Commit Graph
25 Commits
Author SHA1 Message Date
taylor f73633677f if in freecamera mode, or the hud is disabled, the don't draw scripted hud elements
(this is almost hackish, but the bug never got a comment from WMC, so he can fix it later if this is wrong)
2006-05-09 09:23:05 +00:00
wmcoolmon 7e6bab7efc Maneuvering hruster scaling, gun convergence 2006-04-04 11:38:07 +00:00
wmcoolmon fc54469c0a Removed resize fields; fixed silly bug with RunBytecode 2006-02-09 05:07:02 +00:00
wmcoolmon fb23f6d361 Removed USE_LUA; Simulation hook; better debug messages for Lua; swapped out mounted weapon functions for variables 2006-01-31 06:46:14 +00:00
Goober5000 48b4f603ac ugh; these scripting #defines really need to be kept up-to-date 2006-01-26 02:26:17 +00:00
wmcoolmon 8d0031dcd6 Texture replacement stuff 2006-01-21 09:36:58 +00:00
wmcoolmon 7a40fe7cdc Scripting updates; Special scripting image list; Better operator meta; Orientation type; Wing type; Texture type. Fix for MSVC7 compiling. 2006-01-21 02:22:05 +00:00
wmcoolmon f4f8d28209 More Lua checks; added Lua vector object; better operator support. 2006-01-19 20:18:12 +00:00
wmcoolmon d5425998f9 Lua debugging stuff; gr_bitmap_ex stuff for taylor 2006-01-19 16:00:04 +00:00
wmcoolmon 5c51bb7c9e Various scripting updates 2006-01-18 06:13:18 +00:00
wmcoolmon c451e89322 Better state handling; added GameInit hook 2006-01-17 07:28:39 +00:00
wmcoolmon 540cfa86c1 Various minor improvements 2006-01-17 07:10:01 +00:00
wmcoolmon 1fba6643ff data/scripts directory 2006-01-17 02:33:20 +00:00
wmcoolmon 566683d944 Can't forget #End! 2006-01-16 11:07:37 +00:00
wmcoolmon a532dfe749 Various warning fixes, scripting globals fix; added "plr" and "slf" global variables for in-game hooks; various lua functions; GCC fixes for scripting. 2006-01-16 11:02:23 +00:00
wmcoolmon a05865d418 Allow RunByteCode to return an argument 2006-01-14 10:35:41 +00:00
wmcoolmon a113b16c2b New Lua feature - globals control. 2006-01-14 09:21:27 +00:00
wmcoolmon d6a9bc8b97 Even more scripting stuff. 2006-01-12 17:42:56 +00:00
wmcoolmon a7f066cad7 More scripting functions, various scripting enhancements 2006-01-11 21:24:37 +00:00
taylor efeb7bddf5 cleanup some debug log messages:
note that a nprintf() with "Warning" or "General" is basically the same thing as mprintf()
  make sure that OpenAL init failures always get to the debug log
2005-12-06 03:17:48 +00:00
wmcoolmon 99cbbd5eee Final commit of codebase 2005-12-04 19:07:49 +00:00
wmcoolmon 2a9c1bfd0f no message 2005-11-27 23:54:13 +00:00
wmcoolmon c8b032291d More warnings instead of Int3s/Asserts, better Lua scripting, weapons_expl.tbl is no longer needed nor read, added "$Disarmed ImpactSnd:", fire-beam fix 2005-11-08 01:04:02 +00:00
wmcoolmon 4a81216e3b Support for using Lua files for hooks 2005-11-05 05:13:05 +00:00
wmcoolmon c9b872df9f Codebase commit - nebula.tbl, scripting, new dinky explosion/shockwave stuff, moving muzzle flashes 2005-10-30 06:45:00 +00:00