is a preparatory step to get there.
2015-04-27 00:01:22 -07:00
asarium 7e77b5a67c Merge branch 'master' into antipodes
Conflicts:
	.gitignore
	code/Makefile.am
	code/ai/ai.h
	code/ai/ai_profiles.cpp
	code/ai/ai_profiles.h
	code/ai/aibig.cpp
	code/ai/aicode.cpp
	code/ai/aiturret.cpp
	code/asteroid/asteroid.cpp
	code/asteroid/asteroid.h
	code/bmpman/bm_internal.h
	code/bmpman/bmpman.cpp
	code/bmpman/bmpman.h
	code/camera/camera.cpp
	code/camera/camera.h
	code/cfile/cfile.cpp
	code/cmdline/cmdline.cpp
	code/cmdline/cmdline.h
	code/controlconfig/controlsconfig.h
	code/controlconfig/controlsconfigcommon.cpp
	code/cutscene/movie.cpp
	code/cutscene/oggplayer.cpp
	code/debugconsole/consoleparse.cpp
	code/fred2/campaigneditordlg.cpp
	code/fred2/fred.cpp
	code/fred2/fred.rc
	code/fred2/missionsave.cpp
	code/fred2/resource.h
	code/fred2/sexp_tree.cpp
	code/fred2/sexp_tree.h
	code/fred2/shipflagsdlg.cpp
	code/fred2/shipflagsdlg.h
	code/fred2/shiptexturesdlg.cpp
	code/fred2/voiceactingmanager.cpp
	code/freespace2/freespace.cpp
	code/freespace2/freespace.rc
	code/gamehelp/contexthelp.cpp
	code/globalincs/alphacolors.cpp
	code/globalincs/alphacolors.h
	code/globalincs/version.h
	code/globalincs/vmallocator.h
	code/globalincs/windebug.cpp
	code/graphics/2d.cpp
	code/graphics/font.cpp
	code/graphics/generic.cpp
	code/graphics/generic.h
	code/graphics/grinternal.h
	code/graphics/gropengl.cpp
	code/graphics/gropengldraw.cpp
	code/graphics/gropenglextension.h
	code/graphics/gropenglpostprocessing.cpp
	code/graphics/gropenglstate.cpp
	code/graphics/gropenglstate.h
	code/graphics/gropengltexture.cpp
	code/graphics/gropengltnl.cpp
	code/hud/hud.cpp
	code/hud/hud.h
	code/hud/hudconfig.cpp
	code/hud/hudlock.cpp
	code/hud/hudmessage.cpp
	code/hud/hudparse.cpp
	code/hud/hudreticle.cpp
	code/hud/hudreticle.h
	code/hud/hudshield.cpp
	code/hud/hudsquadmsg.cpp
	code/hud/hudtarget.cpp
	code/hud/hudtarget.h
	code/hud/hudtargetbox.cpp
	code/inetfile/cftp.cpp
	code/inetfile/chttpget.cpp
	code/io/joy.cpp
	code/io/joy_ff.cpp
	code/io/key.cpp
	code/io/keycontrol.cpp
	code/io/mouse.cpp
	code/io/timer.cpp
	code/localization/localize.cpp
	code/localization/localize.h
	code/math/fvi.cpp
	code/math/vecmat.cpp
	code/menuui/credits.cpp
	code/menuui/mainhallmenu.cpp
	code/menuui/mainhallmenu.h
	code/menuui/optionsmenumulti.cpp
	code/menuui/playermenu.cpp
	code/mission/missionbriefcommon.cpp
	code/mission/missioncampaign.cpp
	code/mission/missiongoals.h
	code/mission/missionmessage.cpp
	code/mission/missionparse.cpp
	code/mission/missionparse.h
	code/missionui/missionbrief.cpp
	code/missionui/missioncmdbrief.cpp
	code/missionui/missiondebrief.cpp
	code/missionui/missionscreencommon.cpp
	code/missionui/missionshipchoice.cpp
	code/missionui/missionweaponchoice.cpp
	code/missionui/redalert.cpp
	code/missionui/redalert.h
	code/mod_table/mod_table.cpp
	code/mod_table/mod_table.h
	code/model/model.h
	code/model/modelcollide.cpp
	code/model/modelinterp.cpp
	code/model/modelread.cpp
	code/network/multi.cpp
	code/network/multi_dogfight.cpp
	code/network/multi_ingame.cpp
	code/network/multi_log.cpp
	code/network/multi_rate.cpp
	code/network/multiteamselect.cpp
	code/network/multiui.cpp
	code/network/multiutil.cpp
	code/network/stand_gui-unix.cpp
	code/object/collideshipship.cpp
	code/object/collideshipweapon.cpp
	code/object/object.cpp
	code/object/object.h
	code/object/objectsnd.cpp
	code/object/objectsort.cpp
	code/osapi/osapi.cpp
	code/osapi/osapi_unix.cpp
	code/osapi/outwnd.h
	code/parse/generic_log.cpp
	code/parse/lua.cpp
	code/parse/parselo.cpp
	code/parse/parselo.h
	code/parse/scripting.cpp
	code/parse/scripting.h
	code/parse/sexp.cpp
	code/parse/sexp.h
	code/physics/physics.cpp
	code/pilotfile/csg.cpp
	code/pilotfile/csg_convert.cpp
	code/pilotfile/pilotfile.cpp
	code/pilotfile/pilotfile_convert.h
	code/playerman/playercontrol.cpp
	code/radar/radardradis.cpp
	code/radar/radardradis.h
	code/radar/radarsetup.cpp
	code/radar/radarsetup.h
	code/ship/ship.cpp
	code/ship/ship.h
	code/ship/shipfx.cpp
	code/ship/shiphit.cpp
	code/sound/audiostr.cpp
	code/sound/ds.cpp
	code/sound/openal.cpp
	code/sound/rtvoice.cpp
	code/sound/sound.cpp
	code/sound/voicerec.cpp
	code/stats/medals.cpp
	code/stats/medals.h
	code/stats/scoring.cpp
	code/ui/ui.h
	code/weapon/beam.cpp
	code/weapon/weapon.h
	code/weapon/weapons.cpp
	code/wxfred2/aboutbox.cpp
	code/wxfred2/campaigneditor.cpp
	code/wxfred2/campaigneditor.h
	code/wxfred2/commandbriefingeditor.cpp
	code/wxfred2/debriefingeditor.cpp
	code/wxfred2/fredframe.cpp
	code/wxfred2/fredframe.h
	code/wxfred2/missionspecseditor.cpp
	code/wxfred2/missionspecseditor.h
	code/wxfred2/voiceactingmanagereditor.cpp
	code/wxfred2/wxfred.xrc
	code/wxfred2/wxfred2.cpp
	code/wxfred2/wxfred2.h
	configure.ac
	fs2open.Doxyfile
	jansson/LICENSE
	jansson/dump.c
	jansson/hashtable.c
	jansson/hashtable.h
	jansson/jansson.h
	jansson/jansson_config.h
	jansson/jansson_private.h
	jansson/load.c
	jansson/memory.c
	jansson/pack_unpack.c
	jansson/strbuffer.c
	jansson/strbuffer.h
	jansson/strconv.c
	jansson/utf.c
	jansson/utf.h
	jansson/value.c
	libpng/png.c
	libpng/png.h
	libpng/pngconf.h
	libpng/pngdebug.h
	libpng/pngerror.c
	libpng/pngget.c
	libpng/pnginfo.h
	libpng/pnglibconf.h
	libpng/pngmem.c
	libpng/pngpread.c
	libpng/pngpriv.h
	libpng/pngread.c
	libpng/pngrio.c
	libpng/pngrtran.c
	libpng/pngrutil.c
	libpng/pngset.c
	libpng/pngstruct.h
	libpng/pngtrans.c
	libpng/pngwio.c
	libpng/pngwrite.c
	libpng/pngwtran.c
	libpng/pngwutil.c
	projects/Eclipse/Freespace2/.project
	projects/MSVC_2005/Fred2.vcproj
	projects/MSVC_2005/Freespace2.sln
	projects/MSVC_2005/Freespace2.vcproj
	projects/MSVC_2005/code.vcproj
	projects/MSVC_2005/wxFRED2.vcproj
	projects/MSVC_2008/Fred2.vcproj
	projects/MSVC_2008/Freespace2.doxproj
	projects/MSVC_2008/Freespace2.vcproj
	projects/MSVC_2008/code.vcproj
	projects/MSVC_2010/Fred2.vcxproj
	projects/MSVC_2010/Freespace2.vcxproj
	projects/MSVC_2010/code.vcxproj
	projects/MSVC_2010/code.vcxproj.filters
	projects/MSVC_2010/wxFRED2.vcxproj
	projects/MSVC_2011/Fred2.vcxproj
	projects/MSVC_2011/Freespace2.vcxproj
	projects/MSVC_2011/code.vcxproj
	projects/MSVC_2011/code.vcxproj.filters
	projects/MSVC_2011/wxFRED2.vcxproj
	projects/MSVC_2013/Fred2.vcxproj
	projects/MSVC_2013/Freespace2.vcxproj
	projects/MSVC_2013/code.vcxproj
	projects/MSVC_2013/code.vcxproj.filters
	projects/MSVC_2013/libjpeg.vcxproj
	projects/MSVC_2013/liblua.vcxproj
	projects/MSVC_2013/libpng.vcxproj
	projects/MSVC_2013/wxFRED2.vcxproj
	projects/MSVC_2013/zlib.vcxproj
	projects/MSVC_6/Fred2.dsp
	projects/MSVC_6/Freespace2.dsp
	projects/MSVC_6/code.dsp
	projects/MSVC_6/wxFRED2.dsp
	projects/Xcode/English.lproj/InfoPlist.strings
	projects/Xcode/FS2_Open.xcodeproj/project.pbxproj
	projects/Xcode4/English.lproj/InfoPlist.strings
	projects/Xcode4/FS2_Open.xcodeproj/project.pbxproj
	projects/Xcode4/Frameworks.tgz
	projects/codeblocks/Freespace2/Freespace2.cbp
	zlib/adler32.c
	zlib/compress.c
	zlib/crc32.c
	zlib/crc32.h
	zlib/deflate.c
	zlib/deflate.h
	zlib/infback.c
	zlib/inffast.c
	zlib/inffixed.h
	zlib/inflate.c
	zlib/inftrees.c
	zlib/trees.c
	zlib/uncompr.c
	zlib/zconf.h
	zlib/zlib.h
	zlib/zutil.c
	zlib/zutil.h
2015-04-25 16:48:43 +02:00
zookeeper a2e15f4c61 Tweaks to the argument documentation of a bunch of scripting functions.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11272 387891d4-d844-0410-90c0-e4c51a9137d3
2015-03-03 16:22:51 +10:00
zookeeper 77b245eed2 Fixed shield handle not returning correct quads when indexing with the SHIELD_* enums.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11270 387891d4-d844-0410-90c0-e4c51a9137d3
2015-03-03 16:22:51 +10:00
Goober5000 709f483617 PAUSE ALL THE STREAMS
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11197 387891d4-d844-0410-90c0-e4c51a9137d3
2014-12-12 16:12:16 +10:00
Goober5000 1c826d366e add the pauseMusic scripting function, requested by MjnMixael
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11195 387891d4-d844-0410-90c0-e4c51a9137d3
2014-12-11 18:15:36 +10:00
m_m 86510572bf With help from MageKing17: Fix for Mantis 3123: Virtual variables and indexers that return nil break the scripting system
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11168 387891d4-d844-0410-90c0-e4c51a9137d3
2014-11-02 11:22:29 +10:00
zookeeper 83d6456c6a Clarified how to set a new variable with mn.SEXPVariables.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11161 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-28 22:04:56 +10:00
The_E 4295cd3edb Corrects an unwanted change in formatting
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11155 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-27 18:22:42 +10:00
The_E 6c48551fb3 From MageKing17: Make the lua doManeuver command behave the same way as the sexp.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11154 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-27 18:22:42 +10:00
chief1983 9a90a43801 Wrong variable type, may work in MSVC but not on clang or gcc.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11112 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-09 06:21:40 +10:00
Goober5000 5552fbcbd9 related to Mantis #3121, add parentheses if the string passed to runSEXP doesn't have them
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11110 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-08 18:22:24 +10:00
m_m 478bb022c7 Fixed a bug reported by Axem: The scripting API used the wrong functions to determine if a hud gauge is a custom hud gauge.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11102 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-06 12:20:50 +10:00
Goober5000 e0aaa83513 CommanderDJ's patch for Mantis #2899 (AddressSanitizer: heap-buffer-overflow in snd_play() sound.cpp)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11083 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-25 16:40:34 +10:00
m_m 5b79ed3ea5 Fix for Mantis 3093: mn.getMissionFilenname() doesn't return a value if in GS_STATE_BRIEFING
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11077 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-22 19:59:03 +10:00
m_m dd4c91f8b6 From Parias: Fix for Mantis 3094: Request for new scripting function: ts.playCutscene()
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11076 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-18 19:11:16 +10:00
Zacam a867c1a020 Trunk Sync - r10941
git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10942 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:22:13 +10:00
Zacam 38f7b9ab6c Trunk Sync - r10935
git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10936 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:22:13 +10:00
Zacam f602424270 Trunk Sync r10914
git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10915 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:22:13 +10:00
Zacam 4952b70488 Trunk Sync - r10911
There are a lot of changes here that should probably be examined, namely the Debug Console (which had conflicts) and Yarn's "any resolution" mainhalls code (Which also had conflicts) but for the most part this should be fairly clean.

git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10912 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:22:13 +10:00
The_E 88dce29920 Trunk sync r10550
git-svn-id: svn://svn.icculus.org/fs2open/branches/antipodes@10551 387891d4-d844-0410-90c0-e4c51a9137d3
2014-09-11 19:22:12 +10:00
Zacam 060bc97360 From Axem: adds isInCampaign() lua function to tell when a mission is being played in a campaign (as opposed to via Techroom)
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10985 387891d4-d844-0410-90c0-e4c51a9137d3
2014-08-11 18:54:05 +10:00
m_m 8e4235a86e From ngld and Parias: Fix for Mantis 3084: Bitmaps loaded with gr.loadTexture() are never released.
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10970 387891d4-d844-0410-90c0-e4c51a9137d3
2014-08-06 19:39:35 +10:00
Zacam b562ebe1f5 From Axem: adds getFrametimeOverall() lua function for timing purposes outside of gameplay
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10967 387891d4-d844-0410-90c0-e4c51a9137d3
2014-08-05 18:47:23 +10:00